
Tryst is a competitive Real Time Strategy Game that provides a unique, fast paced spin to the established strategy model.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Just buy Starcraft II dude...
Могло быть и лучше. Такое ощущение, что слямзили из Star craft
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do not want
Avoid at all cost.
Tags: RTS - Real Time Strategy Additional Tags: Delete Local Content & Remove from Library (4Gbs) TLDR: A seriously offputting title, It is not good, and yet it does enough right not to be bad, and somehow manages not to be average. It is just in that uncanny valley where it cant be enjoyed and for no single discernable reason, to the point where, you start doubting that you enjoy RTS titles, and it starts damaging your perception of the genre. Tryst is a sewn together RTS with russian and american voice acting, audio clips that are oddly cut to miss certain words at the beginning of each line, some dialogue script that makes no sense, at least one instance of missing FX files for a cannon. Also something isnt right, the human buildings have zerg-like orgnanic stuff on them, implying some kind of hybrid race, but the race you play is 100% human story wise. By the time you get to the fourth mission some of that is somewhat adressed, but it still would mean that there is a missing race, or at least missing assets for non hybrid buildings. There are only two races, and the campaign is mostly a hero management affair, where you go from objective to objective micromanaging and drawing your well of patience to grind at the map. The core design seems okay but it seems like it lacked some playtesting and ease of use. Basically you got your three basic military buildings for infantry vehicles and air support, and then you can further customize those by spending ressources at the upgrade building to tweak each unit for the situation on the front line. I assume there could be a fair bit of strategy that you could apply here, but it would take a fair bit of practice, and there is no reward in line for putting in the effort, since the community for this game is dead. Also I suspect some upgrades are not quite balanced with others. There are only 5 maps and the campaign is a rather superficial affair of, a new generation dealsl with the alien menace, learns to put their differences aside and come together as one human block against the human traitors and the alien overlord, then you make out to warn earth. The multiplayer maps available in skirmish mode for perusal are mostly a ton of ressource and strategic nodes all littered around, and must be captured and held until your economy and strategic bonuses allow you to overpower the enemy and roll them over. Its not a bad concept per say but it also doesnt feel all quite right. So in conclusion, I would seriously advise to skip this title, it sits at 4gbs, the campaign is very tedious, the multiplay is dead and mastering this game is more effort than it is worth and sometimes even feel that you are putting more in than the devs have with the overall lack of polish
TURD.
This one was bad.
Графика на весьма среднем уровне 5 летней давности. Сеттинг достаточно стандартен, картинкой игра не выделяется из прочих. Звуковая составляющая игры на уровне: мощные аккорды, электрогитара, барабаны. Кому то будет проще скачать карту дота поновее, чем играть в Tryst, а кого-то порадует оригинальный сеттинг. Игра Tryst имеет несколько уровней сложности, что безусловно увеличивает её реиграбельность, лишь бы Вам не надоело однообразие картинки. В общем 4 из 10
Ugly, clunky,
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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