
A Continent Engulfed in the Bitter Flames of War! Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 21 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Continent Engulfed in the Bitter Flames of War!
Valkyria Chronicles 4 takes place in the same timeframe as the original Valkyria Chronicles, but with an all-new story focusing on Squad E of the Federation. Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
The BLiTZ Battle System and the CANVAS Graphic Engine return!
A Coming-of-Age Story in a Time of War
Take command of the determined, young Commander Claude Wallace, engineer/heavy weapons extraordinaire Riley Miller, hot-headed Darcsen Raz, ice-cold ace sniper Kai Schulen, and more. Together, they will experience the painful realities of war — but will the bonds of Squad E's friendships survive the frozen battlefield?
The Next Generation ""BLiTZ"" Battle System
Part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter, the "BLiTZ" battle system returns to the field. New features include an explosive new class called the Grenadier, numerous offensive/defensive battleship support options, chances for a unit to have a "Last Stand" action before death, and more. Plus, fight the imperial threat with more units on larger-scale maps than ever before.
CANVAS Aesthetics
The series' signature hand-drawn visual style is back and overhauled for the newest generation. Inspired by watercolour compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colourful emotions. Watch the journey of Squad E unfold like an interactive painting!
The Return of a Legendary Composer
The illustrious Hitoshi Sakimoto, original composer of the Valkyria Chronicles series and countless other emotional epics, returns to provide a sweeping orchestral score for the game.
Optimised for PC
4K resolutions, customisable keyboard and mouse controls, even ultra- widescreen support. Also includes achievements and Steam trading cards.
Complete Edition
Valkyria Chronicles 4 Complete Edition includes all of the bonus DLC plus the full game.
Squad E to the Beach
A Captainless Squad
Expert Level Skirmishes
The Two Valkyria
Advance Ops
A United Front with Squad 7
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 7.1Kreviews | 86% | — | $9M |
| $49.99 | 99ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a fantastic game, made even better if you have played the others in the series. If you aren't familiar, Valkyria Chronicles is a tactical RPG series that takes place in a fictionalized version of World War II. Each game in the series has their own ups and downs (I've played them all, and they all range from good to great), but VC4 is my favorite by far. It's taken all of the best aspects of each of the previous entries and