
Become an Accountant - a hired mercenary who keeps the books balanced by any means necessary. This time though, you are the intended target. Take a journey through New Houston in the year 2056 and follow one man's tale of revenge as he escapes Transience.
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Media

About
In Transience, you become the hunter - an Accountant. Armed with the latest weaponry and tech, your job is to keep the books balanced... By any means necessary. Only this time, you are the intended target.

Single-Player Campaign
A story told through the lens of Eli Reed, an accountant-for-hire who ends up on the wrong side of the gun. Redlisted and on the run, you must uncover the mystery of who placed the bounty and why. Utilize near-future weaponry to take out your enemies as you take steps to clear your name.
Heavily inspired by gritty narratives we played growing up, the story unfolds in a way that keeps you at the edge of your seat. 9 missions spread out over 9 incredible hand-crafted environments, telling the story of one mans journey out of Transience.
Fully Voiced Dialogue
Combat and Stealth Gadgets
Multi-Approach Maps
Tactical Stealth Action
Inspired by many tactical games from back in the day, we aimed to combine the maneuverability and fluidity of a Third Person Stealth game, with the slower pacing of a First Person Shooter. Become the spectre in the walls, the shadow picking off survivors one by one. Sometimes staying out of sight is only one way to complete the objective. Sometimes a more active and aggressive hand is required. Transience offers the player a ton of ways to approach objectives, from Stalking in the shadows, Running and Gunning down corridors or a blend of both. Utilize an arsenal of customizable weaponry to make your enemies fear your presence. You are the accountant.
Deep Weapon Customization
Powered by NWS™ (New World Systems) this industry-wide standard has allowed weapons manufacturers to interchange attachments and core parts at will. Take an SMG and turn it into an Assault Rifle or take an Assault Rifle and modify it into a DMR. Throughout the story, you will find attachments and weapons via stashes found around the environments that allow you to build and customize weapons on the fly. With 13 base weapons to discover throughout the campaign, NWS™ makes your survival odds that much easier.
A Whole New World
Take on the city of New Houston in the year 2056. Peace has been torn apart by a sudden conflict overseas, resulting in war-time prosperity. Government contracts are king, and advancement at any cost for the war effort drives industry in America. Corporations have gained so much influence from the new status quo that they have become the de facto law of the land. Currency is shifting towards digital under the government’s nose, funded by the innovative new technologies in their most dangerous forms being researched and shipped out to the war. Propaganda insists that the scraps of progress trickle down to the citizens, a half-truth. Access the advanced technology of corporate influence, from shrinking forms of medical tech to quieter suppressors and magnetic subway lines, the city is full of gadgets to use and weaknesses to exploit.
NNCG "Eclipse" Suit
Developed by NOVASKIN™ - This Nitro-capsule Gilded Undersuit was initially built for the war efforts overseas. The suit provided the wearer with solid kevlar-superior protection for quick engagements, featuring lightweight armor panels attached to a thin form-fitting undersuit. Powered by N-caps, this low-energy-consumption equipment is one of several premier front-line suit designs in existence today, always outperforming its competition by a country mile. The secret is in the underlying layer of specially developed Non-Newtonian Colloid that temporarily provides the wearer with reactive armor. Hardly anything can pierce this extremely effective protection whilst it's active. This suit will also give you access to a number of gadgets to help you along your journey: from a distraction tool, to a Flash Pulse for blinding enemies. And, of course, Night Vision.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is basically Intravenous 2 but 3D with dumber Ai. other stuff like gun play is pretty good to me. i bought this game on sale so i think it's worth it but the Ai is too bad i won't recommend you to buy with the full price.
