
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun and engaging game play with a well written story.
전략 게임인 줄 알고 샀더니 이야기만 나열한다. 전투를 안 한다. 계속 자기네들 이야기만 한다. 정신이 나갈 것 같다. 기껏 전투에 들어갔더니 두세 대 맞으면 죽어버린다. 한 칸이라도 잘못 전진하면 턴이 채 돌아오기도 전에 죽어버리기 때문에 아주 소극적으로 할 수밖에 없다. 진형을 갖춘채로 한 칸 한 칸 전진하며 적을 하나씩 상대하다보면 진행이 너무 느리고 전투가 재미없다. 게임을 진행하면서 얻은 자원으로 장비를 강화하면 전투는 다소 수월해진다. 다만 한정된 자원으로 등장 인물들을 육성해야 한다. 자원을 투자 안 하거나 적게 한 애들이 너무 약해서 쓰기 어렵다. 캐릭터 골고루 써먹기 위해 자원을 모으겠다하면 모의 전투를 반복해야 하는데 끔찍하고 고통스러운 경험이다. 종반부에 접어들면 모든 동료들을 사용하도록 강제한다. 육성이 안 된 동료들도 가져다 써야 하는데 전투에서 아무런 활약도 할 수 없다. 300 체력의 적에게 5의 피해를 준다. 도대체 어쩌란 건지 모르겠다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩=
剧情很好玩,有点八方旅人的感觉,毕竟是同一个公司的,HD-2D加分不少,比炎龙骑士团重生好玩
[h1]高低差のある戦闘と、キャラの思惑が魅せるストーリー[/h1] 戦闘パートは、高低差のあるマップで、多彩なキャラを活かした采配が楽しめる SRPG でした。 どのキャラにも活躍できるステージがあり、工兵や曲芸師など特殊めのキャラも幅広く使えるのが良かったです。 ストーリーパートは、各国の重要人物達の思惑が複雑に絡み合う中で、他国に悩まされながらも重要な決断を下していく領主の重責を感じることができました。 一方で、後半はレベル上げのための戦闘が多くてテンポが悪かったのは少々改善してほしい点です。
개꿀잼
No ultrawide
挺不错的战旗,难度也适中,没有永久死亡,还有反复刷的关卡
还可以
GOOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $719.7K | 1.7K | 92% | $19.99 | |
| $59.2K | 117 | 92% | $11.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $3.5K | 31 | 100% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 2.3K | 94% | $29.99 | |
| $2.5M | 4.3K | 97% | $16.49 | |
| $2.5M | 5K | 75% | $16.99 | |
| $2.5M | 3.8K | 77% | $19.99 | |
| $2.5M | 5.2K | 96% | $24.99 |