
Welcome back to Ultrawings, Pilot! Take to the skies using your virtual hands to fly 5 unique aircraft as you complete a diverse set of engaging, hand-crafted missions across an island-themed world in this made-for-VR, aerial-themed, action-adventure game!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Phoenix one two two two two two two.... ready for take off. It's really a worthy predecessor to the first ultrawings game. Ultra fun, ultra recommendable, ultrawings.
I really like this game. I have the first one on my PS4 (which was also very good) and this is a significant improvement on the first one with much improved graphics, a wider variety of missions and more aircraft. If you liked the first one you'll love this one.
really fun
Gostei muito do primeiro onde joguei no HTC Vive. Nesse não consigo nem iniciar o jogo (agora utilizo o VR PICO 4). Volto a análise assim q os devs lançarem um patch 🤷♂️
The first Ultrawings on Google Daydream VR is what got me into VR gaming, the game that motivated me to purchase an Oculus Rift S many years ago. Ultrawings 2 is simply better in every way. It is a perfect mix between a flight sim and an arcade game. I'd describe it as a very accessible flight sim with fun challenges. It's reminiscent of Pilotwings 64 in some ways: colourful graphics, simplified physics, lots of challenging objectives to get your gold medals. But still quite easy if you are satisfied with Bronze or Silver. I have yet to try the PVP experience but so far, the single player has been rock solid for me. At review time, I have unlocked a few aircraft including the helicopter, and a bunch of airports. The missions are diverse, each aircraft is very unique and play differently. The airports get you at different places including a city with skyscrapers eventually. There is sufficient variety in the missions as well. I like the fact that they can usually be completed well under 5 minutes, allowing for quick gaming sessions. The rocket plane and the helicopter will push the limit of VR controllers : you need a good deal of precision and timing to get the gold medals. But it is doable, even with my old trusty Rift S. This is definitely in my top 20 for the best VR games ever created.
所以我要怎么起飞呢?开始那个按钮完全不能拨。
Fun game enjoy much I play for while i enjoyed the while I was playing very funny enjoy much
ok
Ultrawings 2 is a sort of sequel that makes the original obsolete: bigger and better with more features and variety. It has its own niche different from VTOL VR or Warplanes: small cozy planes and streamlined campaign focused on air acrobatics. Ultrawings 1 was the first game to introduce me to VR flight sims and one of my favorite games in the first years of VR. And the sequel is better in every way: more missions, bigger and more detailed environments, better visuals, addition of combat and even a helicopter. There is also an addition of online multiplayer but it's totally dead by now. Current review number and score on Steam looks completely unfair to the game, maybe due to some Early Access issues. It's one of best VR specific flight sims on pair with VTOL VR and Warplanes. Works on Reverb G2
dfsad
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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