
TownCraft is a chill-out crafting and city-building game. Instead of just surviving, you must turn your empty plot of land and its rarely-used road into a bustling town full of shops, workers and taverns.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yet another dead project
no..even i get this free
I really loved the idea of this game, and I loved lots of aspects of the missions and etc but I found that a lot of the controls and interface interactions are very clumsy. I experianced a lot of crashes and glitches while playing it as well. I often would have to start from scratch on a mission because of a crash which was very frustrating. I would play this game more if there were bug fixes.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kupiłem tą grę za 1,21 zł Za taką cenę gra jest przednia. Polecam. Co prawda niedopracowana ale i tak fanie poklikać. W mojej ocenie 5/10.
A tutorial nem vezet végig, hogy mi a faszt is kéne csinálni. A játékmenet lassú és unalmas. Egy karaktert irányítunk akivel egy személybe kell mindent csinálni. A fát kivágni, követ fejni, építkezni... Rém gyengén kivitelezett egy játék ez. 0/10
Only played for about 30 minutes and quickly came to the conclusion that it's an underwhelming, buggy attempt at a survival game. I do like the idea - build a town and have citizens and workers move in as it grows. The execution, however, is [b]slow[/b] due to the character movement speed. Little content exists - few items to see, craft, and build. It's also riddled with bugs and lacks numerous QOL improvements. While none of the bugs I encountered were game-breaking, considering the sheer number of them I'm certain game-breaking ones do exist. There are UI issues such as the small black text not being legible for certain items, or the tutorial UI flying off the screen when you click the "?" button more than once. The logging bench is invisible when placed inside of a house. The demolish building icon, while functional, is also invisible. The game instantly crashed when I tried loading the first level after the tutorial. Those are just [b]a couple[/b] of the bugs I saw in my short session. As for QOL, this game is severely behind. Arbitrary restrictions exist such not being able to place buildings/farms within a tile of each other, and farms have to be enclosed in fences. There's no visual indicator for when a tree or rock will stop dropping sticks/stones. You're not allowed to determine where the door for a house faces, or expand an already built home. You can't decide what tool you want to use, so if you need sticks you can't pick them up and instead have to chop the tree down. There is no manual saving - if the game crashes you're SOL. Again, this is only a short list of the QOL issues I encountered. Having listed only some of the bugs and annoyances, I really don't care to continue playing and becoming invested in this considering the likelihood of encountering worse issues. I'd recommended you don't either. Oh, and this has by far the laziest fishing mechanic I've ever seen - click on a tile when you have a fishing rod and it's just a random chance you get a fish.
Doesn't do much more than a free Facebook flash game tbh
Juego abandonado desde 2015 NO LO COMPRES.
Game is death, dont buy
Cute but slow. The kind of thing I play before bed. I like! Some people say the Devs never finished it but I got it for pennies in a sale so I'm not too fussed. Controls are clunky, it's a bit farm-ville-ish but not quite as good. Don't get it full price but yeah. Cute. :)
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Players by region
Where this game's players are, estimated from review languages.
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