
A nostalgic metroidvania adventure with insane weapons, skills, and pixel gore. Ride your BMX and blast your enemies as you discover the secrets of the Wasteland.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3][b]Don't sleep on this game! I turbocharged my way through Turbo Kid in a few days, and I genuinely can't wait to do it again![/b][/h3] I'm not the biggest Metroidvania person out there, but Turbo Kid has genuinely been one of the most enjoyable gaming experiences I've had in years. From the moment I started playing, I was unable to put down my controller, despite the annoyance that caused with my wife. I would just think about wanting to explore more of this world! The progression just feels smooth, the world tailormade to your moveset. You feel yourself getting better at the game over time and getting more powerful with each upgrade. The gameplay, the challenge, the progression, the music,... oh my god the music, I can't tell you how amazing it is. I already knew Le Matos from the movie this game is based on, with Highway 64 being one of my favorite songs (a song that is actually in this game as a bonus!), but here they just outdid themselves with over a dozen bangers that can stand on their own! [h3]The game is amazing, but the soundtrack Le Matos created is a masterpiece on its own. I would spend hours in one area, to just have to be somewhere irl and putting that area song on in my car on the way there![/h3] Is there anything bad? I wish the game were longer! Sometimes it feels like you're staring into the dark, like not knowing where to find the things. So you're just exploring and seeing what you can find. But that actually makes the game even more enjoyable! Oh wait, we were supposed to talk about the negatives... I think my only major gripe is the optional time-based challenges, as they break the momentum and some feel annoyingly hard to get gold on compared to the main game. That said, I will be fair that there is definitely a skill threshold here that you need to have to enjoy the game. The negative reviews I've seen really seem to boil down to this exact issue. I usually never say this, but 'git gud' bro. This game is not at some ungodly difficulty that only a handful of people can work through. If you don't want to be challenged at all and be handheld throughout the game, that's on you. But to anybody who likes a challenge and be pushed a little, you won't regret buying this!
Amazing soundtrack, basic yet fun combat and more than enough content for any search-action fan.
I've really enjoyed this game. Definitely recommended to all the metroidvanias lovers.
Metroidvania mit Filmbezug (den ich nicht kenne) Viele Speicherpunkte. Wenigstens am Anfang ruhiges Spieltempo. Später weiß ich nicht. Man kann diverse Spielhilfen dazuschalten um den Schwierigkeitsgrad anzupassen. Sehr weitläufig mit viel Leerraum. Es gab so viele Stellen, an denen es nicht weitergeht, dass ich den Überblick verloren habe. Die Karte ist detailreich aber zeigt z.B. keine Windkanäle / Vergessene Kisten / .... an. Warum muss ich meine eigene Karte zeichnen liebe Entwickler? Das BMX-Fahren fand ich furchtbar und die erste Herausforderung war pures Auswendiglernen. Da Spiele dazu neigen den Schwierigkeitsgrad anzuziehen habe ich dann hier aufgehört.
Turbo Kid คือเกมที่ดำเนินเนื้อเรื่องต่อจากหนังในปี 2015 ซึ่งเป็นหนังที่ดูเหมือนธีมเด็กๆ แต่โหดเลือดสาดสไตล์ยุคหนัง 80s-90s ว่าด้วยเรื่องราวหลังโลกล่มสลายในปี 1997 และตัวเอกค้นพบอาวุธทำลายล้างสูงโดยบังเอิญซึ่งเป็นของหน่วยฮี่โร่ที่ชื่นชอบในโลกยุคเก่า และใช้สิ่งนี้ในการลุกขึ้นปกป้องผู้คน หนังน่าสนใจและแปลกที่ ผมพึ่งจะมาได้ดูและพบว่ามันก็ไม่ได้แย่และแปลกใหม่ อารมณ์หนังสั้นทำแข่งแต่ถือว่าออกมาได้ดีให้อารมณ์ Mad max ***แนะนำให้ลองไปหาดู ว่าด้วยเรื่องของหนังไปแล้วในเกมต้องขอบอกว่าแปลกใจที่เกมแนว Metroidvania กระแสดูเงียบๆ ซึ่งหลังจากที่ผมได้เล่นพบว่าตัวเเกมมีความน่าสนใจในเรื่องของความโหดดิบเลือดสาด และระบบหาสกิลความสามารถคล้ายๆ Hollow knight แต่อาจจะไม่สนุกเท่าแต่ให้อารมณ์ Metroidvania ในธีมบรรยากาศยุค 80s-90s คล้ายๆ กับ Mad max แต่ขี่ จักรยาน BMX โดยรวมแนะนำให้ลองเล่นดู เพราะเกมนี้ซื้อมาโดยไม่คาดหวังอะไรในตอนแรกแต่พอได้เล่นแล้ว คิดไม่ผิดที่ซื้อมาลอง.
