
UNDERGROUND MECH FIGHTS! Wrap yourself in 5 tons of metal & go smashing through a dark scene of full-on metal-on-metal violence!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 15 → 1.33/day in the week after.
About
So round the boys, brings your mechs, and let's smash some faces!
Wrap yourself in 5 tons of metal and go smashing through a dark scene of
UNDERGROUND MECH FIGHTS!
✊ SMASH, BASH, CRUSH
You are a giant metal ape - act like it.
Rampage through hordes of enemy bots and mechs in unhinged, physics-based, metal-on-metal violence!
This is a rogue-like with 130+ (!) items, weapons and power tools.
Build the most overpowered, imbalanced killing machine, and break the game!
This city's run by gangsters and psychos.
Hustle and deal with 40+ NPCs, hire hackers and saboteurs, get into street fights, steal, and sell people out.
You do what you need to do.
Luckily, your little bruv King is in your corner - watching your back and calling things out. After all, you're doing this all for him. For a chance to get him into the city and save his life.
So wassup?! You still reading?
Step up and fight like a wild animal, smashing car sized pit bots that wanna kill you dead to the deafening roars of the blood thirsty crowds.
Step up to New Brakka - The Mech Fighting Capital of the World.
Step up to UNDERDOGS.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 97% | — | $3.1M |
| $8.99−70% | 460ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really fun if you want a grungy pit fighting mech game. only thing i dont like is the movement. i have never played gorilla tag but i think its like that. you have to move your arms but im sure once i get used to it ill be doing some cool sliding stuff. i do wish there were different types of mechs, maybe different movement types are what separate them this game is a good work out as well. even while sitting. its like shadowboxing.
Literally the BEST vr combat EVER. So satisfying. The artstyle itself is also really unique for VR.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 24.67/day in the week to Jul 17 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Simplified Chinese, Russian, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ever want your arms to hurt and you being full of sweat well then this is the game for you
GOATED GAME IT'S CYBERPUNK DYSTOPIA FLAVORED SLAY THE SPIRE IN VR WHAT'S NOT TO LIKE!?
It's just a really fun game. First of, it's a VR fighting game so you already know it's gonna be good, and second, they made fighting so damn fun, it's incredible. The game play elements, the upgrades, the sound design, and the fun-to-fight enemies all come together to make every hit satisfying. Most other fighting games don't even try to make fighting very fun but UNDERDOGS is the only game I can play for hours and still want to play more of it, especially in rampage mode, that gamemode is awesome. I'm seriously looking forward to what One Hamsa has in store for future updates, they have done an amazing job. There's only really two things I don't like, the alpha dog and the arenas. The alpha dog is just annoying to fight, if they made them easier to bait out of a grab and easier to see if they can grab you then that would be nice. And the arenas, I don't really like them because they're really small and bland and traps can do more harm to you than they can to enemies. If they doubled or even tripled the size of the arenas and maybe added a more dynamic environment to fight in that would be much appreciated, as for the traps, stick to ones that aren't able to hit the player. Other than those two things this game is phenomenal.
good
Underrated and really fun, good a** workout for fat ph***'s like myself.
The best VR game I've tried so far. Extremely physically intensive and very rewarding. It is a roguelite game, but that's what makes it so fun. My only wish is that the body tracking would work with me moving around better. The game is designed for you to be standing in one spot and rotating, but as you fight you'll drift around the spot. This makes it where eventually you will be off center in your mech. If the game compensated for that better, then it'd be perfect. I've lost a few fights now because my arms won't be in line with my body anymore.
Return to Monke: 5 Tons of Mech Edition Basic difficulty wasn't the hardest once I got used to the game and finally dodged the first boss's... I'll call it a power move. Man my arms hurt from all those haymakers though.
Cool Rougelike mech game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $903.6K | 1.3K | 78% | $19.99 | |
| $71.9M | 62.2K | 96% | $29.99 | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $28.7M | 20.5K | 82% | $39.99 | |
| $12.1M | 32.6K | 96% | $19.99 | |
| $655.5K | 3.3K | 94% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 2.8K | 64% | $29.99 | |
| $3.1M | 5.7K | 92% | $29.99 | |
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 2.6K | 79% | $49.99 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $3.1M | 6.6K | 82% | $19.99 |