
Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action. Developed by Team Ladybug, creators of multiple fantastic action games thus far.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 15Kreviews | 97% | — | $3.1M |
| $17.99 | 597ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Еще давайте, метроидвания по тоухоу - ахуено
Luna Nights is a metroidvania-style Touhou Project game. You play as the Perfect and Elegant Maid Sakuya and have to fight the Embodiment of Scarlet Devil cast (with 1 exception- one character from Mountain of Faith). The game is easy if you learn to use Sakuya's time manipulation (snail and timestop) in addition to learning the patterns of the bosses (grazing enemy attacks grants HP and MP recovery). I do wish that the first two bosses had more of a bullet hell nature- I found myself enjoying the latter bosses. Like most Touhou Project games, Luna Nights has a great soundtrack. My favorite track is Studio Ladybug's rendition of The Maid and The Pocket Watch of Blood- the stage 2 theme. I will say- I am dissapointed in how they used Lunar Dial, the boss theme for Sakuya, as the stage 1 theme. My biggest criticism of the game is the story- it's extremely barebones and doesn't capture the witty dialogue that can be present within Touhou Project. I would recommend Luna Nights for someone who wants a combination of bullet hell and metroidvania. I would not recommend this game if you are looking to get into Touhou Project for the story. P.S. Studio Ladybug please add Rumia to Luna Nights 2. Thanks.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German
| $10.79−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说是类银河恶魔城不准确,应该是类恶魔城才对 不推荐想玩类银的人,但想玩类恶魔城的可以入
Very nice, very smooth graphics, story-wise is a bit lacking but doesn't take away from the experience. A bit short, wish it was longer. Pretty much the best touhou game out there, 9/10
Гра не напряжна, але і легкою її назвати не можна, боси стають сильнішими пропорційно скілу гравця, головоломки легкі, але цікаві, моби на рівнях різні і часто мають свої унікальні механіки, геймплей цікавий, по мірі проходження з'являється багато цікавих здивностей, одних і тих же босів можна проходити десятком різних способів. Візуал хороший, це той випадок коли піксельний стиль виглядає прекрасно, локації і спрайти (Сакуї, босів, мобів і навіть ножів) намальовані красиво, у всього, що рухається, є свої анімації, які зроблені дуже добре. Музика, яка була взята з оригінальних Тохо Проджект, була прекрасно заремікшена, за музикальні теми рівнів були взяті теми Сакуї типу Lunar Clock ~ Luna Dial і The Maid and The Pocket Watch of Blood, а за теми босів, що логічно, оригінальні теми босів з оригінальних ігор. Видно що в гру були вкладені старання і душа, гра якби гра коштувала в 2 рази більше, я б все одно віддав би за неї гроші і не пожалкував, вам я теж її рекомендую, навіть якщо ви не сильно знайомі з Touhou Project
[h1] Touhou ser como: procede a poner un excelente disco de (género) con un juego bullet hell [/h1] Ahora en serio, Touhou debe ser de esos proyectos de internet que, hasta el día de hoy, se mantienen con una comunidad más que interesante. En Touhou Luna Nights nos pondremos al mando de Sakuya Izayoi, la sirviente apasionada por lanzar cuchillos, que se encuentra perdida en un castillo en Gensokyo, donde tendrá que avanzar por salas plagadas de amenazas y enfrentarse a otros carismáticos personajes del proyecto, todo mientras descubre el paradero de su ama. Es curioso, porque Touhou es una saga bullet hell muy icónica por su desenfrenado movimiento y el casi milimétrico margen para esquivar balas. La pregunta sería: ¿cómo logran esta esencia en un metroidvania? Simple: haciendo que los jefes y ciertos enemigos disparen cantidades absurdas de proyectiles. Y ya, combinado con un hermoso pixel art, tenemos un juego que nos hará poner a prueba nuestros reflejos y volver a lugares ya recorridos con tal de conseguir bonificaciones y potenciadores. Y poco más: es un juego muy interesante y algo curioso. Resulta bastante desafiante en las etapas finales, haciendo más que necesario memorizar los patrones de los enemigos. La dificultad por momentos es justa y en otros un poco injusta, pero lo más importante es la sensación de superioridad cuando lográs superar un combate realmente difícil.
SO ♥♥♥♥♥♥ PEAK!!!!!!!!!! best sakuya related game on the market one of my fav metroidvanias and needs more hype outside of the touhou community
So far, after completing more than 50% of the game, this is what I see: Pros: -Awesome music and beautiful pixel art. Cons: -The game is labeled as a Metroidvania, but it isn't. It's just a linear platformer with some backtracking. -The map design is not memorable at all. -Some (most) bosses are too hard. You need to retry again and again until you know the patterns, or even use a walkthorugh. -Some items are hidden (not just upgrades, also weapons/powers), and without them the game can become hell. Again, you may need to check a walkthrough to find them. -New areas keep getting harder and harder, not in a good way. It's getting annoying. -As others say, selling gems to buy stuff makes the final boss harder. And the game tries to fool you to sell lots them. To summarize: the game becomes too hard, it's not a metroidvania, and you may need to use a wakthrough. The game is not of my taste, so I can't recommend it. It's not a bad game, but it's extremely overrated. 6/10
这游戏我绝对要给个差评,宣称是类银,但这个地图设计、技能设计,哪里类银了。存档点传送点乱放,柳暗花明的捷径设计是没有的,隐藏通道是完完全全藏死一点痕迹看不出来的,切换地图马上刷怪一点缓冲不给留。地图设计基本线性,不存在拿到新的能力后重新探索旧地图的过程。还有时停能力我认为是最重要的一个技能,直接开局就给了,本来还期待能设计什么关于时停的技能锁。总之这地图设计我根本玩不下去。
Entendo nada de Touhou, mas mesmo assim esse se tornou o meu jogo favorito. Que jogo bem feito do caralho.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.2M | 7.4K | 93% | $8.99 |
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| $3.1M | 10.6K | 85% | $14.99 | |
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