
You've been stranded by your company in a section of the facility known as "threshold sector". You'll have to find weapons, meds and equipment to survive and try to escape the complex. But be as careful as possible: everything down here wants you dead.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Was gonna refund, didn't because I saw some passion in a indie game that just needs a bit more time on the hotplate. It's clunky in a good/bad way; the good comes from the fact that the game feels good outside of combat, has soul in it, and the look/design of it and it's weapons/equipment looks grungy (in a good way, of course). The issue is the combat feels, to be honest, like hot ass as of now. Enemies getting stuck on near every corner and stairwell, trying to hit them with melee will straight up pass through them majority of the time, and the other portion of those that hit is no different than smacking them with the soft side of my equally soft peen. When you actually hit them with a haymaker of a swing, it does feel good, but when that same enemy respawns in the room you left just 3 sec. ago, kinda ruins the mood for what you did previously. In addition, the fact they sometimes just attack you en-mass for no particular reason at all, also, just kinda, ruins the mood. When you end up finding items and a gun or two the game actually is a bit better to play, too bad the ammo itself are just pellets and not bullets. Even after saying these things, I'ma still say grab it on a sale cause 20 bucks for this rn is just not worth much in what you get out of the game itself. Once a couple of updates come out to resolve the gripes I have, then we'll have a premo game on all our hands. As for now, try the demo, get a feel for it, and wait for an update or two, then I would suggest snatching it up. I will be playing some more of this soon to see if there are some other good quality's and/or things to work on.
DISCLAIMER: Due to a bug, it is currently impossible to progress past the seventh mission. That said, I do really like this game and there’s still a large amount of sandbox content regardless, so I’m giving it a positive review as I wish to see it gain traction. [hr][/hr] This is a criminally underrated game with a phenomenal atmosphere and a great visual style. It’s just difficult enough to challenge the player without being outright frustrating, but the one thing that does piss me off is that random waves of enemies would often spawn somewhere on the map and swarm me within the first five minutes of a run. The dev states that this was to help speed up expeditions, but as a stealth-based singleplayer game, I really think that each player should be able to work through these expeditions at their own pace. I’ve expanded upon this in my discussions thread. If you’re a fan of Metal Garden or GTFO, this is definitely the game for you. There are some minor issues, but it’s clearly a passion project the dev has put a large amount of effort into developing, and although I’d say that it’s too expensive for its own good, I’d hate to see it abandoned due to a lack of sales. Don’t give up, dev 💪
Big fan of this game. Its got its problems, but I love it Edit: Come back developer. Don't abandoned this game!
A diamond in the rough. Absolutely love the vibes and the core experience. I've been wanting a game like this for the longest time. However, the way some enemies respawn, and random waves of conduct rats, can absolutely demolish you since the items you get are few and far between. And I'm not saying that the game should be easy, I really like that's hostile and mean to the player, but sometimes if the game only gives you certain resources, you are gonna die. It's less about difficulty and more like being at the mercy of the RNG. It needs some rebalancing, some patching up, but there's something special here.
Recommended, but with caveats. The atmosphere and combat are excellent. Ammo scarcity, bleed mechanics, and dangerous enemies make every encounter tense with stealth that actually matters. The core gameplay is strong and does a great job creating immersion. The main issues are clarity and identity. Procedural levels often feel directionless, with large rooms that are often completely empty, etc. Objectives are poorly communicated; I extracted via elevator and still got a “mission failed” without ever being clearly told what success actually required. There is some permanent progression through hideout upgrades, but extraction still feels underwhelming. Weapons and gear found during a run can’t be kept or reused to build loadouts, so each mission starts feeling very samey despite surviving. There’s a real gem here. With clearer objectives, tighter procedural design, and meaningful progression between runs, this could be something special.
The game is fun overall, but overgrown rats are kinda not.
GTFO +Stalker ที่ทำออกมาได้ห่วยแตก จุดไหนฆ่ามอนแล้วไม่เคลียร์ เพราะระบบมันเสกมอนใหม่เรื่อยๆ เล่นไปสักพักเกมมันจะเริ่มส่งเวฟมอนมารุมตี แถมปืนดันมีเกรดคุณภาพ ถ้าใช้ของดีก็ไม่มีปัญหา แต่ถ้าใช้ของพังๆ ยิงไปสักพักปืนจะขัดลำกล้อง ต้องรีโหลดหนึ่งทีถึงจะกลับมายิงต่อได้ ส่วนระบบเก็บของมาอัพฐาน กับกล่องRNGตามด่านก็ติ๊งต๊อง เพราะถ้าตายก็ของหายหมด ขอให้สนุกกับการเล่นรันใหม่ด้วยปืนพกไก่กากับยาพันแผล1ชิ้น สมแล้วที่เดฟแม่งจะไม่อัพเดตเกมต่อ เพราะแม่งทำเกมกากชิบหาย
I want to like this game, but in its current state, it does not want to be interacted with. Two crashes, one during combat, one from finishing combat, both frustrating as the game lives and dies on you successfully extracting, so anything earned in that run is null and void. And the one time I was able to successfully extract, the game said I did not extract with "materials", despite that not being defined anywhere, so I got out with a base building material, and all other items, such as ammo and the new gun I earned in the run is lost. I really want to like this game, and I will continue to play it, but I cannot in good faith recommend its current state. EDIT: The developer has pushed out a change to address the crashes, while I have not crashed yet, I have hit an infinite elevator descent where I cannot press ESC to access the menu when retrying a level.
現状遊べなくはないがアプデでもう少し最適化されるのを待った方がいい出来 ゲームの内容としてはGTF◯とタル◯フとローグライクを合わせた感じのゲーム [spoiler]毎回初期武器のハンドガンから始まり、探索して装備と部品を集めて帰るのが目的 5時間ほどプレイして2回帰れたのだが、だんだんギミックが増えていく模様 敵が、寝てる糞犬とどこからともなく出てくる爆発毒蜘蛛がいる 正直言って毒蜘蛛はかなりストレスを感じる[/spoiler] もう少し要素を増やしてこのまま作者の作りたいもの作ってほしい
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