
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1547 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sehr tolles Game macht sehr viel spaß und hat auch sehr viel Potential Hoffe nur dass die Entwickler nicht aufhören mit den Updates wie einige gierige
This game is currently in early access so it is a bit buggy but that is ok. My husband and I love this game already and cannot wait to see what the devs do with it. If you can get past the early access bugs, it's well worth the time. Love it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
rahh zombie
Super fun, multiplayer makes it awesome. Optional permadeath is dope for casuals. Excited for future updates and to see how this game develops.
Good bones. Worth a grab if you dig zombie survival and have friends.
Oyunun optimizasyonu çok kötü kesinlikle almayın düz yolda gidemiyorsunuz arabayla çok yavaş hızda çarparsanız bile ölüyorsunuz herşeyde bag var
This is honestly my favorite game. I have put over 100 Hours into this game, and that is rare for a game to keep my attention that long. I would highly recommend purchasing this. The survival mechanics are top notch and I cannot get enough of the Base Building system. This game is still early access, so expect a few bugs here and there but there aren't any real game breaking bugs. The devs at Ramjet Studios are amazing creators. I cannot wait to see what the future holds.
Love this game. You get to base build, craft, hunt, butcher, fish, forage, scavenge and kill zombies. Regular updates and the roadmap shows this game will only get better.
VERY IN DEPTH SURVIVAL. THESE DEVS HAVE SPENT A LOT OF TIME MAKING SURE THAT IMMERSION IS FRONT AND CENTER. IT BEING AN EARLY ACCESS TITLE MEANS THAT THERE ARE A FEW ISSUES HERE AND THERE. COMBAT LEAVES A LITTLE TO BE DESIRED, ITS A BIT TEMPERMENTAL, BUT ONCE YOU WORK AROUND THE QUIRKS ITS NOT TOO HORRIBLE. IM GLAD THAT I ONLY HAD TO PAY $15, BUT AFTER PLAYING WOULDNT MIND PAYING AROUND $30. THIS IS MY ONLY REVIEW THAT I'VE DONE. I HAVE OWNED ALMOST EVERY CONSOLE, HAVE PLAYED NEARLY EVERY MAJOR TITLE, AND AFTER WATCHING YT VIDEOS OF PEOPLE PLAYING THIS GAME, THIS REALLY HELPED ME DECIDE TO GET A PC. AWESOME GAME.
How can I avoid dying when I step over stuff I dropped from my own backpack on the ground?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 38.8K | 95% | $12.99 | |
| $8.9M | 13.2K | 88% | $34.99 | |
| $9M | 12K | 94% | $19.99 | |
| $8.9M | 13.4K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 168 | 56% | — | |
| $1.6K | 5 | 40% | $9.99 | |
| — | 0 | — | — | |
| $410.8K | 2.6K | 80% | $4.99 | |
| $280.7K | 900 | 21% | $19.99 | |
| $239.6K | 601 | 69% | $11.99 |