
A Continent Engulfed in the Bitter Flames of War! Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 21 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Continent Engulfed in the Bitter Flames of War!
Valkyria Chronicles 4 takes place in the same timeframe as the original Valkyria Chronicles, but with an all-new story focusing on Squad E of the Federation. Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
The BLiTZ Battle System and the CANVAS Graphic Engine return!
A Coming-of-Age Story in a Time of War
Take command of the determined, young Commander Claude Wallace, engineer/heavy weapons extraordinaire Riley Miller, hot-headed Darcsen Raz, ice-cold ace sniper Kai Schulen, and more. Together, they will experience the painful realities of war — but will the bonds of Squad E's friendships survive the frozen battlefield?
The Next Generation ""BLiTZ"" Battle System
Part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter, the "BLiTZ" battle system returns to the field. New features include an explosive new class called the Grenadier, numerous offensive/defensive battleship support options, chances for a unit to have a "Last Stand" action before death, and more. Plus, fight the imperial threat with more units on larger-scale maps than ever before.
CANVAS Aesthetics
The series' signature hand-drawn visual style is back and overhauled for the newest generation. Inspired by watercolour compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colourful emotions. Watch the journey of Squad E unfold like an interactive painting!
The Return of a Legendary Composer
The illustrious Hitoshi Sakimoto, original composer of the Valkyria Chronicles series and countless other emotional epics, returns to provide a sweeping orchestral score for the game.
Optimised for PC
4K resolutions, customisable keyboard and mouse controls, even ultra- widescreen support. Also includes achievements and Steam trading cards.
Complete Edition
Valkyria Chronicles 4 Complete Edition includes all of the bonus DLC plus the full game.
Squad E to the Beach
A Captainless Squad
Expert Level Skirmishes
The Two Valkyria
Advance Ops
A United Front with Squad 7
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 7.1Kreviews | 86% | — | $9M |
| $49.99 | 99ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is great. It really sells the whole world war theme. In this game, you follow the story of Commander Claude Wallace. The Tank Commander/Squad Leader of the Atlantic Federation's army special forces, Ranger Squad E. In this game you not only take control of Wallace, but also his entire squad, managing the entire squad/small platoon. Tabletop gamers will notice each map plays a lot like a game of W40k: Kill Team/Combat Patrol. While the game could do with some quality of life improvements, it does what it's trying to do better than almost every other video game of it's kind. As for the style, I sometimes wish the game was a little more dark and gritty. (Which it still is). Valkyria Chronicles 4 touches more on the romantic side, which is very unique for a strategic war game. And allows for more of story. Anyways, this is a great game. Good luck on making it through the campaign, Commander!
Like Fire Emblem with guns and tanks worth it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4を出して1を未だに出さないSEGAの怠慢は許されない。 はよ日本でも買えるようにしろ。
1、剧情歪屁股的价值观看的恶心 帝国攻击敌对国家邪恶下作 联邦人肉核弹神风正义无双 2、初见杀的关很恶心,关卡内还没自动保存,一被恶心到就只能重开
不是 这一黑一白俩海尔兄弟跟密码的超人一样,本来这几个狙击手打空降炸弹就马枪。这俩人直接硬抗过前线一堆枪线跑过去给我狙击手豆沙了。密码的闪避还高的一批,贴脸都能秒趴。第不知道多少轮好不容易强杀了结果密码的还能复活。
An outstanding sequel! Despite the numbering, Valkyria Chronicles 4 is the direct sequel to the original we all wishes for. This entry explores the bigger front of the war in yet again another masterclass of a plot, filled with memorables characters, plot twists, and greater dilemmas. It is hard to believe two anime game contain believable war stories, yet here we are proven otherwise. The gameplay was expanded with new classes and dynamic maps, clearly showcasing an evolution, but not a distortion, from the original experience. VC4 is, to put it simply, the perfect sequel; a title I enjoyed greatly!
