
Trainatic is an explosive incremental train-building game! Upgrade your cars, gather resources, and unlock powerful synergies to chug further down the track.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Oct 1, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $200.6K | 1.1K | 90% | −30%$4.19reg. $5.99 | |
| approximately $1.5M | 14.1K | 97% | $2.99 | |
| approximately $18.9K | 160 | 94% | $2.99 | |
| approximately $5.1K | 70 | 87% | −60%$1.59reg. $3.99 | |
| approximately $37.1K | 355 | 89% | $2.99 | |
| approximately $311K | 2K | 91% | −35%$3.24reg. $4.99 |