
You will play the role of Deputy Commander in the 'Unearthing Mars' mission, trying to unravel the secrets hidden in the Phobos Fragment from the Ark Research Center's closed-door study. Through the Ark Device, you will experience a war across outer space and return to the Earth and Mars of ancient times.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese*, Traditional Chinese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
First of all i am sorri for negative... But i cant handle to play this beautiful game... and cant recommend this game Only if some one like teleports and linear game... Probably some disable peoples can play seated without move to much. Graphics and optimizations very good! Story not bad! Great menu with cool effect when you choise the level... but... To repetitive game play... (35 min to play, almost same enemy, almost same rooms, etc) all the same... Cool effects slowmo... but... WHY no free locomotions.... WHY i cant just go where i want... to close to something to see the great details of level design which is really great! Feels like originaly game maded for mobiles because strange limits... You just kill the freedome... no one like to play between limits... I will wait a little before i refund... So may be, if devs make this free loco and free to walk to see the details i buy this game again to fully enjoy the game not the limints of the game... I realy like this game but those limits just make feels bad... Cant handle and continue to play like this...
If you liked the first one this is worth picking up, just as polished but so far it's been pure action (haven't finished it yet). Like the prequel or something. I mostly came for the story but the action has been surprisingly good. Feels like somebody's been playing Sairento only this game is way more polished. Gunplay is ok-ish is similar to Doom VFR. I'm at the last battle in about 2 hours. Dying a lot. Not gonna beat it because I want to go back and play the game on hard. Overall good game. Epic music and cool sci-fi locations, reminds me of Metroid Fusion. No motion sickness, teleporting is well done and plays into the story. Length is perfect with the higher difficulties. Wish every game was as solid as this.
1st Impressions Video with Commentary! // Oculus Rift S // GTX 1060 (6GB): https://www.youtube.com/watch?v=d0x4hBS5lAA My Quick Thoughts: I have both Unearthing Mars 1 and 2 on PSVR but never got round to playing them, so this was a treat for me. If you don't mind node based teleportation then this is a great action pack Sy-Fy shooter. I had a lot more fun with this then I thought I was going to.
This game is nothing like the first one. Even though the first one got mixed reviews I liked it for the mix of different gameplay styles (shooter, puzzle, exploration etc.) and for not getting repetitive. But this one is just another shooter and sadly not even a good one. As you have probably already read there are no locomotion options. You can only teleport to predefined spots on the ground. Very often you cannot even teleport to the next spot until you have killed all enemies in the current area. So, the typical gameplay flow is like teleport, kill all enemies, teleport, kill all enemies, teleport... and so on (I think you got the point). The game feels very repetitive just after a short time. But the worst part is that I can not even finish the game because of the limited teleportation system since an enemy stuck behind a wall and I am not allowed to teleport to the next spot. I retried the chapter three times and always with the same result (enemy stuck behind the wall and I cannot teleport anywhere). Furthermore, all achievements seem also to be bugged and cannot be obtained (that’s not a showstopper for me but I just wanted to mention it). Even if you liked the first game, I can clearly not recommend this one.
Got my refund, save yourself the effort and avoid buying this so called VR failed effort. Nice graphics, No locomotion options, No immersive game play and No controller options that work correctly on WMR whatsoever, pretty sad really. Another Vr game that "could have been good".