tied them together beautifully, while adding on its own unique spice that deepens and broadens the gameplay both at the same time. The story is fantastic, the battles are brilliant and just the right level of tricky, and the pacing of this game is so well-done I never stopped feeling the oppressive and tense atmosphere of wartime. This game is chock-full of tons of side content, some of which gives exciting new options to use in the main game. It also looks beautiful, with the series' trademark anime-inspired visual style never failing to impress. This is a fantastic game, that I think everyone should play. And if you can, play the others too!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
只能说还不错(凑合吧),这游戏打一关(主线)需要很多时间,主线剧情很怪,不好看,而且剧情除了cg,大部分无法跳过(对话),点快了还会停顿(并非系统问题,就是单纯的停顿,所以正常看完再点和略过的跳过速度差不多,按esc跳过cg)。在人想跳过剧情的时候,官方就会放重要信息在剧情里,让人不得不仔细看。还有,大部分伤害机制是需要玩家自己摸索的,挺烦的。就比如:有人的重机枪是吃对甲伤害的(所以步枪和坦克机枪和对人手雷迫击炮伤害低),有人操作的反坦克炮在正面和侧面是吃对甲伤害的,但是在正后方打炮手可以吃对人伤害。对面反坦克兵在游戏中期开始就不怕手雷和迫击炮了,只能所以枪械打。打闪避值高的敌方单位(比如黑白女特务)只需要让他们自己撞枪口就行了(比如有坦克或士兵架着必经之路,推荐用坦克),或者远距离背身打狙,手雷和火焰喷射器即使躲避了也一部分伤害。最后,只想说,终于通关了,还是感觉有点坐牢,特别是升级和研发时的繁琐,(虽然他可能是想让人觉得npc贴心或亲和,但是次数多了就会烦)。
玩起来很是上头,难得又全成就一个游戏。 战场女武神的玩法目前只此一家,烧脑好玩。 剧情的话不要太带脑子去看比较好,当时发售初期的狂轰滥炸(喷剧情)导致好像不太可能有续作了。 甚是可惜。 还是希望sega可以继续投入开发新/续作,二代三代的重制也可以搞搞。
IP是好IP(虽然被世嘉作死了),赞是给系列作品的情怀的。游戏性和音画表现力总算能够脱离23代被PSP平台限制的尴尬情况,大地图的回归和迫击炮的设定使得战斗体验大幅上升,配合盖世模拟器也可以完美在安卓平台上游玩,算是一个很大的惊喜;可惜的则是DLC内容和追加挑战不多,也不像3代可以把三部作品的人物包饺子都送一遍,由此也能看出世嘉对这个IP的态度。 剧情则是屎上加屎,充满了日本人对历史观、道德观、世界观以及战争文艺作品的雄奇幽默的理解,不管是一路莫名其妙坐上决战兵器狂暴鸿儒彼得堡最后因为停战协定可以不用背负历史责任而happy ending的男主,还是操纵整个棋局最后只想把女武神点了放大号炮仗的反派,游戏对核心人物和矛盾的刻画都比不上3代甚至2代令人印象深刻,男主的气场甚至被对面的真男人沃尔斯干得体无完肤。库罗德说的最多的是我们为何而战,但真正了解自己为何而战的克鲁特欧文只用一句“这场战斗我们必胜”就够了。各方势力的军政高层倒是延续了系列作品的传统,突出一个大家都不做人,比谁压榨女武神更狠,倒是给这个荒谬的世界观增添了一点合理性。 玩家期待已久的己方女武神到头来是个自愿被关进核动力炼丹炉、只在过场剧情里出场的小女孩,SEGA你要不要看看你这作品叫啥。即使不提女武神不入队这一茬,如果说前代的女武神都在玩家的操控下慢慢寻找自己的救赎与成长之路,那么安洁其实从一开始就已经找到了,故事的最后联邦也并没有给予她公正的回答,问就是签过卖身契给过钱了。倘若玩家想体验女武神的惊世力量,也只能去DLC里找买了系列作永久通行证的赛姐解解馋了。 总而言之,既然看着不像有新续作的样子,不如幻想一下早点把2代和3代的电脑重置版搬上来吧,我什么都会做的.jpg
4を出して1を未だに出さないSEGAの怠慢は許されない。 はよ日本でも買えるようにしろ。
If you liked the first game this is more of it. Sadly, Sega never ported 2 to Steam (despite it having an English translation) and 3 isn't in English (however has a fan translation for the main story [still the best story in the series IMO]), but ignoring that... Gives you the Mortar class which is new to the series and changes up gameplay a little. But A-ranks like the first one are still [url=https://imgur.com/pretty-much-all-of-reactions-when-we-realized-scout-rushing-was-thing-poor-varrot-sBWGeSe]"SHE'S ALREADY THERE!"[/url]/Scout rushes because Sega didn't abandon the rank system to allow you to play tactically. So if you're looking for tactics you're going to be disappointed there.