good music, visuals and level design. i quite enjoyed this one just like the movie
Yay! Finished it! Some of the parts of this game -really- cheesed me off but it was definitely worth playing. The game is masterful at atmosphere and what makes platformers fun!
Unglaublich gutes Spiel kauft es 👍💪
Absolutely incredible game. It makes me mad that not many people have played and that it has gone mostly ignored. More people need to play this. A Metroidvania platformer meets a Trials style game. Great visuals, great soundtrack, incredible gameplay.
It's almost a recommend, but it feels ill-concieved in a few major areas, notably the level design, signposting and player guidance, and the way saves are handled and placed. Level design is a bit too maze-like, feels like the only way they knew how to introduce variety was making a bunch of areas that collapse in on each other interspersed with places that you are forced to crawl, slowly, through. Very tedious and boring. Too maze-like, areas that are too big at other times. Secrets aren't interesting to find, and many things that seem to be bigger secrets just lead to currency boxes. The door switch mechanic isn't fun. It's not a mentally engaging puzzle, it's tedious busy work. Sorry devs. Spent a lot of my 4 hours after the initial railroaded section just kind of confusedly exploring. Lots of areas that lead to nowhere. It's not exactly clear what is the critical path or not. This isn't the worst thing in a Metroidvania, but fast travel is only available at certain locations and you can't warp there from anywhere, you have to be at a fast travel spot. Metroidvania devs, please stop doing this, let me warp to fast travel from anywhere at any time, it's such a waste of time. If there's anything worth exploring, I'll do that. I don't need to be forced to re-traverse areas. Also, there's nothing interesting to find by exploring except currency and health upgrades, so I'm literally just fighting trash and wasting my time while I trudge to one of the very spread apart fast travel points. Save points are literally that. They are not benches or checkpoints. Make a bunch of progress, but then die without finding a save point? All the progress is gone. For some reason I'm okay with this in Super Metroid, but here it feels really weird, and I can't put my finger on why. For one, it's a lot easier to die in this game than in Super Metroid, and the map is less regimented than Super Metroid, so it can be hard to remember where you even were. To be fair, I have died less after getting more hearts, but it hasn't made this feel any better. In many areas, it feels like there's not enough save points. Then you reach other areas and there's save points all the time. That doesn't feel any better. Just make them checkpoints that don't revert progress and this problem is solved, and you woudn't need all these extra save points. Final area is littered with save points, it's incredibly stupid, and just shows the system is flawed due to how inconsistently it's implemented. Any time you're going to be in a section that the devs deem to be difficult, you'll have save points every couple of rooms. Also, what the devs seem to think passes for difficulty is largely littering the room with enemies and their accompanying projectile and hitbox spam. But worry not, because one of the subweapons you find trivializes large groups of enemies and most difficult encounters in general. If I don't recommend something, I mostly focus on the negatives. However, this game does have a great aesthetic, and it feels pretty good to play overall. The bike is fun to use and I was eventually compelled enough to finish it. I wish the level design was better and the save system was better, then I'd probably recommend it. This game is above average, but in a crowded genre, that's not enough for me to recommend it.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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