Unerthing Mars 2: The Ancient War von Light Studio ist der zweite Teil der Geschichte um den Mars. Der zweite Teil lässt nun keine Frage mehr offen, um welches Spielgenre es sich handelt. War ich im ersten Teil noch ganz verwirrt, was ich von dem Durcheinander von Minispielchen halten soll, ist Unearthing Mars 2 ein eindeutiger Vertreter des Actionshootergeneres. Allerdings setzt Light Studio weiterhin auf Teleportation anstelle freier Bewegung. Das hört sich erstmal schrecklich an, aber erweist sich schnell als sehr gut ins Gameplay passend. Unearthing Mars 2 ist ein unglaublich schneller Teleport-Wave-Shooter mit kruder Story und schicker Grafik. Der Geschichte aber genau zu folgen ist ziemlich schwer, sie ist ein verworrenes Durcheinander. Egal wie sehr ich es auch versuchte, ich konnte mich einfach nicht auf den Verlauf konzentrieren. Obwohl es deutsche Untertitel gibt. Die Erzählung ist so zerrissen und scheinbar aus mehreren Ideen zusammengefügt, dass es keinen roten Faden gibt. Die Szene, wie wir mittels einer speziellen Maschine in den Körper eines Marsianers versetzt werden, ist wahrlich gut gelungen. https://steamcommunity.com/sharedfiles/filedetails/?id=1822047182 Unearthing Mars 2 nutzt sogar die Index-Controller, aber nicht in vollem Umfang, es gibt kein Fingertracking und eingeblendet werden lediglich die Vive-Wands. Mit dem linken Controller teleportiert man sich durch die Level, meist auf festgelegten Bahnen. Manchmal darf man sich aber die Richtung aussuchen. Feinde spawnen an vorgegebenen Stellen und bewegen sich dann an ihren Platz und bleiben dort, bis man sie getötet hat. Einige springen einen auch an, aber es ist immer dasselbe Muster, so dass es keine große Herausforderung gibt. Die Gegner weichen weder bei Schusswechsel aus, noch bewegen sie sich selbsständig z.b. in Deckung. Die Feind-KI ist ziemlich meh. Übertriebenerweise gibt es auch noch eine Art Bullet-Time, die sogar die tödlichen Schwachstellen der Gegner anzeigt. Dadurch sind auch große Gegnermengen kein Problem. Das mag man mögen oder auch nicht. Durch diese Art von Gameplay wird Unearthing Mars 2 sehr schnell, aber ohne große Herausforderung. https://steamcommunity.com/sharedfiles/filedetails/?id=1822049049 Anerkennend muss man aber sagen, dass das Spiel wirklich sehr schön aussieht und auch die Vertonung ist gelungen. Die filmartige Introstory sieht auch toll aus. Wenn es auch etwas komisch ist, sich nicht bewegen zu können, aber trotzdem die Berührung an der Hand zu spüren, als sie von einem NPC berührt wird... Unearthing Mars 2: The Ancient War ist eine Fortsetzung, nach der niemand gefragt hat. Es spielt sich gut und sieht nett aus, aber die Handlung ist so konfus, dass ich es nicht zu Ende gespielt habe. Im Sale okay. Wer auf schnelle und wirklich hübsche Wave-Shooter steht, ist hier aber ganz gut beraten. Mehr Teleportgeballer in Reviews auf meiner Curator Seite: 👀[url=https://store.steampowered.com/curator/32170554/] folgt [/url] 🔫👽😐👍 mehr vom Mars: 👑 Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch 👑⠀⠀ ⠀🎉 [url=https://store.steampowered.com/curator/30388691/] Folgen [/url] und mehr Reviews von mir entdecken 🎊 [u]English:[/u] ------------------------------------------------> Unerthing Mars 2: The Ancient War by Light Studio is the second part of the story about Mars. The second part leaves no question about the genre of the game. While I was still quite confused in the first part what to think about the jumble of mini-games, Unearthing Mars 2 is a clear representative of the action shooter genre. However, Light Studio still relies on teleportation instead of free movement. This sounds terrible at first, but quickly proves to be very well suited for gameplay. Unearthing Mars 2 is an incredibly fast teleport wave shooter with a crude story and fancy graphics. But following the story exactly is quite difficult, it's a tangled mess. No matter how hard I tried, I just couldn't concentrate on the story. Although there are German subtitles. The narrative is so torn and apparently made up of several ideas that there is no common thread. The scene of how we are transferred into the body of a Martian by means of a special machine is really well done. Unearthing Mars 2 even uses the index controllers, but not fully, there is no finger tracking and only the live walls are displayed. With the left controller you teleport through the levels, mostly on fixed paths. But sometimes you are allowed to choose the direction. Enemies spawn at predetermined locations and then move to their place and stay there until you kill them. Some will jump at you, but it's always the same pattern, so there's no big challenge. The enemies neither dodge in a gunfight nor do they move on their own, e.g. for cover. The enemy AI is quite mealy. Exaggeratedly, there is also a kind of Bullet-Time, which even indicates the deadly weak points of the enemies. This means that even large numbers of enemies are no problem. You may like it or not. This kind of gameplay makes Unearthing Mars 2 very fast, but without a big challenge. However, one has to admit that the game really looks very nice and the dubbing is also successful. The movie-like intro story looks great, too. Even though it's a bit strange not being able to move, but still feeling the touch on your hand when it's touched by an NPC... Unearthing Mars 2: The Ancient War is a sequel that nobody asked for. It plays well and looks nice, but the plot is so confusing that I didn't finish it. In Sale okay. But if you like fast and really nice wave shooters, this is the place to go. More Teleportgeballer in reviews on my Curator page: 👀 [url=https://store.steampowered.com/curator/32170554/] will follow [/url] 🔫👽😐👍 more from Mars: 👑 Powered by HoI 4 Deu curatorial group in German/English 👑⠀⠀ ⠀🎉 [url=https://store.steampowered.com/curator/30388691/] Follow [/url] and discover more reviews from me 🎊
Very fun game with lot of action. Good graphics, the guns feels righ, the movement sistem is intuitive. Used to play a lot The House of The Dead in the arcades... if you like that kind of games, this is de way should be achieved in VR. EDIT: Finished it already, took me like two hours maybe... the long is ok for this kind of game, but it would have been good if there were more bosses, (in fact I think there is only one, and it is the end) Still recommendi it.
