
A 1-5 player online voice party game. You hear a sound, the whole table gets one shot to imitate it all at once, no turns. Your take is scored on pitch and rhythm, then the wheel decides who gets a bonus and whose take becomes a fart.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #27, worst RU #99 · 8 markets collected
About
An online 1-5 player voice party game. You hear a sound. You get one shot to reproduce it with your own voice. A local AI grades how close you got melody, rhythm, attacks and then the wheel decides who walks away with a bonus and whose next take comes back saturated, echoing, or replaced by a fart.
FEATURES:
🎤 1-5 player online voice party game
🎧 One-shot takes - no retries, no undo, no mercy
🤖 Local AI scoring: melody, rhythm and attacks, not your voice
🎡A wheel between rounds: bonuses, multipliers, and sabotages to hand out
😈 Sabotages: saturation, echo, pitch shift, chopped audio or your take swapped for a fart
🗣️ In-game voice chat that goes quiet exactly when someone performs
🔊 Themed sound packs - animals, machines, voices, and more
🛠️ Steam Workshop: build and share your own sound packs
⏱️ 10 minutes per game
Every round reveals a reference sound to the whole table at once. Everybody records on the same countdown, then the takes are played back one by one while the room reacts. There is no second attempt and no rehearsal - whatever came out of your mouth is what everyone hears.
Scoring is built around what a human throat can actually reproduce: the shape of the melody, the rhythm, the attacks, whether you barked once or three times. Not your timbre. A deep voice and a high voice doing the same curve score the same, so nobody wins just because they got lucky with their vocal cords.
Between rounds the wheel spins for everyone at once. It hands out points, multipliers and sabotages. Draw one and you choose your victim: their next take comes out saturated, echoing, chopped to pieces, or replaced outright by a garbage sound the whole table hears instead of their voice. It costs them points on top. And you find out who aimed at you only when your take plays.
Voice chat is always on except when it shouldn't be. The moment a take starts playing, the whole table is muted so everyone hears the same thing. The second it ends, the mics open again, right in time for the reaction. That half-second is the game.
Sound packs are just content. Make one, publish it to the Steam Workshop in a couple of clicks, and subscribe to whatever the community comes up with. Everyone at the table needs the pack before a game can start - the lobby tells you exactly who is still downloading.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is garbage AI slop. This game was made with 1 AI prompt and no thinking behind it
AI code slop game and all the packs are band kid memes from 2015
game has potential, but it's basically an AI slop. a lot of bugs and inaccurate voice recording
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 481 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gets boring insanely fast. not worth the price. Vibe coded with claude in a week and it shows cause so much is ripped from choicer voicer. I would much rather put my money there instead of on this.
Bon là il faut être clair... ça marche juste très très mal... tu t'appliques de fou pour imiter un son tu fais zéro pts et quand mon chien a aboyé pendant l'enregistrement ça m'a fait 80pts.... et je parle même pas de la roue mystère à deux francs qui fait des trucs de zinzins sans aucun sens à base de ton rec et switché avec un autre joueur au pif et c'est lui qui prend tes points.... allez on arrête les conneries, bisous bisous le jeu
Ой извините, положительный отзыв не поддерживается в вашем регионе. Игра то прикольная, но зрители те ещё любители послушать говница, а не твою хорошо сказанную речь. Изобразил мяу, получил ноль. Америкос пукнул и получил 100 очков. Зашёл к Америкосам - Кик. Сказал Америкосам что ты Рашен - Кик. 10 киков от тупых Америкосов из 10.
Por fin logre escuchar gemir a mis amigos, que rico, me cumplieron una fantasía.
Definitely giving AI Generated and Vibe coded. Constant bugs with skins, scoring, audio. Pack making process could've been way easier, scrolling is also bugged. of my 2ish hours of gameplay, only about 20 minutes of that is playing, the rest was navigating the pack making process, and dealing with the horrendous sound length limit. Hopefully when Choicer Voicer do online versus it will be miles better. I wish I could refund this game and get back the time I spent on it.
Played this game for 18 minutes, and already was annoyed with inaccurate voice recording, and very corny voice prompts. Was looking forward to this game and am disappointed to say the least. Might redownload if good updates are made. Would not recommend at this time.
The game is in a terrible state when it comes to microphone detection and scoring. A friend can sneeze into the mic and get 100 points, while someone else gives the performance of their life and gets 0 points five times in a row. It’s a shame because the game had real potential. Also, the round count setting is way too limited.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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