
Build an idyllic 19th century Mediterranean town and help it flourish into a prosperous city. Freely place and customise each element to create the perfect home for your growing population in this cozy city builder from the creators of Station to Station.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Break free of the grid in Town to City: a cozy city builder that invites you to create a beautiful and bustling community.
Freely place houses, shops, and amenities and natural elements to delight your residents and encourage new families to move in. As your population grows, so can your ambitions: create multiple towns that can grow alone or thrive together, helping the whole region develop and prosper.
In story or sandbox mode, you're free to build at your own pace, placing each flower bed with pixel precision, or prioritise growing your economy and developing your town into a thriving city.
Truly grid-less building sets you free to lay out your town however you like. Plan out carefully ordered rows of houses and city districts, or grow outwards organically with residences, amenities, parks and plazas connected by winding streets and alleys. Freely shape the land beneath your feet with terraforming tools for elevation, water, and terrain.
Beautify your settlement to your heart's content with a plethora of customisation options. Set up lighting, plant flowers and wooded parks, and decorate houses and buildings to complement or contrast. With gorgeous voxel graphics as a base and plenty of tools for fine-tuning, it's easy to create something beautiful that you'll want to capture with the in-game photo mode or stroll through in first-person view.
As your town flourishes, you’ll need to meet the needs of your growing population. Provide amenities that will cater for everyone – from workers to artisans and the bourgeoisie – alongside specific requests by individual residents. Get to know each person as they arrive in town, and watch them settle down to form new families in the homes you built for them with pets and livestock by their side.
Assign workers to jobs, research new buildings and decorations, and boost your sleepy settlement into a bustling centre of commerce. As you expand beyond the bounds of your first town, you'll pursue new developments in farming and tourism by building new towns, all connected by trade and travel routes.
Truly grid-less city building
Full campaign and sandbox modes
Land and water terraforming
Rich customisation, with hundreds of decorations and detailed placement tools
Photo and first-person modes
Multiple towns with agriculture and tourism links
Town and citizen management views
Research trees for buildings, technology, and decorations
Pets and livestock
Beautiful voxel art style
Relaxing soundtrack by Paul Aubry
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Town To City это уютный, если захотите медленный, или быстрый градострой. Я давно хотел его купить, очень давно, и скажу что не зря. Игра для меня приятная и атмосферная, строишь домик за домиком, двор за двором и уже получается большой средневековый город с 100% счастьем. Что обзоры, что цена соответствует тому что вы видите на экране, я просто пропал в этой игре на 3 дня, и не планирую останавливаться.
Эта игра заняла меня минимум на 5 дней (чтобы получить все достижения), и это, по моему опыту, лучшая из градостроительных игр. Жанр мой любимый, но многие градостроилки мне плохо даются из-за того, что по мере развития необходимо продумать кучу всего, чтобы город не покатился по одному месту, здесь же всё максимально сделано френдли для игрока, для расслабления, игра прощает ошибки и логические несостыковки. Графика приятная, много приятных продуманностей, квестов, а цветочки в горшках ставить - одно удовольствие. Если ищите, какую бы игру подарить своей девушке, - это она.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uses the unoptimised Chinese game engine Unreal Engine. Performance seems to be in high demand on an empty map, graphics settings aren't even on highest. After 10 houses and building a little village with decorations, framerate tanks. Extremely expensive game for what content it offers the player. It should've cost no more than €8 due to the fact there's been no development for optimisation. A solo developer could've put this game together by building little blocks like that. On a further troubling note: The developers make it clear in their Discord server that you are NOT welcome if you do not want to follow their EXTREMIST and disruptive political views. I don't get how that has anything to do with the game. For the few days I've been in their Discord server, observing, the server appears completely silent with them breathing down your neck like that. I'm surprised they didn't stuff the game full of DEI with that attitude. Don't just avoid this turd of a game, I believe you should avoid the company all together. [i]Edit: There is no way to opt out for data collection IN A SINGLEPLAYER GAME, this is illegal.[/i]
The Best new City Builder is here! Cozy game. And already so much variety with more updates to come! Well done to the Devs
画风很喜欢,自由度很高,难度也不高,给我5岁儿子玩也没有难度,配置要求不高,很流畅没有卡顿。
The game seems good. The idea of a city actually growing from a grove to a full city somehow not implemented good in other games. And all gridless magic helping the game shine as well. [b]But the optimization is not there yet.[/b] The game gets progressively laggier as the city grows. I would recommend if that is solved one day.
Don't buy this, the game itself is actually fun but it basically doesnt run on most computers/laptops and they just blame you for it. If i can run bigass games with no issue on my gaming laptop i sure as hell shouldnt have issues with this game and their FAQ section is basically just telling you it's your GPU every time. There use to be no issues when i played this like a year ago but yeah no good anymore, i also googled to make sure it wasnt just a "me" thing..... it is not.
My girlfriend and I picked up this game on a Friday evening because of a review I saw of a content creator. We thought it'd be cute to build a little town together and dream up all the different lives we could lead if we lived in a city that was built to make sense. Skip to Monday and we have over 20 hours in the game. We've put all of that into one map (haven't even started the farming town). It has been a joy to play. Here are some things to know: 1. You can optimize of supply lines and resources to your citizens, and the way you build your town will affect these things quite a bit, but if you don't think about it hardly at all it won't affect your play that much. You don't have to optimize things to play the game, I just like to :) 2. The feel of the game is great. Progression is paced well and I don't feel like I'm too far ahead or behind. I also don't feel pressure to move on to a different section of the game before I'm ready. You could theoretically stay in the first stage (hamlet) forever, though I definitely recommend scaling up to "town" quickly. 3. The problem solving in both city layout and decorating is intriguing but never frustrating. The problem solving mostly revolves around choices of space and feel of an area. You only have so much you can put in a plaza. What's the plaza for? How would these decorations/buildings affect how it feels to be there? What kind of people are supposed to be here? The game is good at encouraging these kinds of questions through quests, citizen types, tech tree progressions, etc. I don't ever feel mad that I can't figure something out, nor do I often find myself stuck. It feels good to make sure your residents are happy and have access to everything you'd want if you were them. 4. The tools are really well thought out. There are small tweaks we'd make here or there, but nothing that really disrupted gameplay in a meaningful way, considering how new the game is, I'm thoroughly impressed. The devs clearly love this game and want us to love it to. If you live in America and like urban planning, this is the game for you.
tutto molto bello, ma che ci vuole a tradurre il gioco anche in Italiano ? Dai siamo nell'era dell'ia non si riesce a farlo?
Even though I haven't played as many hours as my other games yet, I must say there's something potentially soothing and relaxing about how this game builds up. It really is a cool "on-the-side" game which you can honestly keep on running without having to pay much attention to it "all the time" if you are playing it right! Gives me the Dorfromatik vibes but in a different genre!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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