
Take control of an assortment of superb mechs and engage in thrilling combat with other enthusiasts on the same battlefield! In addition to original mecha, well-known IPs such as "Mazinger Z" and “Dancouga – Super Beast Machine God” also ready for the mecha war!
Modeled estimate, not a reported figure. How we estimate →
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About
With red-hot sparks, laser swords and rocket-propelled fists, a modern Mecha fighting game finally appears! Iron Saga, Game Duchy's mech-themed mobile game, spins off into its Versus version: Iron Saga VS!
As a modern fighting game, it features robust rollback online play.
=NEW AND CLASSIC MECHA!=
12 powerful mechs are at your disposal to pilot, including some from classic anime series!
[Mazinger Z series]
Mazinger Z
Great Mazinger
Boss Borot
[Shin Getter Robo Armageddon series]
Getter Robo
[Super Beast Machine God Dancouga series]
Dancouga
[Iron Saga series]
Vassago
Kaguya
Qing Long
Susanoo
Mephisto
Wu Shuang
Nero
=ARSENAL SYSTEM=
Each of the playable mechs in Iron Saga VS can be outfitted with one of two unique Arsenals, altering their special move list and dramatically changing their gameplay. Will you use Mazinger Z's missile arsenal "Bat A Thousand" or his photon power eye beam charged "Photon Power Commands"?
=POWERFUL COMBOS AND SUPERMOVES=
Fill your EN bar in combat to use your stronger Energy Moves, take advantage of Flash Counters to unleash powerful combos and unleash your Power Max Supermove to finish your opponent off! But in dire times, you also have access to your Awakening Supermove... will it be enough to turn the tides of the battle? Many control options also allow for basic combos to be easily accessible to players of all skill levels!
=ADVENTURE ON WITH YOUR FAVORITE MECHA=
Discover the lore behind your Mecha and its pilot in Arcade Mode, fulfill your missions' objectives in the increasingly challenging Simulacrum Chronicle, learn the best techniques in the Pilot Academy or master your own techniques in the robust Training mode!
=COMPETE WITH NEW AND OLD FRIENDS=
Fight against an AI or friend offline in the VS mode, or meet online in a public regional or private lobby!
All online play features smooth rollback netcode.
Quickly meet new opponents in either casual or ranked matchmaking. Can you reach the rank of Grandmaster?
Now get in the robot and fight, Commander!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After a year of on and off play, here are my thoughts. Pros - Low buy in price and also has a decent sized roster with also the lowest DLC price as well (so far only 1 to buy, with the second coming early 2026). - Visual design is pretty unique and pretty good audio as well (it is SD or Super Deformed so that isn't for everyone). - Decent QOL in training mode and even features a hitbox/hurtbox viewer which's pretty cool. - A large number of regular bug fixes and active discord if you want to track all things related to this game. - Solid variety of playstyles and defensive mechanics are good, as my friend described it to me is it's "Better Robo Street Fighter Five" since it has an arsenal system that is quite close to the V triggers.. with the main difference is get access to them from the beginning of the match! - Defensive mechanics are very solid, with a 1 bar reversal that works against everything (but has a small window) and universal anti projectile with a command dash and many characters also have unique movement from hovering, double jump, ground running and air dashes. Cons - I still experience regular bugs. For example, in training mode it sometimes won't go to the correct side requiring me to pick mid screen then left/right for the corners. - Pace of the game is quite slow, so don't go into this expecting anime levels of speed/mixup with many options being quite reactable outside of command grabs. I don't mind a slower paced game but it probably couldn't hurt to have some harder to react to attacks/special moves. - Mostly a discord fighter, even if you live in Europe/NA. Again there is a dedicated discord if you don't live in those areas but it's generally not the kind of game you can just fire up ranked and find matches (i'm in Australia and was fortunate to find playable matches in East Coast NA). tl;dr A great little robot themed indie fighter with rollback for a cheap price.
this game actually has some sauce and it actually worth playing , I hope we get more content for it , this game would benefit HEAVLY with MOBILE FIGHTER G GUNDAM characters Shining , Burning gundams and master gundam , an Ultra , and possibly an EVA , not to mention we need GRENDIZER!!!!