本来洋洋洒洒写了一堆,想认真评测一下这游戏可玩在哪恶心在哪,发完没一会就玩到最恶心的地方了,奶奶滴,现在我就只写恶心我的地方,优点放漂流瓶塞作者钢门里 这游戏主角的性能差得跟刚哭完丧回来一样,开镜肌无力,枪RNM都举到脸的高度了还不赶紧放到眼睛前面给我好好瞄准啊我焯喂,第一次用“像臭区一样咕涌”来形容一个人的开镜,作者小时候捡到一个滑滑的望远镜玩,实际上是沾有梅毒的透明甲基八,导致双手发臭无法举到面前,十几年后做出了一款游戏致敬此事 走路肌无力,跑步起始阶段,腿软的像你叠的迷你销吊,搁那哽哽哽加速一下才挪起来,尤其是蹲姿,被人看到了想回掩体后面,有时候还蹭到墙壁或者什么东西还得崴一下,就这样烧杯主角的蜜桃翘腚都被看光了,作者小时候放学在巷子里被八尺扶她拦住炸金,害怕得转头就跑,转角时以为甩掉了但是扶她就跟在后面,用半米长巨吊穿过作者股间给他抬了起来,银笑着给自卑的作者当卑自用了,多年后作者做游戏时回想起来此事,意犹未尽地夹了夹透明甲基八,将此事做进了游戏里 说到走路,这游戏还有没处理好的模型,一个小台阶会卡脚,搬着尸体走一半突然走不动路了,还以为有隐形甲基八,低头一看是个没主角蜜桃臀高的台阶,按空格还会触发翻越动作,然后变成站姿被敌人发现了,作者小时候躲避联通皮邻居被透明甲基八绊倒,想继续前进就必须以站姿被起身导致被邻居发现狠狠把玩到不能自已 有一关叫visitor only,大院里面有狙击手不站高点,在地上跟KFC逃出来的一样搁那走,那几个逼玩意视力非常好,离老远就能发现你,但他们又不是开着镜走路,枪甚至是抱怀里的,视野还和普通人一样宽,作者大时候很怀念联通皮邻居,就把扩音器塞前面用马眼看世界之后诗兴大发,遂将此创意放在游戏里 近战,在这游戏里比较常用,但是近战很奇怪,可能是判定太大了,蹭到掩体或者其他东西就会判定为捅墙,所以不能躲在掩体后趁敌人走过来在他侧面给他一刀,会捅到掩体,作者小时候无意间发现有人在打野战,兴奋地躲起来首充,太兴奋动静弄大了,他们听到后生气地寻找作者,作者急中生智想起蜘蛛侠用蛛丝蒙别人眼,自己可以效仿趁机逃跑,但是观察对方位置时看到正脸发现是那个八尺扶她,小脸一红早泄了出来,因为离墙角太近米青都被吸附到了墙上,导致自己没跑掉被当成了转接头用 这一切的可能都是为了强制玩家潜行,一旦玩家想强行杀过去,这里还有刷怪机制,我不知道是不是一直刷,还是从未交战状态被发现就会刷,这都是为了能改评论二周目发现的了,反正全部潜行还是比较好打的,除了最后一关 最后一关,其他都还好,在快要结尾的时候会加一个新的兵种,哦假面骑士!他们和主角一样有作战服,有能量护盾,所以正常来说用emp再打头就可以了,但是这里,是强制战斗部分~~齁齁齁,猜猜谁不在派对名单里?本来人就不少,不容易处理尸体,尸体被看见就会刷怪,后面越刷越多,像印度人占领你的后院一样,emp也不够用 后面我摸出来方法,就是一开始往左跑,到拐角右转,往前跑到墙上的小洞钻过去,敌人不会钻,就容易丢失目标,这样就可以回到潜行状态了 另外建议自己找找看哪些看上去像是地图边界的地方的栏杆可以跳着站上去,因为这样你就可以扛着尸体跳上去,再把尸体丢到外面去了,另外注意别自己掉出去了,会直接摔死,这就是为什么我管它叫”看上去像是地图边界的地方“ 那时的任务目标是“destory the irukanji tendrils",上网搜搜出来的都是一种水母我都绝望了,发现敌人越杀越多时,我还以为是摧毁某个特定目标,网上一问被告知就是硬打,你看这作者,真会做游戏
I got this on a 50% off sale and absolutely had a blast with it. Movement felt smooth, guns felt solid/fun and the customisation was entirely perfect for the game design. Didn't encounter any game-breaking bugs, didn't ever feel like the enemy AI was unfair or useless. Strapped myself in and played through with only three encounters needing a couple of takes to pass on normal difficulty and I'd say that speaks more to my lack of skill at FPS than anything with the game. Before I bought it, I saw quite a few reviews bagging out the cut scenes and voice over during the game but honestly once it booted it up I fell in love with it. It's that absolute Sin City level of noire satire and I can really get behind it. Especially the overwrought metaphors (oh god the river) that have every single last application mined out and then somehow they find more veins of glittering meanings and re-uses of them.
good
I thought the game play was extremely engaging and fun and the story was pretty sweet too. It seems like they set up for a sequel and Im looking forward to playing it.
