
Rebuilt and enhanced for PC – Until Dawn invites you to relive the nightmare, and immerse yourself in a gripping slasher horror where every decision can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 5.3Kreviews | 83% | — | $4.6M |
| $19.99 | 105Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um dos melhores jogos que já joguei. Totalmente diferente de outros jogos de escolha e consequência, pois o medo e o terror deixam ainda mais aflito na hora de tomar decisões. Não vejo a hora de lançarem o próximo jogo.
I'm a little late on this game, but I just finished it and it was STELLAR, lots of jump scares, lots of possibilities and the team who made it did a beyond amazing job, my only complaint (which just seems to be a theme with these multi choice high graphic games) is just the camera can get real funky on you, if you are playing this turning camera sensitivity us helps ALOT though. A true masterpiece!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Danish, Dutch, Finnish, Japanese*, Korean, Norwegian, Polish*, Portuguese - Brazil* +8 more
| $59.99 |
| — |
| 92% |
| #88 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 953 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For now finishing Until dawn on my first playthrough, The games seems like i'd be easyish with the lack of gameplay but it can be hard once in chases with the main antagonist since the opptions are hard. Characters are hard to keep alive, with mine having half of the cast living, Mike, jess, matt, josh died on my playthrough with a friend btw. Give this game a shot if you love horoors
I've been generally enjoying the game and think it's pretty good but can't recommend due to all the technical issues I've been having including my save somehow getting corrupted and the only possible fix being restoring an old save that had only half of my progress. You would assume part of the whole point of a remake is to make it more polished
比较纯粹的一个步行模拟器,没错,是步行模拟器。画面倒是还算精致,不过人物是不能跑的,过场动画也不能跳过,各种奇奇怪怪的视角让人很难受,还有时不时的跳脸杀.....完全有古老游戏的影子,所以PS5“重制”了个寂寞。之前想着数字版steam收集一下也好,现在有点后悔。就这个价格这个质量这么短的游戏而言,还是二档会员随便玩玩得了。如果你能忍受二周目人物跑动还是很慢,过场动画还是不能跳过的问题话,跟着攻略走倒算是一个白金神作。
Whenever you think you have all under control - you don't.
Until Dawn – Mein persönlicher Kampf gegen Gesichtsgulasch-Wendigos und unfreiwillige Lebensrettungen.. Ich habe für Until Dawn ungefähr 12 Stunden gebraucht und kann nur sagen: Was. Zum. Teufel. Eigentlich dachte ich, ich spiele entspannt ein kleines Horrorgame (von dem ich schon einige Let's Plays gesehen habe, aber alles vergessen hatte XD). Stattdessen saß ich regelmäßig mit Puls 180 vor dem Bildschirm und wurde von diesen verdammten Gesichtsgulasch-Wendigos terrorisiert. Ich bin normalerweise nicht besonders schreckhaft – dachte ich zumindest. Until Dawn hat mir eindrucksvoll bewiesen, dass ich mich da wohl absolut geirrt habe. Die Story ist überraschend heftig und deutlich besser, als ich erwartet hatte. Anfangs wirkt alles wie ein klassischer Teenie-Horrorfilm mit den üblichen Klischees, Sunnyboys und nervigen Zicken, aber je weiter man spielt, desto mehr zieht einen die Geschichte in ihren Bann. Irgendwann wollte ich einfach nur noch wissen, was auf diesem verfluchten Berg eigentlich los ist. Besonders hervorheben möchte ich Emily. Nicht, weil sie mein Lieblingscharakter war. Ganz im Gegenteil. Emily hat es geschafft, innerhalb kürzester Zeit einen Platz auf meiner persönlichen Hass-Liste der nervigsten Videospielfiguren aller Zeiten zu ergattern. Mein Plan war daher eigentlich ganz klar: Emily stirbt. Und ZWAR SO FRÜH UND SO BRUTAL WIE MÖGLICH! Pustekuchen. Das Universum hatte andere Pläne. Während einer stressigen Verfolgungsjagd habe ich ausgerechnet bei ihren Szenen sämtliche QTEs gemeistert. Perfekt. Fehlerlos. Olympiareif. Statt die Person zu retten, die ich mochte, habe ich versehentlich diejenige gerettet, die ich loswerden wollte. Emily überlebte also nicht wegen meiner Liebe zu ihr, sondern trotz meiner besten Bemühungen. Die Entscheidungen fühlen sich insgesamt wirklich wichtig an, und die ständige Angst, jemanden versehentlich ins Jenseits zu befördern, sorgt für eine großartige Spannung. Oder – in meinem Fall – dafür, Menschen versehentlich am Leben zu erhalten. Fazit: Until Dawn ist wie ein Horrorfilm, in dem man selbst die Hauptrolle spielt. Die Atmosphäre ist großartig, die Wendigos sehen aus wie Albträume auf zwei Beinen, die Story hat einige richtig starke Wendungen und die Entscheidungen sorgen regelmäßig für Schweißausbrüche. Pro: - Geniale Horror-Atmosphäre - Ekelhaft Glitschige-Gesichtsgulasch-Wendigos mit ungepflegten Zähnen - Spannende Story mit einigen heftigen Momenten - Entscheidungen haben echte Konsequenzen - Viele Möglichkeiten für verschiedene Enden Contra: - Emily hat meinen Plan überlebt :( - Matt wurde aufgespießt :( - Herzinfarktrisiko bei jedem Geräusch im Wald - Ich vertraue seitdem keinem Bergurlaub mehr xD Endwertung: 9/10 Gesichtsgulasch-Wendigos 🧟♂️
[h1] Until Dawn™ [/h1] Całkiem w porządku, jednak tak naprawdę gra zaczyna się rozkręcać dopiero gdzieś w połowię!
Muito bom, meu jogo de terror favorito, uma pena esse remaster ter sido tão mal feito, um jogo tão importante e tão bom deveria ter ganhado um remaster de qualidade, fora o preço inacessível que tá fora de cogitação esse valor, esse remaster não vale nem a metade desse preço, o jogo ficou bem mal otimizado e o corpo da jess na parte que eles planejam toda a "brincadeira" com a hanna, está completamente desproporcional, fora algumas partes do jogo que estão mal polidas, pra um jogo com um nome tão grande, esse remaster deixa MUITO a desejar, queria que tivesse a versão original de PS4 pro pc, era real meu sonho, se for pra comprar pela história e você não tem um playstation pra jogar o original eu recomendo, agora se for só pra jogar por um gráfico new gen, é dinheiro jogado fora, remaster muito porco.
Помню как очень долго хотел поиграть в эту игру и вот поиграл в нее правда до отзыва дошел только сейчас.. но прошел я ее отнють не на лучшую концовку не все у меня выжили но игрой остался доволен, жду вторую часть)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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