
Rebuilt and enhanced for PC – Until Dawn invites you to relive the nightmare, and immerse yourself in a gripping slasher horror where every decision can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 5.3Kreviews | 83% | — | $4.6M |
| $19.99 | 105Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
INCREÍBLE, es una lástima que esté tan corto. Me encantó.
9/10 so far. The gameplay in these Supermassive games is always so trash but everything else is great.
sehr gut
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Danish, Dutch, Finnish, Japanese*, Korean, Norwegian, Polish*, Portuguese - Brazil* +8 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
before i tell yall that i love this game, i need to write down all the issues ive had during my first playthrough (which by the way finished in the best way possible) - my game kept forever loading after two segments: after the prologue (sam's bus ride) and during chapter 7, playing as emily in the mines. it really worried me because i thought i wasted my money, turns out it was a bug. if anyone has similar issues, to fix the sam one i typed "-legacypso" in game start settings. fixing the chapter 7 issue was harder, but eventually after lowering the quality and game window size, then switching the game language to polish it somehow worked. the second one really got me worried that i might not finish the game :( not cool - movement issues. i know its common, even on the PS version, but still had to mention it. the characters sometimes walked in wrong direction or didnt walk at all, just for seconds, but it was still frustrating - "dont move" segments. maybe i am just dumb, but i couldnt get it at first. it just didnt work well for me, which forced me to restart the last part in chapter 10 around 10 times just to make my characters make it through the game - lags and loading screen in random moments. thats probably just my laptops fault since its not a gaming laptop, but e.g. when i was walking through a forest, id get a black screen for a few seconds just for the game to load. thanks for reminding me that im poor. overall, its my favorite game and beside all the negative aspects, i feel like sharing my love towards it too, i wont go too hard on it. i absolutely adore the characters, designs, the details, storybuilding, pressure while making choices, everything. lore is also really interesting (1952 and the twins), especially the wendigos. love the vibe, the graphics and josh obviously. im gonna keep this gem forever in my heart. i hate mike
amazing game played with little bro he liked it too
3/5 - Average This is an over-produced version of The Dark Pictures series. Actually, it's probably the game that inspired this series. The problem here is that, while graphics, animations and voice acting are great, there are severe problems with the gameplay. First of all, you will spend 80% of your time walking extremely slowly. There's no run button unless it's a scripted sequence. And you'll want to search every nook and cranny for clues and collectibles, so this is tedious to the max. It's abherant to me how much they make you walk slowly over large sections. Other than walking and finding clues, there are QTEs and choices to be made under pressure. Those were fine once you get the hang of them.... but it's very lackluster gameplay. The death mechanics feel kinda cheap sometimes. Even if you succeed doing all your QTE, or make logically and morally good decisions, you will probably lose characters just because you didn't do things in the specific way the developers intended. It's better to accept that some characters will die than torture yourself in figuring out why it happened. The best part of the game is the graphics (although not super well optimized) and the quality of the voice acting since they used real actors. The script however is full of millenial cringe dialog and clichés. Oh, and you can't skip dlalog lines... that gets old very quick when replaying scenes. The story was pretty good, even when all the mysteries are revealed it still keeps you hooked, which is no small feat, so gotta give them credit for that. If you're on the fence about this game I would recommend waiting for 70% sale.
So far, so good. Desperately needs a fast forward/jog button though. Some of the early sections are an absolute SLOG with the snails pace you move at. For seemingly no reason too, atleast in some cases.
mmmmmmm
Great game
Шедевральная игра. Даже при повторных прохождениях ощущается атмосфера, нагнетающая обстановка, что и в первый раз. Идеально подобраны звуковые эффекты, положение камеры. В конце концов очень даже неплохая графика) Одна из немногих игр, которая смогла меня так впечатлить, ставлю 11/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3M | 6K | 62% | $29.99 | |
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| $311 | 4 | 75% | $4.99 | |
| $0 | 16.1K | 82% | Free | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $788.5K | 8.9K | 92% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 3.9K | 77% | $44.99 | |
| $4.6M | 10K | 93% | $14.99 | |
| $4.6M | 9.5K | 89% | $29.99 | |
| $4.6M | 4.4K | 69% | $59.99 | |
| $4.6M | 9.3K | 95% | $19.99 | |
| $4.6M | 11.1K | 82% | $17.99 |