
UNWORTHY is a hardcore combat-focused metroidvania without jumping. Explore a grim universe, discover new weapons and abilities, and defeat the vile creatures that plague the land.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
awesome metroidvania, its just a shame that same people wont bother with the true ending. but its a smooth and sometimes hard game. My complaint its that i would like to see, in some places, a bigger contrast between the background and some other objects in the plain where the player is, and the player. I think its really worth the money, and take it from me , that i dont like to spend money on games. My score is 90 out 100
Every so often I think about this game. Enough time has passed that I could probably play through it again and have it be close to a first time playthrough. Not quite, as I still remember many of the secrets and a few of the bosses. Are some of those secrets unfair? Only one. And that's if you want to fight the true final boss. It's the presentation that gets me. It's the style and tone. The combat is slow and methodical, yes. Some weapons are much stronger than others. But it was the dark fantasy world and the characters and places in it that drew me in. Even with 'dark fantasy world' being a dime a dozen setting these days, I'd still recommend this game to folks. It's hard, sometimes in not fun ways. It holds its secrets tight to its chest. There are weapons that are too good to not use. But it has heart. It has passion behind it. In the age of genAI games flooding the market that is something that needs to be cherished and appreciated.
Como metroidvania, deja que desear. Como soulslike, es bastante bueno, aunque muy duro (que no injusto). Recomendable sólo si no te importa morir muchas veces contra enemigos corrientes (los jefes son más fáciles que los grupos de enemigos corrientes).
Game is ok, but is 6/10 at most for me. In game lags and fps drops. Unresponsive keyboard. Attacks constantly missing enemies by pass through their models. Gameplay is not hard, but mostly annoying as ♥♥♥♥ where you can only hit and run (godless shrine mobs for example). The game was rather "tired" by force than played with pleasure.
TLDR : It’s awesome. Damn sad there’s not more. Seen it a few years ago and I wasn’t able to play it. Got it a few weeks ago and finally played it. It’s marvelous. I mean, the ambience, the graphic style… It’s simple but damn effective. I wish more games to be like this : simple shades, great world design. Strong graphic identity. I love that. About the gameplay, it’s a nice metroidvania with that pinch of souls like I crave for. Don’t be mad : the difficulty is just how it should be. I really think this is a good way to get to souls like games without needing to farm or grind to get better. Again, the graphic style is really helpful to read patterns. Thank you a LOT delivering this way too nice game to this world.
日本じゃあまり知られてないけど、良作な2Dアクション死ニゲー。 真新しいアクションや、必殺技みたいのはない。 何ならジャンプもないけれど、ローリングだけでもしっかりと敵の攻撃を避けれるので安心。 道中とボスはどちらも歯ごたえがあって、いつもの死ニゲーで面白い。 特にボスはそれぞれはっきりと違う対処法があって、どれも個性があった。 ボス戦前にはチェックポイントもあって、再戦しやすい。
Изначально игра показалась интересной, но уже после второй смерти надоела, я спустился в какое-то тёмное место где ничего не видно, там меня убили, а когда захотел ещё раз спуститься за грехами, то меня не пустили. Как убивать палачей я вообще не понял, у них большие, размашистые удары, у тебя меч не особо быстрей, при этом особо короче, а когда он не один то вообще не понятно где я, где они, в какую сторону перекатываться. По итогу я добрался до первого босса и умерев вышел.
Very good metroidvania and soulslike, did not find it so hard but sometimes had a hard time finding where togo. Combat is satisfying, music and art are good, controls are neat. Play this game if you enjoy challenge and finding stuff out without too much hand holding.
Good take on the 2d souls-like, I think.
2Dソウルライク。英語のみ。 ジャンプができないのとモノクロビジュアルが特徴。ボス戦が面白く、たいていは突破すると武器もらえたりするので嬉しい。 ただ武器が2つしか装備できないのにギミック突破に必要だったりして、そのへんが面倒だった。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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