
As we explore these frozen wastes, misfortune strikes once again. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying... No one else can come to their rescue. Can we make it back - together?
Modeled estimate, not a reported figure. How we estimate →
Media
About
Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock.
It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must work together to launch a rescue mission. If only you knew what you were getting into…
From the research base camp you’ll need to figure out a way to get to the source of the distress flare. Once you’re through the frozen Antarctic wastes, you'll find yourselves separated inside a medieval castle, facing puzzles, secrets, and dangers! You and your partner start out with nothing but your wits and a walkie-talkie each. Observation, smart communication and teamwork will be the only way to escape from the sinister Castle Rock.
Spine-tingling story: uncover a dark history, and become closer acquainted with the malevolent being known only as ‘the Jester’. Who, or what, is he?
Walkie-talkie: you must communicate to progress – find out just how good you are at describing and explaining your surroundings
Puzzle packed: work together to solve this captivating digital escape room
Mysterious locales: explore the expedition base camp, frozen Antarctic valleys, and the sinister Castle Rock itself
NOTE: This game is co-op only. It requires both players to have a working PC-compatible microphone and an internet connection.
Your voice will have to lead the way.
You and your expedition partner must traverse the Antarctic wasteland and infiltrate an ominous medieval castle. All you start with is a pair of walkie-talkies – will you be able to work together on the same wavelength?
Two minds will have to think alike.
Immerse yourself in an intriguing cooperative experience as you and your partner puzzle your way through a series of thrilling situations. Discover brand new environments and mysteries, together.
We were not alone...
Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive... or will the original inhabitants catch you on your way out?
For returning fans of the We Were Here series, this time you can expect even more puzzles, longer play time, new mechanics, and discover more of the story behind the Antarctic expedition and Castle Rock itself...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I will leave this Cat here, so that everybody who passes by, can pet it and give it a thumbs up and awards, ty /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ The Game was Awesome. :3
Not as fun as the previous two games. One person does 90% of the puzzles, the other "assists" 10% of the time. Obtuse puzzle design, could be better.
Really great game! The most difficult part was, by far, getting the pipes right. That specific room was more of a torture device rather than a mind exercise, we do not even know how we got through it, but we kept going and take for granted that we never looked back.
так и не смогли поиграть в эту игру. пытаемся пригласить друг друга уже 67 минут. просто отвратительно
bOK GİBİ OYUN
спустя 7 лет так и не могли взять настроить механику приглашения друга в меню это же очень сложно починить. очень понравилось сижеть 10 минут в меню и ждать когда заработает приглашение другу
По началу интересно и все понятно но под конец идет уже настоящий ♥♥♥♥♥♥ где без гайдов никак не разберешься что надо делать, играли с другом и по итогу так и не прошли, но игра достаточно интересная и заставляет подумать
Просто не знаю как обозвать эту игру, мало того что буквально с самого первого уровня не понятно что от тебя вообще требуется сделать(именно не как решить загадку, а именно суть загадки, ты просто стоишь тупишь думаешь куда тебе идти, обсуждаешь с другом а потом понимаешь что суть загадки вообще не то в чем ты думал) так ещё тебя запускает в локации где на одном месте сразу несколько разных этапов прохождения этого уровня, почему нельзя просто ограничить дверью другую часть уровня. Из за этого половина времени ходишь и думаешь какой именно из всех этих вентилей/рычагов нужен чтобы помочь твоему, нету не каких отметок, не чего, просто тупо ходишь и методом тыка проверяешь все уровни Так же если если вы дошли до 8 главы, где на одной локации целых 7 загадок, если вы прошли 6 из 7 загадок и у вас вылетело из за того что просто игре захотелось то будьте добры заново проходить все эти загадки которые ещё и меняются. Игра на столько не понятная что читая руководства получаешь ещё больше чем ответов Я конечно допройду эту игру с другом т.к уже наиграли 9 часов(1 час из которых пытались подключиться друг к другу) но была бы это не трилогия "We Were Here" а какая то рандомная игра то бросил бы сразу после 2 часов игры
It's a nice game with a nice story, but the puzzles are lacking instructions and it makes it harder to communicate with your friends when both of you don't know what you have to do.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Dutch, Italian +10 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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