
The theme of the exhibition is values that affect everyone all the time. The society surrounding us defines what people appreciate. The paintings illustrate a reverse value system. This means, for example, showing poverty as something people admire and seek.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Two Worlds - The 3D Art Gallery player count
Trends
Cumulative reviews from Steam's monthly review histogram.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 319 | 87% | Free | |
| F2P | 101 | 66% | Free | |
| F2P | 91 | 87% | Free | |
| F2P | 84 | 76% | Free | |
| F2P | 68 | 74% | Free | |
| F2P | 51 | 75% | Free |