
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Hours played at review time, across 802 reviews with recorded playtime.
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Reviews
Probably the best game i have ever played, i love every legendary lord, every faction (probably not every faction) and i just love playing as the Skaven. 10/10.
For the blood god!
TL;DR: Total War: Warhammer III is one of the best strategy games as a newcomer to Total War I've ever played and an incredible finale to the trilogy. The sheer variety of factions, excellent visuals, and almost endless replayability have kept me coming back for hundreds of hours, and I still haven't experienced everything the game has to offer. It isn't perfect; the mountain of DLC, annoying Skaven spam, and lack of more cinematic campaigns are definite downsides, but the core gameplay is outstanding. If you're a fan of strategy games or Warhammer Fantasy, this is an easy recommendation. Just be prepared to spend a bit more if you want the complete experience. Total War: Warhammer III is the third and final (perhaps?) game in the epic trilogy Creative Assembly has crafted with Games Workshop. I've been playing these games since nearly the beginning, starting with the first game in 2017 (I got it from that Humble Monthly nearly nine years ago). This is an absolutely vast game. I've played the trilogy for over 300 hours across all my playthroughs, and I haven't even played half the factions yet. This was also my first Total War game, so I can't really judge whether the balance is out of whack or what does and doesn't work. People far more experienced than me, who have put thousands of hours into the series, have done a much better job covering those aspects, so I won't really go into them. All I can do is tell you whether I recommend it, provide my own take, and offer whatever meager criticisms I can. So, a quick rundown. Total War is a long-running series of real-time strategy games with light-to-moderate grand strategy elements in which you play as a lord, noble, general, king, or similar ruler across whatever historical period the game is set in (Shogun focuses on Sengoku-era Japan, Empire on the 18th century, Rome during the Y2K Crisis... etc.). You grow your realm, conquer your rivals, and then inevitably get ganked by the cheating AI. Total War: Warhammer is unique because it's the first game in the series based on a fantasy universe. Speaking of Warhammer, I suppose a brief overview is in order. It's basically an amalgamation of everything some British dudes in the '80s thought was the coolest ♥♥♥♥ imaginable. Ancient and medieval history from countless cultures mixed with WWI, Napoleonic warfare, Aztecs, and a whole host of other influences, alongside The Lord of the Rings, Elric of Melniboné, Conan, and much more. Basically, it can be as high fantasy as World of Warcraft (which is quite a sore spot for Games Workshop, but let me not digress) or as grounded as a 19th-century American Civil War battle if you want. I could go through all the factions, but we'd be here for a good hour. At its core, it's an excuse to make your expensive tabletop models fight. I should at least describe the factions that debuted in this game, though. Warhammer III has a focus on "newcomers" to the Warhammer world. First is Kislev, a human-focused "Not Russia" (yes, I'm oversimplifying, but we're short on time) faction that didn't have a proper army roster until now. Guns, artillery, bears, horses, bears, ice magic... and bears. Next up is Grand Cathay, essentially Not China. I haven't played as them yet (or even fought them in battle, funnily enough). Did I mention how huge this game is? The four Chaos God factions have also been added to the series. Chaos has technically been represented since the first game in 2016, but they were quite lacking (really lacking) missing much of their flavor and identity, largely being represented by Chaos Undivided (and yes, explaining that properly would take forever). Now each of the four Chaos Gods has its own army. Khorne focuses on heavy infantry that excel in melee combat (fitting). Tzeentch is a spellcasting powerhouse. Nurgle emphasizes durability and poisonous units (while also being delightfully disgusting). Slaanesh is incredibly fast and focuses on devastating charges. The Ogre Kingdoms were also a long-awaited race. They're essentially Not Mongols with a focus on monstrous heavy infantry. They were free for players who preordered the game or bought it at launch (which excludes me!). So, with that very "concise" overview out of the way, let's get into what works and what doesn't, at least for me. The game looks fantastic. Creative Assembly really did Warhammer justice and did an excellent job making every army feel visually distinct. On top of that, everything is incredibly detailed to a degree you wouldn't expect for a game of this scale. The Chaos Daemons, which were long awaited, are wonderfully varied and beautifully animated. You can only imagine how long it must have taken to animate the Nurglings or the Slaaneshi Pleasureseekers. You'd think that a game capable of putting thousands of units on screen would struggle to run. While my PC is admittedly quite powerful at the time of writing (RTX 5070 Ti, 64GB DDR5, Ryzen 7 9800X3D), the game only really hitches a little during the late game on the campaign map. I honestly don't remember the actual battles ever lagging. It's also just really fun to play. Even though I've been playing these games for almost ten years, I'm pretty sure I'll still be playing them ten years from now. There's definitely a learning curve, but once you get the hang of it, it's really not that bad. Just stay far away from online until you've completed at least a few campaigns. Criticisms? Well, it's plain to see that there's an avalanche of DLC. I own a good chunk of it, but I haven't picked up much of the Warhammer III DLC yet. Each game contains four core races (with the first game also including the free Bretonnia race), while the rest comes through DLC. Thankfully, it all goes on sale pretty frequently. The good thing is that you can still fight against DLC factions even if you don't own them, and Creative Assembly has added a lot of quality-of-life updates and free content over the years, which makes the whole package a bit easier to swallow. Of course, if you want absolutely everything, you'll probably be paying somewhere in the neighborhood of $200, even during sales, and it doesn't look like they're done releasing DLC yet. One thing I find incredibly tedious is the Skaven spam. If you're playing in the Old World, it feels like the mid-game inevitably turns into a giant game of whack-a-mole. I think there should be a better way to make the Vermintide less obnoxious. I've almost exclusively played Immortal Empires (the sandbox mode) and haven't touched the main campaigns. The sandbox can become a bit samey after a while, but it's mostly intended for roleplaying anyway. It would be great to see campaigns based on major lore events like the War of the Beard or the Age of Three Emperors. It's strange that, almost ten years into the trilogy, we still don't have something more cinematic along those lines. I also don't really care for siege battles, so I haven't fought many of them. The few I have played felt overwhelming and a bit tedious because of how enormous the maps are. Since I don't have much experience with them, though, don't put too much weight on my opinion there. And then there's the Blood DLC. I've already bought it, but paying to uncensor a game is just nonsense. Thankfully, you only have to buy it once for the trilogy, but it's still a silly practice. Overall, this is nothing short of a masterpiece that can easily provide hundreds, if not thousands of hours of gameplay. Just be prepared to open your wallet if every race catches your interest.
全战战锤系列集大成者,建议直接跳过1和2购入这个版本,后续要扩展1和2的阵容可以再购入。爽玩!
love the setting and all things warhammer
great game
all
LIZARD
для тех кто ценит чтение
Mod community is great and the game is always evolving so it is fantastic.
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Audience
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
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