
From the creative minds behind the System Shock, Thief and Underworld® series. Enter The Stygian Abyss, a dangerous, highly interactive dungeon world. Mix and match dozens of combat, stealth and magic skills to develop your own unique style of play. Become The Ascendant.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 1.1Kreviews | 35% | — | $94K |
| $7.49−75% | 170ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
id be mad if i paid more than 2 dollars for this. good bones but needs major refinement.
нет
Let's get this straight. This game has been called the worst immersive sim ever made, and rightly so. But I have seen worse, and I enjoyed Underworld Ascendant despite all its flaws. I don't actually recommend it, because people are vastly different in their taste, and Underworld Ascendant is extremely niche, while also being a bad example as an immersive sim. But it's my kind of niche. The story is a non-existent confusing mess (maybe i'm dumb though). You begin by "waking up in a different place than you are used to", and there's some kind of ghost telling you what to do in the beginning. It took me a while to understand the structure of the game - and that there's this voice (the ghost?) - speaking after finishing a mission, which I thought was just some random commentator. He just wanted to let me know that monsters have respawned, but I didn't get the message at first. Then there's the Tempus Modus which is self explanatory (joking, it resets the doom counter). Luckily, it all becomes clear as you finish mission objectives. Jumping, mantling, and fighting all feels floaty and clunky. While that can seem like something bad, it also adds some charm. This game feels like a dungeon crawler, and as such you naturally take it slow. Everything is slow, and that's actually something I like. You enounter an enemy here and there, but never a whole group (well, they become more plentyful later on, but you can take them on one by one). You can figure things out at your own pace and plan accordingly. The atmosphere (including audio design) and the level design is great, and I love fooling around in an underground world like this. Exploration is at the core of the gameplay, which is a quality I love and cherish, and extremely rare in video games. It's that important to me, that it's the main reasons why I give this a positive review. There are plenty of bugs, and here's a list of what I've found: 1. The thread that runs the script for all monsters seems to crash during some sessions (this is a wild guess from my part regarding the technicalities). It results in idle enemies that don't react to anything you do. They just stand there, while you punch them. 2. Something with the culling of objects... There was one doorway which I couldn't see again once I went through and turned around - it was just a wall. There were objects like traps, doors and such that glitched and disappeared/reappeared depending on my perspective. 3. After accepting my second-to-last mission, I traded and bought some arrows, health potions and stuff. Suddenly, out of nowhere, I got a Steam achievement for aquiring a key item without being detected, and I finished the entire mission. Just like that. So there you have it. Buy it and play it only if you want to enjoy the atmosphere and have the cozy experience of exploring dungeons. Other than that, I would stay away from it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Russian, Simplified Chinese, Japanese*languages with full audio support
| $7.49−75% |
| 153ratings |
| 54% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
back to the realms of ultima sweet thank you lord british
A very nice looking game. But not easy to get into. Clunky GUI. The world feels a bit limited. You can't walk everywhere. Lots of locked doors. If you love to solve smaller puzzles then this game is for you for sure.
I really really like this game, it deserves much more positive reviews.
Needs more direction on where to go next.
sad to say it but its kinda doodoo
Игра сырая и скучная единственное что в ней привлекает это система магии но она тоже до жути кривая разраб забросил игру лучше потратить деньги на другие гораздо более хорошие игры (насколько я знаю гораздо более хороший правда только духовный наследник ultima underworld это Arx fatalis)
The game is officially done and now worth it.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $313.4K | 2.6K | 88% | $4.99 | |
| $238K | 1K | 98% | $9.99 | |
| $2.5K | 11 | 91% | $9.74 | |
| $2.4K | 12 | 67% | $9.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94K | 162 | 65% | $29.99 | |
| $94K | 308 | 93% | $14.99 | |
| $94K | 504 | 47% | $6.99 | |
| $94K | 396 | 78% | $9.99 | |
| $94.1K | 476 | 92% | $9.99 | |
| $94.1K | 471 | 93% | $9.99 |