
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 115 reviews with recorded playtime.
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a fun concept, I just wish they did more with it. It kind of becomes a mindless rewind simulator after you learn the basic mechanics.
就是把所有人的声音听一遍理清楚逻辑就行了,有啥好玩的???
最简单,最直接,最不绕弯的评价:顶级 前几关就只需要听完全部对话基本就能过关 dlc;夯
DLC比本体好玩你们真的!!我服气!
总的来说是一款很不错的解密游戏,游玩体验不错而且形式很新颖,同时逻辑和难度都在线,剧情环环相扣,不像一些线索的提示很直接,而是需要仔细听角色之间的对话自己推断剧情的发展逻辑,是真的很像侦探办案一样从蛛丝马迹中寻找线索,算是圆了一个福尔摩斯梦。但是我的便携屏音响不咋地,只能止步于声源的来源确定和一般的问题解答,其余的实在听不出来的答案都是看的攻略,导致很多地方的逻辑没有连接上,剧院和精神病院的剧情分析很多都断断续续的,没有完整的链条,所以剧院的操控凶手和精神病院里精神病的人物(除了最明显的三个,另外两个一点没分析出来)都是看的攻略,这也导致剧情方面有点云了。尤其最后的结局“我是谁”就纯粹瞎蒙了,只看了两个结局,别的结局准备云了,毕竟前面两个的剧情还没怎么捋明白。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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