二次元幽浮
キャラクター図鑑でモデルを眺める機能がありますがスカートキャラを表示している時だけカメラを下側に向けられません。 バグでしょうか。
整体评分6/10,系列老玩家,74.9小时通关,未全成就,未玩Hard和ExHard游击战场,到了后期几乎是捏着鼻子才能通关。连真结局都是在网上补的。无他,实在无法忍受折磨了。 先说优点,优点和之前的作品一致,独一份的水墨画的画面风格,好看养眼的人物设定,音乐音效也挺不错的。战斗系统和培养系统挺有沉浸感,虽然和真实的战场完全不是一个东西(有时都能看笑),但在策略角色扮演中可以说是独树一帜,喜欢角色扮演的多少可以试试(更推荐一代)突击兵还是和之前一样无脑,新加入的迫击炮兵诛敌于千里之外也挺爽快,各个兵种都有自己的特色,基本每次战场我就是一样带一个。如果允许中途士兵换不同武器,比如对战车兵可以换迫击炮,迫击炮兵可以换对甲专武,玩法和体验还能更上一层楼。不是很偏爱角色的可以额外准备一个特供兵。 可惜特殊兵器乏善可陈,偶尔有一两把好用的,但大多和普通武器没啥区别,让人很难有动力刷。整体剧情有高有低,发挥不是很稳定,有上头的部分,也有走神的部分。但基本把事情说明白了,能跟着走。最不爽的地方就是为了配合书籍模式,全都被剪成了不到3分钟的小片,即使是同一段剧情也必须分段播放,破坏了沉浸感。 折磨的点主要有两部分。第一部分是战斗过程中有太多的随机因素,比如子弹能否命中,敌人会否躲子弹,会不会发动潜能(效果天差地别),会不会有流弹或者从天上飞来的迫击炮炮弹还是带debuff直接让你行动点清零的那种,各种各样的随机因素都可能让你之前的所有努力和辛辛苦苦构建的战略付之东流,所以完美主义者必须每回合存档还得准备两个档方便退档,给我心理都整得有点病态了。玩到后期感觉在被游戏玩。敌方行动不能快进和跳过也是大问题,尤其是在不断试错调整的反复中,但你也很难跳过,因为敌方的行为也有很多随机因素会带来不同结果,如果不盯着屏幕容易搞不清楚战局。 而中后期加入的敌方Boss角色则是将这个问题加剧到了极点,无伤,霸体,秒杀,无视野盲狙,弱点不让打等无赖特性让人窝火,可能制作组是希望让玩家体会凡人之躯比肩神明的快感,但对于追求无角色死亡,每一次行动都有战果的强迫症玩家来说,我只感受到挫败。尤其是最后一个Boss,我把小兵和据点都清完了,战场任务也做完了,坦克武器全打掉,给他削成人棍了。都还得等他慢悠悠地钻来钻去,一个一个把散热器口子打开,硬生生浪费我好几个回合,直接导致我没有完成短期决战,真的看着都犯恶心。 (后续评论包含剧透,请谨慎观看) 第二部分是主线剧情,如果没有战争主题的大背景,其实是没有太大硬伤的,都是些日本ACG老生常谈的桥段,诸如霸凌和好啦,为爱发癫啦,最终圣母啦之类的,已经见怪不怪了。问题是在主线中,创作者花了大量笔墨描写战争的残酷,对百姓的影响以及士兵所背负的沉重。气氛都烘托到这了,主角团还能将个人喜恶完完全全地置于军队纪律,国家利益和民族大义上,多次做出诸如不听上级指挥,在战场上随心所欲,贻误战机,害死友军的离谱行为,我估计如果让退伍军人来玩这游戏或者单单看剧情都能气得脑溢血。 顺带一提,其中还有严重的叛国行为,但被剧情处理得还不如出轨严重,不到一分钟大家就都选择原谅她了,没关系,因为是伙伴嘛,错的是让你背叛的人,所以虽然对方是你的亲人,但还是让我们一枪打死他吧,咦,为啥这次不原谅了?可能因为角色不够美型吧,不然高低得演个幡然醒悟,弃暗投明的桥段。至于斩首行动在成功的前一刻被强行终止,主角本来想热血一把但最终还是选择当龟男这些都无所谓了,看到那里的时候对主角和编剧已经不抱期待了。至于制作组有没有夹带私货,我觉得如果不是抱着非要看出点什么来的心态,游戏体验是不会受太大影响的,推荐当成架空作品。 优化方面还可以,4k120hz挺流畅,打8折入手也很香。内容比较丰富,从游戏时间看性价比很高,游戏体验的话,就见仁见智吧,我觉得还行,值得一玩,对系列还是有感情的,也才知道这系列是樱花大战制作组做的,相比之下还是更喜欢樱花大战虽然新作也乏善可陈,但至少希望有一天能把战场的女武神2&3还有樱花大战1-5的重制版端上来,加油吧,SEGA
issa fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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