
Crawl is the local multiplayer dungeon crawler where your friends control the monsters! Battle through dungeons and power up your hero - if a friend kills you they take your place and it’s their turn to crawl. It's a race to gain enough XP and loot to take on the hulking final boss!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.3Kreviews | 95% | — | $2.3M |
| $14.99 | 720ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am a 52 yo father, probably one of the oldest people playing Crawl. I am a single father to my Son, who is 14 now. My son found this game at Christmas, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. Loaded into the game world and started playing but I was stuck on what you were supposed to do. I asked my Son for help and he helped me. Loved it as it was the best time had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories. Thank you <3
Definitely a hidden gem. Probably held back because it's local multiplayer only. But if you're able to get even one friend to play it, it's an amazing game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 376ratings |
| 94% |
| — |
| not modelled |
| $2.99−80% | 126ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game worth the price especially on sale. I do wish you had online matchmaking but you can play via steam remote play. very fun if the developers ever come back a simple matchmaking system would be great.
I played this game long ago and it was born before it's time, the Godfather of Friendslop.
This is the closest you can get to Mario Party or Smash Bros in a corpse filled dungeon on PC
Fun but only with friends, the NPC players are no slouch and can be difficult to defeat but not as fun to play with. With friends it is a wild ride where you rarely know who's going to win until the end. Had some great memories playing this (ignore hours, originally played on console).
THIS GAME IS SO GOOODDDDDDDDDD.. why it doesnt have more dlcs or a crawl 2 yet i dunno.. is so ♥♥♥♥♥♥♥ peak is one of the BEST coop games i ever played... is so ♥♥♥♥♥♥♥ good. Solo is playable too.
one of the best couch co-op games up to 4 players prob ever. Amazing gameplay mechanics. Perfect blend of PvEvP
Crawl is more than a decade old roguelite dungeon crawler in which you play one of 4 competing heroes. Your objective: Crawl out of the dungeon, killing a randomly drawn boss, saving your soul in the process. Slight detail: Only one hero can crawl out of the dungeon. Only one hero can materialize to defeat the dungeon's traps and beasts. The others need to be killed to enter the place. The presentation in crawl is pixel based and very rough around the edges. It does not help immersion very much. The game play involves trying to figure out which ghost you are controlling far too often. Spell effects, movement and other moving objects on the screen get mashed up in a confusing soup of light of colors. Even for a pixel based game the graphics were hurt when the design tried to mimic early 90s games. I can't say I feel very nostalgic about the effect. A lot of the games I played when i was a kid, I wouldn't want to play with the same graphic cards. The second critic I have on Crawl, is it's an absolute garbage heap of imprecise controls. The characters can only move in 8 directions, like the old days games I'd rather not replay, and trying to hit anything on screen, controller or not is a stupid exercise. We played ♥♥♥♥ games when we were kids, thanks for reminding me. Nevertheless, the roguelite qualities in Crawl are fun. In each dungeon run you'll play, you can unlock new objects, new monsters to control, new weapons and new traps. It's easy to get addicted and try one more run to get that monster you haven't seen yet. Playing the mobs also brings a certain amount of diversity which tames down the repetitiveness of the game play. Overall, this game is really fun to play. It's unfortunate that it can not be played over the network. Someone was unfortunately selfish enough to care more about the looks and clumsy precision. I have no issues recommending this title, but that's wishing Powerhoof would take another swing at it, focusing on its strengths, and stay away from the crumbling nostalgia.
小时候看屌德斯玩的时候印象很深,steam看见之后一眼就想起来,派对类游戏中的精品
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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