Dammit stop complaining about the locomotion. On-rail wave shooter can still be good if implemented correctly, just like the classic Time Crisis series. The game actually has some interesting takes on this dated genre. For example the "Focus Mode" may look just like another slow-mo trick, but since it requires precision shots during slow motion, the timing of activating this mode is actually pretty strategic and requires skill to execute it well. Sometimes you have to teleport around to clear the area, and surprisingly it's doing great to make you feel like performing some ninja-like acrobatic without any simulation sickness. I do think the enemies' health is way too high without precision shots, which make this the blandest shooter if you don't want to spam slow motion. I can accept some minor design flaw and overly repetitive levels, and I even started enjoying it once I get familiar with the Focus Mode. However the developers just doesn't seems to care about the PC port. The gun rotation on Vive is way off. It's really uncomfortable to hold the controller like this for long period. I would highly recommend this if they're able to fix the controller rotation issue.
오락실에서 자주 보던 레일슈터 형식의 fps게임입니다. 고유명사나 설정이 난무하는데 전작을 해보지 않아서 뭐라고 하는지 잘 못알아먹겠네요.ㅠㅠ 그래픽은 중상급입니다만 몇몇 곳에 신경을 많이 쓰지 않은 듯한 느낌은 자주 받습니다. 바닥과 몇몇 오브젝트의 그래픽이 뭉개지는 곳이 많고, 특히 주, 조연급 케릭터를 제외한 다른 엑스트라는 모델링과 동작을 크게 신경을 안써서 동작이 딱딱하고 네모네모 하네요. 시스템 부분에서 이동은 자유이동이 아닌 텔레포트 형식인데, 게임 자체에서 이런 부분을 적극적으로 수용해서 중간중간 슬로우 모션도 넣어서 내가 엄청 잘하는 듯한 착각을 들게 해서 아주 기분 좋습니다. 이게임의 핵심중 하나인 슬로우 모션은 특정 이벤트 구간이나 보스전에서만 사용하는 것이 아닌 평상시에도 사용할 수가 있지만, 체력게이지를 소비하는 터라 너무 남발하면 한방에 게임오버가 되기 때문에 적절히 운용하여야 합니다. 조작성은 오큘러스 리프트s의 경우 재장전키인 B키를 누르려다 아날로그 스틱을 건드리게 되어서 시점이 갑자기 돌아가버려서 불편하네요. 옵션에서 오른쪽 아날로그스틱의 인식을 끌 수 있게 해주시면 좋을 것 같습니다. 현지화로는 메뉴 화면에서 한글이 어색한 부분이 간혹 있고, 초반 프롤로그에서 느닷없이 상대방을 언니라는 호칭을 붙여서 이야기하긴 하지만 그 외에는 전체적으로 번역이 매끄러워서 크게 거슬리지는 않았네요. 다만 멀티플레이가 없는 상태에서 볼륨은 그렇게 크지 않기에 런칭 초기와 같이 50% 이상 할인을 하지 않을때 정가로 구매하기엔 비추합니다.
Great graphics and production values. the teleport, arcade shoot 'em up isn't very fun for me. Too stale from too many other games. I recommend if you liked the first one and this type of game. If you don't like Dead Effect or other "move around and shoot the same monsters" over and over then pass on this one.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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