
Learn CPU architecture with puzzles
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #86, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 10 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Updates
Engagement
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can figure everything out if ur patient enough, there's no reason to watch a playthrough for this game it defeats the point. Very good for understanding fundamental digital logic, game kinda loses the fun it towards the end for me when we get to assembly, I would've preferred learning different CPU architecture instead, but great game nonetheless.
Banger je suis accro
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good game to learn about low level computing and architecture in a fun way.
I'll recommend this for people interested in getting to know how a computer works at the gate and very low assembly levels. However, the game is more educational than fun, and it's not great at specifying exactly what it wants you to do. When moving to bytes, it also has you do EVERYTHING 8 times manually, once for each bit. I'm a computer scientist, so I already knew this stuff roughly, but I think this might be kind of difficult for someone coming in with no background - if that's you, you gotta' WANT to solve this to do so, I think. This game has a great idea but the execution is only kind-of OK, so it's OK but not what it could have been. I'm recommending it because I haven't seen anything similar before.
比上计算机组成原理有趣多了。不好的地方在于,不是计算机专业的,可能会感觉比较难。
my brain hurts
循序渐进的从NAND到布尔运算最后做出计算机架构和配套的汇编语言,对学习很有帮助,之前难以理解单个门是如何变成电脑的。对MAC电脑的分辨率适配很差。
上班写,下班还写,996了
very good game,let my brain rotate
太好玩了,正反馈很足
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.2M | 5.5K | 88% | $17.99 | |
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