
Xion revives the arcade and shoot ’em ups of the 1990’s in a refreshing and unique way with a fully destructible voxel landscape setting and your very own spaceship that you design and upgrade in an infinite number of ways.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Everyone who likes the good old shootemup`s, like R-Type, will probably like to fly around in such a game in VR. I do! And that is what you do in Xion. The sound fits the action well. If you like the voxel graphics is a question of taste but when you are in action it works very well. The devs are responsive and have promised to bring out regular updates. I really can recommend to buy that game. Now I have played it myself I even would buy it for the full price. If you like shootemup`s buy Xion!
(Beta 0.51) This game takes me back to Gummi Ship building in Kingdom Hearts 1. Mostly the same principle. Spend points to buy ship structure, engine, power generators and weapons. You gain credits toward re-building your ship at the end of every level based on how many points you scored. You have to scrap your ship at the end of every level, which sucks but the credits spent on it go back into your credit pool when you do. So you can keep building bigger and crazier ships as you progress. Your ship can take quite a few bullets (maybe based on difficulty) but colliding with the terrain will nearly kill you. Ship building itself can be a bit buggy. Best tip I can give is to hold your controllers at right angles, perpendicular to attach parts correctly. There's only one level of "undo" in ship creation and sometimes undo-ing too much can mess up the attach point. At that point your best best is to scrap the whole thing and start over. A mild inconvenience. Very much looking forward to future versions of this game! Pros: -Endless confiuration -Good soundtrack -Good control response Cons: -Still kinda buggy -Reconfigure ship at the end of every level -One level of undo in ship creation
The potential here is huge, you play this game and literally dream of where this concept can go. It's very early in it's development, and i like the other reviews eagerly the update. I had problems with enemies that get behind you, and taking damage, which i find hard to spot. I belive that can be resolved with some sort of danger pointer for enemies off you field of view, or a simple more visual indicator that isn't connected to the ship as it currrently is, as it's barely/hardly noticable. That personal gripe aside, a big thumbs up. Another one of those VR titles that reinvigorates the genre.
I like the theme of this game. I like the levels. I like shooting stuff. I like building my craft. I like the Aesthetic. I don't like how to build items. I don't like that all the guns have the same listed DPS. I think the weapons should be a bit stronger. LAzers should travel faster than "blasts". I think it could scroll about 15% slower. game needs a button for slow motion. I don't like endless waves of mobs that fly through terrain. The graphics settings don't seem to work the way I would assume. Some of the menu options are hidden by game elements. Mounting guns means they are shooting when they are installed. Selecting menu items in the build makes the ship shoot. TLDR GAME IS HALF BAKED.
I'm guessing devs only played this game with very bad headphones because the gattling gun is almost unusable with its sound volume. Building a ship is missing a remove/delete object tool. Early level enemy fire is a bright white/yellow which is nearly identical to the ground and hard to see. I feel like the back scoreboard should display your healthbar / stats. I'll play it more later because I like the concept but ick, those issues are kinda off putting. Also when you're building your ship the controls are sloppy as hell until you make wings / engines. Kinda odd. I didn't see a save ship template tool, I hope it has one but... I dunno yet. I don't want to have to build a ship every time.
One of my favorite games to play on my Gameboy was Gradius Galaxies... A classic shoot em up. This is the closest game in VR to that experience. Arcade mode is intense, you only have one life to get through the 6 levels currently in the game. There are bosses on each of the levels at the end and you gain credits from killing enemies and some destructible stuff in the environment. It's really amazing that you're basically on a level treadmill. It gives you the illusion that you really are flying through the level. Some of the tight spaces and caves in the game really feel awesome and you are really there in your voxel world. The ship building is still buggy, but from when I originally bought this it has been improved. I believe I'm still #1 on the leaderboards right now, and from someone who enjoyed Xortex.... I really think you would like this game if you liked Xortex. The ship building is relatively basic, there are connection squares.... armor that gives you more health, weapons, wings (affects responsiveness of your ship), engines (affects the responsiveness of your ship/movement), and power (powers your weapons). It's a little intimidating at first, but once you fiddle with different weapons and how your ship is built you can figure out what you like and what works for you. The game will probably get you about an hour or two of playtime if you go through the free mode, which is easier and lets you save progress. However, it is a great hour or two. I really hope more levels get added since so far the content for me was well worth the price of admission!
As a work-in-progress, this game is good and fun. When you finally build your ship and go to the mission, you will be amazed. But... the UX sucks! Pros: 1. Deceptively fun when you get into the game 2. Some good fusion between retro and modern games Cons: 1. Bad UX: - There is no undo when you put a part on your ship. Accidentally put a wrong part and you have to start all over. - There is no save feature for the ships. Make a new ship every time. - Any parts that get destroyed in the missions will be deleted from the ship (but thankfully refunded). Make a new ship for every mission! - Press "Start new game" accidentally, and lose all your hard-earned money 2. Lack of content. There are like 6 missions with unique bosses. All in all, this is a good game but I cannot recommend it until it receives some polish.
Bei "Xion" handelt es sich im Grunde um ein "Shoot ’em up" in VR. Im Tutorial lernen wir zuerst, wie wir uns in einem Baukasten unser Raumschiff selbst zusammenbauen können. Danach geht es auch direkt mit der Ballerei los, welche jedoch alles andere als spaßig ist. Die Steuerung funktioniert mit dem Rechten Touch Controller, mit welchem wir per Handbewegung unser Raumschiff durch hässliche Polygon Landschaften lenken. Das kann man sich am besten so vorstellen, als wenn man einen Papierflieger in der Hand hält und damit herumfuchtelt. Spaß macht das nicht. Dazu kommt noch, das das Spiel trotz der minimalistischen Grafik an jeder Stelle ruckelt.
this is quite sad. the game quite literally has all the building blocks it needs to be very enjoyable. but it fails to do so in epic proportions.epic because the many obvious bugs that i encountered in only 30 minutes of playtime seem quite fixable. but despite the age of that game they have not been fixed and ruined all my motivation to explore more of the game. since i got this on sale its not a financial drama and even the regular price is very low. but please devs fix this! until they do this is a definite no buy title. to name a few bugs: - you can stack as many modules on top of each other as you like so you can have the tinest ship with the greatest firepower and maneuverability which cannot be the intention balance wise. -once you attach a weapon the ship uncontrollably starts to fire and wont stop - if you accidentally place a module where you didnt want it to be there is no way to remove it other than start building the ship from sratch -the menu "hitboxes" are not aligned properly meaning there are some menu items which can not be clicked/fired upon without difficulties - the alignment of the ship to the index controllers feels awkward. you have to angle your hand in an uncomfortable position.
+ Fun concept + Interesting Arcade Bullet hell/shoot-em-up + Price for content - Buggy moments - Menu controls are pretty bad - Hit detection sometimes doesn't work right. 3/5 This is a really interesting scrolling bullet hell game, the only reasons I wouldn't buy it is due to the annoying menu/buying the ship parts, and the random bugs where the bullets just go right through the turrets without damaging them.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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