优点/Pros: + 机甲格斗/ mech-theme FTG + 联动了魔神、盖塔等机战经典机体/ crossover mechs from classical anime series (e.g. Mazinger Z, Getter Robo) + 颇有厨力的超杀演出/ cool super cinematics that reflect the original anime series + 相对定价而言丰富的系统和有一定深度的内容(例如武装系统) / Good price for its variety of game mechanics and depth (e.g. arsenal system) + 有较为完善的训练场(包含帧数、判定、录像等)和教程等单机功能。拟态战纪也有不同风格的ai可以对战/ Good single player content. The training mode can show you frame data and hitboxes, and has recording functions. Has tutorials from the basics to combos. The Simulacrum mode includes coms with different play styles. 缺点/Cons: - 玩家基数小,总共可能不到百人,段位匹配没人打(运营约等于没有,发售后办了一个月比赛就没有下文,b站官号死人一个)/ no player base. There's probably less than 100 players, which is not enough for ranked matches. (have basically zero advertisment or community guidance. GameDuchy sponsored a few tournaments during the first month after release and that's about it. Their official channel at Bilibili is basically dead.) - 网络环境差,服务器经常崩溃/ unstable network. the server often breaks down. - bug繁多。例如飞行道具和霸体的交互非常混乱,仿佛是为每个招式单独写if语句的代码。三个同类飞行道具可以A吃B、B吃C但是A、C又相互抵消。/ buggy. For example, the interactions of projectiles and the interactions between different armor moves have little logic. You can have 3 bullet-typed projectiles where A wins over B, B wins over C, but C can negate A. They might have programmed each move independently with "if / else" clauses. - 人机的ai水平过低,高级ai行动也过于固定,还会送确反,强度全靠读指令/ com ai is not well designed. even high level coms only have one or two patterns and leave unnecessary punishes. They rely solely on reading inputs. - 预输入窗口过大,导致相杀等情况下仍会出之前输入的招式,导致被打/ The input buffer is too large. Your buffered moves can come out even after you get counter hit or something, making you take more punish. - - 平衡性极差。以大体型角色为例,绝大多数不仅判定强、伤害高,机动性、招式发生速度、招式连段性能等也完全不逊于普通角色,甚至还更强,其受击判定也没有明显的扩大。/ terrible game balance. for example, the giant mechas in the game not only have huge range and high fire power, most of them are not limited by walkspeed, move startup, combo options, or larger hurtbox, which are common methods to balance big-body characters in normal fighting games. - - 平衡组态度极其敷衍。一年以来,即使游戏平衡稀烂,他们对强角色的削弱和对弱角色的加强都极为有限,甚至会继续加强顶级角色和削弱(或试图削弱)下水道角色,收到反馈后要么装死要么用充满低级错误的狡辩敷衍玩家。典型的就是在外网discord回应“重做”风须佐,在明知26d作为唯一有一定使用率的武装技仍然没有多少强度的情况下,“为了让不同武装技都有使用率”而削弱了这一招式(其他招式不但没有加强,反而一并有削弱)/ The devs are either horrible at the game, or have no concern about game balance. For the entire year, despite the already bad balance, the devs did little to nerf the top-tier characters, or to buff the bottom-tier. They even buffed some top-tiers and nerfed (or at least showed interest in nerfing) some bottom-tiers. When getting negative feedback, they either go mute mode, or try to fool players with talks that have no common sense. A classic example is their response on Discord regarding the player base's concern about the "rework" on A2 Susanoo. They addressed Susanoo's lack of offensive tools and his bad arsenal moveset, but in spite of their knowledge, they decided to "balance the usage of his different arsenal moves" by NERFING Susanoo, especially his best arsenal move 26D, which they already knew is actually not a strong move from the players' feedback. 总结/Conclusion: 如果作为竞技游戏游玩体验极差,不玩顶级角色就会有全方位劣势被当减速带碾/ you will have a very bad experience if you see this as a competitive game. You will be utterly crushed and overclassed in every aspect if you don't play top-tier characters. 如果不考虑竞技内容只是喜欢机器人,那么这个游戏对得起价格/ If you are interested in mechas rather than hard-core fighting games, this game lives up to its price,
Believe in Getter
You don’t see a robot - based fighting game like this every day, let alone one that’s crossed over with so many robot franchises. You can tell the creators poured their hearts into it — the gameplay feels fantastic overall, and the game has tons of fun new additions. It’s totally worth praising!
Really unique and entertaining fighting game from someone who is a mecha fan and a fighting game player. Wish this game had more players but I'm lucky to have a few local people who enjoy this game which makes playing it easier. Single player content is quite fleshed out compared to other modern fighters and we are getting a story mode soon!
É um jogo de luta simples, acessível, sem grandes barreiras de execução, mas divertido. Pra quem gosta de mecha e de jogos de luta mais clássicos, é uma ótima opção. O jogo também tem um ótimo netcode.
I really like this game. It's a spin-off game of the mobile game Iron Saga but it also features crossover characters from famous mecha IPs like Mazinger, Getter Robo, and Dancouga. The game has been supported for an entire year and the devs have had consistent updates. The gameplay is very solid and interesting. It has a strong amount of depth and characters are all legitimately very cool. Give the game a whirl if you can. It's really fun to sink your teeth into.
Divertido
Copped the game after watching Mazinkaiser. Ran Arcade mode and as a certified lover of FGs. Got my butt handed to me by Mazinkaiser as Mazinger Z at the end of arcade. 20/10 Followed the canon and the gameplay is wonderful. Stellar presentation and accurate depiction of the guest mechs. OCs are actually cool too. I hope arcade mode gets some music and maybe voice acting would add to the single player flavor. Also hope to see Tekkaman Blade and Gurren Lagan as they're in the mobile game. Definitely bought both DLCs to support this great passion project. Will be playing this game hardcore but as a mech fan and an fg fan. this game is a dream come true. Maybe one day we can see Gundam and Eva, maybe even Guyver. It would be the ultimate game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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