
A nostalgic metroidvania adventure with insane weapons, skills, and pixel gore. Ride your BMX and blast your enemies as you discover the secrets of the Wasteland.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99−45% | 579reviews | 94% | — | $217.1K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Годная игра по годному фильму! Офигенный саундтрек! Прям чувствуются иногда вайпы блейд руннера.
Unglaublich gutes Spiel kauft es 👍💪
Pretty fun MetroidVania that is nearly as fun as the film it's based on. The only thing that may give some players pause is that once you get to the sewer sections, the difficulty spikes quite a bit. ♥♥♥♥ those flies!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, this is a good game. I liked the unique aspect of being able to hop on the bike.
Great game, great music
Amazing soundtrack, basic yet fun combat and more than enough content for any search-action fan.
I've really enjoyed this game. Definitely recommended to all the metroidvanias lovers.
+ sehr gutes Metroidvania + schönes Retro Feeling + sehr gute Story + gute Musik + verschiedene Enden + Map mit eigenen Markierungen + knackige Bosskämpfe + Secrets + sehr schöne Comics + bin eigentlich gar kein Metroidvania-Fan doch dieses Spiel hat die Liebe entfacht
It's almost a recommend, but it feels ill-concieved in a few major areas, notably the level design, signposting and player guidance, and the way saves are handled and placed. Level design is a bit too maze-like, feels like the only way they knew how to introduce variety was making a bunch of areas that collapse in on each other interspersed with places that you are forced to crawl, slowly, through. Very tedious and boring. Too maze-like, areas that are too big at other times. Secrets aren't interesting to find, and many things that seem to be bigger secrets just lead to currency boxes. The door switch mechanic isn't fun. It's not a mentally engaging puzzle, it's tedious busy work. Sorry devs. Spent a lot of my 4 hours after the initial railroaded section just kind of confusedly exploring. Lots of areas that lead to nowhere. It's not exactly clear what is the critical path or not. This isn't the worst thing in a Metroidvania, but fast travel is only available at certain locations and you can't warp there from anywhere, you have to be at a fast travel spot. Metroidvania devs, please stop doing this, let me warp to fast travel from anywhere at any time, it's such a waste of time. If there's anything worth exploring, I'll do that. I don't need to be forced to re-traverse areas. Also, there's nothing interesting to find by exploring except currency and health upgrades, so I'm literally just fighting trash and wasting my time while I trudge to one of the very spread apart fast travel points. Save points are literally that. They are not benches or checkpoints. Make a bunch of progress, but then die without finding a save point? All the progress is gone. For some reason I'm okay with this in Super Metroid, but here it feels really weird, and I can't put my finger on why. For one, it's a lot easier to die in this game than in Super Metroid, and the map is less regimented than Super Metroid, so it can be hard to remember where you even were. To be fair, I have died less after getting more hearts, but it hasn't made this feel any better. In many areas, it feels like there's not enough save points. Then you reach other areas and there's save points all the time. That doesn't feel any better. Just make them checkpoints that don't revert progress and this problem is solved, and you woudn't need all these extra save points. Final area is littered with save points, it's incredibly stupid, and just shows the system is flawed due to how inconsistently it's implemented. Any time you're going to be in a section that the devs deem to be difficult, you'll have save points every couple of rooms. Also, what the devs seem to think passes for difficulty is largely littering the room with enemies and their accompanying projectile and hitbox spam. But worry not, because one of the subweapons you find trivializes large groups of enemies and most difficult encounters in general. If I don't recommend something, I mostly focus on the negatives. However, this game does have a great aesthetic, and it feels pretty good to play overall. The bike is fun to use and I was eventually compelled enough to finish it. I wish the level design was better and the save system was better, then I'd probably recommend it. This game is above average, but in a crowded genre, that's not enough for me to recommend it.
Metroidvania mit Filmbezug (den ich nicht kenne) Viele Speicherpunkte. Wenigstens am Anfang ruhiges Spieltempo. Später weiß ich nicht. Man kann diverse Spielhilfen dazuschalten um den Schwierigkeitsgrad anzupassen. Sehr weitläufig mit viel Leerraum. Es gab so viele Stellen, an denen es nicht weitergeht, dass ich den Überblick verloren habe. Die Karte ist detailreich aber zeigt z.B. keine Windkanäle / Vergessene Kisten / .... an. Warum muss ich meine eigene Karte zeichnen liebe Entwickler? Das BMX-Fahren fand ich furchtbar und die erste Herausforderung war pures Auswendiglernen. Da Spiele dazu neigen den Schwierigkeitsgrad anzuziehen habe ich dann hier aufgehört.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.5K | 61 | 89% | $14.99 | |
| — | 0 | — | — | |
| $123.8K | 286 | 76% | $19.99 | |
| $96.5K | 474 | 96% | $14.99 | |
| $59.3K | 265 | 92% | $11.99 | |
| $39.9K | 132 | 58% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $217.1K | 610 | 82% | $9.99 | |
| $217.2K | 3.8K | 91% | $3.59 | |
| $217.1K | 213 | 78% | $27.99 | |
| $217.2K | 456 | 93% | $14.99 | |
| $217K | 1.8K | 84% | $4.99 | |
| $217K | 370 | 57% | $39.99 |