This is quite a long review. I got this on sale for $10 or something, and I have to say that I really don't agree with a lot of the negative reviews. The big gripe is about how the AI is both dumb and laser-accurate, but if I'm being honest I haven't really been overly annoyed by this. The biggest time period of gameplay where I noticed the "overpowered" AI was in the initial few missions (before he gets his suit), which makes sense. On Normal difficulty, if he gets shot three times he dies, and I don't see this as a problem (he's a human, getting shot three times isn't something he can just walk away from). Killing the AI enemies and seeing them ragdoll onto the floor, especially when moving with a silencer on my gun, was super satisfying. It scratched a certain itch the first time I shot one of the mercs and gets me every time. Is the AI kinda dumb? Yes, if they detect you they'll run head-on at you and you can drop them all as they run through the door. Is the AI very powerful in the beginning? Yes, because you, the player, are working against an entire corporation's worth of mercs whose singular job is to kill you, and if you run headfirst at them, they will shoot you and they will kill you. You have no armor. Is the AI frustrating at times? Yeah! I've gotten annoyed multiple times at the AI's behavior, but most of the deaths that had me rolling my eyes were at least partially caused by my own reckless actions. The invisible sniper is definitely a problem (when you jump over the building), and had me stumped for a solid 10 minutes trying to figure out what the hell I was supposed to be doing. I don't like the way that mechanic works. The game is really about the campaign and it seems pretty well-written. There's a lot of explanation in the before- and after-level cutscenes/comics, but if you don't like that just..skip them? If you're on the fence about this game you can always refund it within the first two hours, which should be enough to get through the first mission or two (I personally found that each mission, at least through the first 4-5 of the 9, took about 45-60 minutes). The UI is really nice. I haven't experimented with the on-the-fly weapon customization that much, and to be honest the default pistol is a very capable weapon, but I'd lean more in favor of it than against. I like the game, there are people who agree with me and others who don't. I hope this review gave you some more insight.
Finished it on the hardest difficulty on my first playthrough and had a blast. The story is ok, not the game's strongest aspect. My biggest complaints are the Max Payne-style cutscenes because I couldn't stand them and the main character's voice which got annoying pretty quickly. I don't understand the complaints about the AI. Even on the hardest difficulty it felt completely fine. Enemy behavior stealth and player detection all worked well in my experience. I ran into a few bugs but nothing game breaking. Overall this game is fun and delivers above its price point. recommended.
This game is a fun tactical FPS, albeit with a few quirks. The stealth mechanics in this game are okay, but the enemies are pretty slow to react to things that happen around them. You can often wipe out an entire room full of enemies before any of them react. It's also pretty easy to cheese most enemy encounters by just hiding in a corner, alerting the enemies and then picking them off one by one as they all try to slowly move towards you through the same chokepoint and there are some levels where you're basically forced to play this way. Aside from that, the levels in this game are pretty fun to navigate. The gunplay is quite good and the gun customization features can add a bit of variety to the gameplay, although it's a bit of a shame that the game constantly takes away your gun and forces you to use a different one at the start of many levels. The story and writing in this game are a bit lackluster, but still passable. The art style looks nice and the soundtrack fits the game's setting really well. Barring some occasional stutters, the game runs decently fine, but it could use a bit more optimization.
truly one of the worst games i have ever played if you ignore the horrible graphics even on ultra the extreme stuttering and crappy story you are left whit a garbage arma three mod at its best and at its worst a mobile game with added features usualy these low budget crap shooters have a option to turn on godmode with infinate aMMO TO MESS AROUND WITH THE AI AND HAVE SOME KIND OF FUN NOPE THESE Clueless devs couldnt even allow that instead of even having basic features like godmode and inf ammo they give you useless sleep daRTS AND A GADGET WHEEL YOU WILL NEVER EVER REMEMBER TO USE this game is truly a disgusting mess only made to scam money from a few people that buy it i mean with how long the small playerbase has been asking for godmode and inf ammo youd imagne they have all but stopped careing about the playerbase disgusting cheap game disgusting devs truly makes me pissed to no end you people still have jobs if you cant even listen to the very very few fans you have left
A very hard game its either extreme stealth or dead.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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