
Gene Wars is a WarSong(Langrisser) like turn-based game . You will lead the army of cells to fight for the jihad of creating life. Train soldiers and characters, master the combat between arms and defeat the enemy on the battlefield!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Weird setting and a weak English version turns the story into an awkward adventure through Adam's genital organs and beyond... Yeah, no mercenaries or adventurers here, just cells getting ready to join the "holy body". Your army is composed of two types of Units: 1/Commander Units are special cells with classes, gear, level ups and skills. They can hire Troops but if they are defeated, said Troops are defeated as well. 2/Troops are more like basic soldiers that can't be customized but are linked to their Commander. There's a single currency in game called G. Level up, class unlock and recruiting Troops all depend on that same resource. It feels like my brain is being slowly cooked up when it's time to spend the hard earned G. On top of that dilemma, Troops are bought with G but for a single battle, so you can't spend it all. Combat is heavily based on rock-paper-scissors classes and physical vs magical damage. Deciding what to field and where is half the fun/pain depending on how well you understand the mechanics that are either poorly explained or ignored ^^ Grinding Training missions is kind of mandatory between the ennemy levels and the amount of unlockable Classes and Troops. I'm having fun with it but it's clearly a niche game for those who want to try something different in the turn-based univers.
雖然這副標題讓我看了很尷尬,不過遊戲過程中是能看得出作者很有獨立遊戲精神,想對Langrisser系列做出變化,更重視相剋與技能,以及選擇。 玩了一下目前感覺比較可惜的是敵方AI不夠聰明,移動時很容易露出指揮官送頭。如果有更高難度可以加強AI到【戰律】的程度的話,應該比較能滿足我這種比較Hardcore一點的玩家。
有点像是工作细胞,把精子拟人化了。 虽然是RM引擎竟然做成了梦幻模拟战一样的战斗系统,而且很有模有样,表现力很棒。 系统还挺丰富的。角色造型很独特。对话都围绕着精子和基因。 价格便宜。国产。有成就。有趣有爱的作品。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
你给我梦战我就给钱就这么简单
很有趣的題材~我一邊玩,小孩在旁邊看我玩,然後問我草紙君頭上為什麼要戴氣球... 我很嚴肅的告訴他,那叫安全帽... 然後就把他趕一邊去,我繼續玩~
很正規的玩法,戰棋有玩沃土的應該都很熟。 戰鬥演示可以skip會更好,教學部分會看完,但後敵人多了,演示動畫就跑太久了。 演示動畫原來可以關掉。
本格派的戰棋遊戲 喜歡戰棋的你各位千萬不能錯過了~!
算是戰旗風格遊戲 (實在太少玩這類的) 有著基本難度但不會過於難上手 普通模式確認好相剋屬性後不難通關 喜歡這類型的話可以嘗試的小品遊戲~~
This is a REALLY eccentric and wacky SRPG, which I suppose makes sense -- we Langrisser fans have always been a special type of wingnut. The premise is that you want to succeed in the "Holy War" (no, FE4 fans -- not THAT Holy War) and create life. To this end, you play as the sperm cell, and are accompanied by a few other cells such as a T cell and a prostate. Your quest? To enter the "Holy Body" and fertilize the egg. It's a story like no other. It's so weird and left-field that it's bound to alienate 99% of anyone who sees this game; but then again, anyone playing this game is a diehard Langrisser fan who's so starved for more Langrisser gameplay that they're willing to stomach a premise this downright insane. I must ask Chimaki (the creator of this game): [i]what the hell were you thinking, man?[/i] How on EARTH did you decide to come up with a game this ludicrously absurd? Setting that all aside, GeneWars has some fun gameplay. It's mostly what you'd expect from a Langrisser 1/2 clone, although there are some twists here and there. Leveling up, hiring troops, and "changing DNA" is all handled with a single currency, so if you want to play grindless, it can be challenging to manage your resources intelligently. That said, if you DO want to grind, the game becomes quite easy. You can definitely tell that this game was targeted more at beginners and newcomers to the genre. Everything in the game revolves around rock-paper-scissors, with no troop types falling outside of this spectrum. Compare this to Langrisser 1, where you had units like Guardsmen or Monks who didn't fall into any RPS triangle; or Langrisser 2, where archers, griffons, and aquatic units all had their own unique strengths and weaknesses. Oh yeah -- the game's only 7 battles long (+redoable training missions if you wanna grind), so it really doesn't feel like a full-fledged SRPG. Fittingly, it's really cheap on Steam. It does scratch the Langrisser itch in some ways, but at the end of the day, it left me craving more. To my sensibilities at least, it doesn't hold a candle to Chimaki's previous effort: Conviction. Even so, Langrisser-like games are so few and far between in the modern era that I'm certainly not going to complain that this game exists. So thanks, Chimaki, and keep on making games, you crazy bastard.
非常正統的戰旗遊戲,推薦喜歡戰旗的人。 需要思考如何配置戰力與屬性來讓戰況對自己有利,雖然選了簡單模式, 但剛開始的戰鬥對不習慣這類型遊戲的人有點難懂,會不小心就先把錢花光, 重來幾次後知道怎麼升級與花錢就比較順暢了。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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