
DAGURI: Gambling Apocalypse is an open world gambling simulator. You must help 'Daguri' pay the debts he racked up during an unintended gambling spree. Roam the world, bet on gambling mini-games, and make some money!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
세계 최초 공략법이 없는 게임 (세이브 신공 안 쓴다는 가정 하에) 소개글의 내용 그대로 도박 시뮬레이터라 게임으로써의 뭐는 없긴 한데 그게 뭔 상관인데 씨발 지금 내가 저 말에 전 재산을 박았다니까?
1) Buy crypto 2) Its price drops 3) Profit!
💋
DAGURI is very addictive. The game isn’t balanced particularly well… but honestly, that feels like the point. Gambling isn’t fair! I had a blast experimenting with different ways to exploit the mechanics and chase absurd profit. My progression of “winning” the game went something like this: Win #1: Online auction flipping Win #2: Sell cards → win tournaments → mine crypto Win #3 (Hard Mode): Sell Level 5 swords → rooster fights → Ace Breakers (I was making money faster than crypto mining — about 40mil per win) It’s a great game for a certain kind of player — those who enjoy optimizing broken systems and laughing at how degenerate their strategies become. Not for everyone, but if you like games like Balatro and have $2 to spare, you’ll definitely get your money’s worth. Questions I Still Have I could equip the sword, but I never found any other equipment — is there more out there? Is the only secret/cheat turning horses into anime girls? (If so… incredible choice.) Wishlist / Suggestions Add a practical investment option like mutual funds: something more stable than crypto, but better returns than the basic bank interest. Overall: chaotic, janky, hilarious — and I enjoyed every minute of breaking it.
친치로 1,1,1 왜케 안나와 ㅠㅠ 그것만 하면 도전과제 다하는데 ㅠㅠ
재밌는 게임임. 대충 공략을 적자면, [spoiler]초반 돈은 블랙잭에 몰빵해야함. 위험부담 대비 수익이 말도 안되게 높음. 하지만 999999만원까지 밖에 못걸기 때문에 일정 수준이상 올라가면 에이스브레이커로 넘어가야함. 패가 안좋으면 바로 50000원 내고 빼고, 패가 절대 안지겠다 싶은거만 몰빵때려서 들어가면 말도안되는 수익률이 나옴. 상대가 얼마를 걸었든간에 판돈 전체에 배율이 붙기 때문에 최대한 많이 거는게 중요함. 이거 두개만 해도 헬난이도까진 수월하게 깰 수 있음.[/spoiler]
DAGURI: Gambling Apocalypse is an unusual indie title developed by DakeCraft and published by PsychoFlux Entertainment that blends RPG Maker-style exploration with a sprawling assortment of gambling activities. At its core, the game tells the story of Daguri, a former hero who saved the world only to squander his reward money in a reckless casino binge. Now buried in debt, he attempts to claw his way back to financial stability by doing the very thing that ruined him in the first place—gambling. This ironic premise shapes the entire experience, infusing the game with a tone that is equal parts dark comedy and cautionary absurdity. Structurally, the game presents a top-down 2D overworld reminiscent of classic RPG Maker projects. Players wander through towns and gambling hubs, interacting with various NPCs and accessing a wide range of betting-based mini-games. Traditional casino staples such as blackjack, poker, roulette, and slot machines sit alongside less conventional systems like horse racing, loot boxes, cryptocurrency mining, and even an in-game trading card game. The sheer breadth of gambling options is one of the title’s defining traits. Rather than centering on a single polished mechanic, DAGURI spreads its focus across numerous systems, giving players constant variety in how they choose to risk their in-game currency. However, the game’s approach to gambling is not about glamorizing it. In many ways, it feels intentionally hollow. Wins can happen, but they rarely feel triumphant; losses often sting more than expected. This creates a loop that mirrors the volatility and psychological strain of gambling itself. The mechanics are largely driven by probability rather than strategic mastery, and while certain mini-games introduce elements of decision-making, chance dominates the experience. That imbalance appears deliberate, reinforcing the satirical message at the heart of the narrative. Daguri’s attempt to “solve” his problems by gambling more becomes a gameplay metaphor for the futility of chasing losses. Presentation plays a significant role in how the experience is perceived. The visuals are simple, relying heavily on static sprites and text-based results rather than flashy animations or elaborate sound design. Slot machines don’t dramatically spin with cinematic tension, and roulette wheels don’t command attention with elaborate effects. Instead, outcomes are often displayed in straightforward text windows. This minimalist approach keeps the game mechanically clear but strips away the sensory excitement typically associated with casino simulations. For some players, this reinforces the bleak humor and anti-glamorization of gambling. For others, it may make the experience feel flat or emotionally distant. Despite these limitations, the game maintains a certain charm through its self-awareness. The absurdity of a world-saving hero spiraling into financial ruin due to poor impulse control is played with a dry comedic edge. NPC dialogue and environmental details hint at a world that recognizes the ridiculousness of Daguri’s situation. There’s a persistent irony running through the design, as if the game is winking at the player while simultaneously trapping them in the same cycle of risk and retry. The open-ended structure also allows for player-driven pacing. You can move between different gambling systems, experiment with various strategies, and explore the world at your own speed. While none of the individual mini-games reach the depth of a dedicated casino simulator, the collective variety creates a sandbox of probability-driven experimentation. Some players may find satisfaction in optimizing their approach to certain games or discovering small efficiencies, even if luck ultimately overrides most calculated decisions. Repetition is perhaps the most significant challenge the game faces. Because the core loop revolves around earning money through systems dominated by chance, progress can sometimes feel inconsistent or grind-heavy. Without strong audiovisual feedback or evolving mechanics, extended play sessions may begin to feel monotonous. The experience works best when approached in shorter bursts, where its satirical tone and experimental design can be appreciated without fatigue setting in. Ultimately, DAGURI: Gambling Apocalypse stands as a curious hybrid of RPG exploration and gambling simulation, wrapped in a layer of dark humor and irony. It does not strive for realism or high production values, nor does it attempt to create a deeply strategic economic simulator. Instead, it leans into absurdity and probability, crafting an experience that feels more like an interactive satire about gambling culture than a conventional game about winning big. For players who enjoy niche indie experiments and don’t mind minimalist presentation or heavily luck-driven systems, it offers a distinctive and memorable experience. For those seeking polished mechanics, dynamic casino presentation, or deeply strategic gameplay, it may feel underdeveloped. Regardless, it remains a bold and unconventional entry in the indie simulation space, defined more by its concept and tone than by technical refinement. Rating: 8/10
A ver, me pesa poner un voto negativo a un juego indie de un estudio minúsculo, que encima pone su juego a un precio tan barato., pero es que tiene fallos gordos. Las apuestas en casi todos los casos pierdes más dinero del que ganas. Esto es lo que pasa en el mundo real, pero en un videojuego siempre hay alguna forma de poner las probabilidades a tu favor. Aqui no, o no la he encontrado. Es puro azar, incluso en los juegos que no debería ser del todo. Por ejemplo, en las carreras de caballo, te dan unas probabilidades de ganar. El caballo con más probabilidades con mucho, según el juego, jamás ha ganado, y el que menos ha ganado con frecuencia. Hay juegos de cartas, en la que los banca hace trampas directamente. Aunque esto está hecho a posta, ya que sólo pasa en los locales "turbios", pero frusta al jugador.
도박은 수학으로 정복 불가능하다는걸 드러내주는 게임
음....가격을 고려하면 괜찮은 게임이다
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