
Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action. Developed by Team Ladybug, creators of multiple fantastic action games thus far.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 15Kreviews | 97% | — | $3.1M |
| $17.99 | 597ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buenardo
If you love metroidvanias, look somewhere else; because this is honestly just not very fun as a metriodvania specifically. Exploration is linear, full stop. That should be a non-starter in this genre of game. You get very few attacks or abilities, and the demo video seems to be lying about what you'll be playing with. Quite frankly if I'm 3/4ths of the way through and still throwing out the same attacks as from the first screen, they screwed up somewhere. The boss fights are laborious, bullet hell like experiences where you will NEED to die a few times to figure out their mechanics and few options to gain power ups to try to make them easier. The platforming is more annoying than difficult with way too many "color" objects changing the core gameplay gimmick to keep track of. Very disappointing given the overwhelmingly positive reviews. Also I have no idea what a Touhou is and I don't really want to find out why at this point.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German
| $10.79−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo, 10 de 10 lo único malo es que es corto, pero es adictivo
t o u h o u
I didn't enjoy the game too much, sometimes it feels like there is too much info on screen and other times it feels confusing. And the gameplay is awkward at times with that main attack that needs recharge.
meh
se o dio fosse mulher:
hell yeah
Very enjoyable game. The premise of time stop and throwing daggers sounds simple yet the game gets very creative in how they can be used and there is a surprising variety of tools and power ups that you can unlock. Bosses felt difficult but within reach after a couple retries.
Basically Waifuvania: Symphony of the Night and I love it for that. After I randomly found the lost holy sword this game gets ridiculous in the best way lmao, it's basically the Sword familiar from SOTN but on steroids. The story really is nonexistent but you don't play this for the story. Though there are some moments which made me laugh out loud, like when a boss said "Ugh... my asthma. When I least need it!" after you defeat her so all in all this is a pretty damn awesome game. If you love SOTN like me, you gotta check this one out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
| $1.2M | 4.8K | 70% | $12.99 | |
| $187.3K | 2.6K | 80% | $2.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1.2M | 7.4K | 93% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 8.3K | 88% | $12.99 | |
| $3.1M | 4.4K | 98% | $29.99 | |
| $3.1M | 17.8K | 82% | $12.99 | |
| $3.1M | 3.3K | 84% | $24.99 | |
| $3.1M | 7.9K | 53% | $9.99 | |
| $3.1M | 2.5K | 74% | $39.99 |