
Trackless is an atmospheric first-person exploration and puzzle game set in the distant future. Trackless uses text input that allows you to interact with characters and objects. Using your in-game phone will help you find clues and give you special abilities.
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Intriguing and unique.
The atmosphere and art style is wonderful. fun game I can definitely recommend.
cute
It's slow going in the beginning, but after that you get the hang of it. Definitely worth playing.
What a nice little gem. The graphics remind me of the good old days and the story, characters, set pieces and especially the ambient is quite original, surreal and relaxing. The text parser is a nice interface, though occasionally it is a bit of too much word guessing, especially if English is not your native language. With about 6 hours of gameplay, the 'pilgrimage ' is just long enough to satisfy and not overstay it's welcome. The normal ending is bit too much 'so, what did you get out of it'. The secret ending is much more intriguing. If you are into experimental games, definitely give this one a try
A strange and fascinating first-person adventure puzzle game, Trackless is an experience you won't forget. Features a unique art style, clever verb-based puzzles that will make you think but won't cause excessive frustration, and a bizarre and fascinating far-future world. It's a relatively short play -- you can finish in under three hours, but there are several endings and achievements to find for the persistent. An introspective experience that will make you think. Recommended.
So, this is a modern day text adventure game that's surprisingly playable and the game world has one of the most unique and mysterious vibes I've ever seen in an indie game. It's got a neat soundtrack too.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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