
Toy Odyssey is fundamentally an action-adventure platformer. The player spends the night exploring a randomly-generated house, defeating bosses in each of the unique rooms, and then going up against the final boss.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Play this game when boring will make you forget boring
un RPG en 2 dimensiones, Bastante interesante la propuesta, esta bastante lindo visualmente y en el aspecto de sonido y musica no se queda atras. Cantidad interesante de mecanicas, poderes, Personalizacion del personaje, Armas, Pero Aburre, Lore pobre, mapas simples. Es muy dificil hacer algo en 2 dimensiones del genero RPG y que Quede bien. Fable es un ejemplo, pero el estudio fue muy Ambicioso y no quedo como deberia. Una pena.
这游戏太折磨人了。我受了现实的苦我还吃这游戏的苦,真是贱。 这游戏也太冷门了,想找个修改器开都找不到
Not really a roguelike, but death has consequences although your characters lvl progress does not reset. It's good fun!
good game
The game has a lot of charm visually but everything else is mediocre or bad.
玩具骑士夜晚的神奇冒险故事,毕竟小作坊游戏,操作手感和键位略差,不过还是可以的,横版闯关探索游戏。建议买cdk
反正还挺有趣的
The most confusing controller setting I've seen in a game. Gameplay is somewhat average, game UI and tutorial are so weird and over complicated for such a casual game. Nothing worth paying for
The uninspired procedural generation leads to repetitive levels and frustrating difficulty spikes that make the gameplay more exhausting than enjoyable.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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