The writing in this game is terrible. It literally starts on a diary entry that minimizes the impact of losing one's hometown and attempts to include foreshadowing, "no one expected the troubles we'd go through" which seems clearly out of scope for a diary that's written in the moment. The characters are flat cliches, and there is none of the charm of the original Valkria. However, the flaws in the writing of the original are magnified. Instead of glossing over the horror of war, it's reframed as an exciting adventure. Instead of the pragmatic impossibility of remaining ignorant of a childbirth happening within the tank you're crewing, you have the tactical improbability of an enemy either shelling or planting mines(?) in a field on the opposite side of the town they're attacking, and, of course, the amazing rallying cry "Don't let them break through to the front lines!". What's more, the campaign that the characters engage in echoes the WWII invasion of Stalingrad pretty directly, in my opinion breaking the fantasy world aesthetic and miring the story in real-life politics and setting. I shouldn't have to tell you which power invaded Stalingrad, but if you don't know, feel free to look it up. But how's the gameplay? As far as I can tell, not much different from the original Valkria, with the caveat that moving a tank seems to now take only a single command action. Tanks, a powerful, versatile combat unit which are nigh-invincible to infantry fire, need some drawback to make the game balanced. In the original, this drawback was that commanding a tank was as expensive as moving two infantry units, enough to make moving it a decision that was not to be taken lightly, but, due to the advantages, one that remained tactically relevant. Removing this drawback seems like a potentially awful decision, turning the tank from a valuable squad member into [i]the[/i] squad. So, this seems like a big step down from the only other Valkria title I've dipped my toe into, the original. Seeing this series' utterly braindead use of war as a harmless, consequence-free driver of "plot" actually makes some of nihilistic abandon and grittiness of other titles I've seen tangential to this, such as [i]Fuga: Melodies of Steel[/i], make more sense, as a reaction to this sort of inapproriate glossing.
マップから行動させるユニットを指定し、そのユニットを動かして移動や攻撃を指示していく戦争シミュ。 戦闘システムは文句なしに面白いし、水彩画のようなビジュアルも雰囲気が合って良い。 が、戦闘のシステム自体はいいのだが、ほとんどのボスキャラが初見殺しというか、ボスの行動や出現位置等を把握したうえでそれをメタる行動をとらないと一方的に負けるような理不尽な仕様。 ボス戦はとにかくつまらない。戦略なんかあったもんじゃない。 通常戦闘のマップは非常に面白い。ボスはつまらない。 オススメか否かと問われれば辛うじておすすめ側と言えなくもない。
只能说还不错(凑合吧),这游戏打一关(主线)需要很多时间,主线剧情很怪,不好看,而且剧情除了cg,大部分无法跳过(对话),点快了还会停顿(并非系统问题,就是单纯的停顿,所以正常看完再点和略过的跳过速度差不多,按esc跳过cg)。在人想跳过剧情的时候,官方就会放重要信息在剧情里,让人不得不仔细看。还有,大部分伤害机制是需要玩家自己摸索的,挺烦的。就比如:有人的重机枪是吃对甲伤害的(所以步枪和坦克机枪和对人手雷迫击炮伤害低),有人操作的反坦克炮在正面和侧面是吃对甲伤害的,但是在正后方打炮手可以吃对人伤害。对面反坦克兵在游戏中期开始就不怕手雷和迫击炮了,只能所以枪械打。打闪避值高的敌方单位(比如黑白女特务)只需要让他们自己撞枪口就行了(比如有坦克或士兵架着必经之路,推荐用坦克),或者远距离背身打狙,手雷和火焰喷射器即使躲避了也一部分伤害。最后,只想说,终于通关了,还是感觉有点坐牢,特别是升级和研发时的繁琐,(虽然他可能是想让人觉得npc贴心或亲和,但是次数多了就会烦)。
玩起来很是上头,难得又全成就一个游戏。 战场女武神的玩法目前只此一家,烧脑好玩。 剧情的话不要太带脑子去看比较好,当时发售初期的狂轰滥炸(喷剧情)导致好像不太可能有续作了。 甚是可惜。 还是希望sega可以继续投入开发新/续作,二代三代的重制也可以搞搞。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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