
Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese**languages with full audio support
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it doesn't uphold the spirit of the original, which is a shame, but it is a pretty fun stand alone tw game and better than a lot of the recent releases in some ways.
Rome total war is remembered so fondly for so many reasons. Its the start of the full 3d campaign world that has defined the campaigns of every game in the series since, and the beginning of fully modeled and individual(ish) acting units instead of the 2.5D pixelated soldiers of Shogun and Medieval 1. Its the beginning of the never quiet perfected big city sieges, compared to shogun and Medieval 1s fort fight style. Its also for me the first time I really played total war by myself, shogun and medieval both being more games I watched my brother play. Its gameplay was rich yet simple enough to manage, with extremely diverse roasters across the board, extremely memorable music that I could drum out the beat to years after the fact. It was never perfect, the game was terrible when it came to balance, some factions being basically non-functional in late game and phalanxes being so busted it can feel disgusting to use. The original release with far fewer playable factions than seemed reasonable, a bunch of half baked mechanics like the senate system, and an AI that was… well, far more A than I. With a remaster there was a chance to fix it all, or like Rome 2, break everything in an entirely new way. Mostly the game remained the same, which is for the best. On the battle map things are largely unchanged, Phalanx’s are still broken, Scythed chariots are still more dangerous while routing than in combat, and the AI is still about as bright as a new moon. Honestly its the best this isn't changed I think, most nostalgic players do want to go back and mostly slip right into where they were at, microing Calvary with the best of them. More over the campaign does feel much the same, same basic building patterns, same tech trees and update messages. The music is unchanged thank god, as Jeff van Dyck’s score is not one to touch. All in all its much more a remaster than remake which is excellent news. The things that changed are a mixed bag. An early win is the addition of the steam workshop, grand strategy games are all richly improved with mods and this is purely a good thing. Along with this all the factions have been made playable, a thing that previously required editing a text file in your game and should have always been included However letting everyone play great factions like the seleucids is flately a good thing. Added to it small changes have been made to make the Senate faction clearer in its use, the merchant system from Medieval II has been retrofitted adding a new mechanics which I don’t mind. Theres now new warnings to let you know when your buildings, units, ect aren’t doing anything which is useful but could be annoying depending on your taste. Things added in the Barbarian Invasion expansion are back loaded into the main game, notably night battles which is great. However, several changes do confuse me. The UI has changed dramatically reminding me, and I mean this exclusively in a bad way, to be more tablet friendly. Changes to how the family tree make it utterly unreadable and unclear who will be third or beyond in line. City management screen is simplified, but also less readable, and the construction menu is just, its an extra two button presses its not great. Along with that Menu screens have been changed from the cool misty animation aesthetic used in it and Medieval 2 and instead flat art assets, that simply look… cheap, too cheap to even be AI in my opinion. Lastly the game has more bugs, not many but a bit more crashing, including a common one of crashing when attacking Rome, historically a kinda important thing to do since its the long victory for all roman factions. All in all I still would say its worth owning… if you don’t already own Rome as is. The base game is fun, it is fun, unique, and a great early entry. Try it! If you do have Rome 1 already however, Its hard to advise getting it, it depends on your own sense of fiscal limits.
玩了十几年
Its like the original but it actually works!!
Play Rom! Luv Total War.
Rome was my first and will always be my favourite of the Total Wars. I like the freedom to build anything in any city that you don't get in the later games. I like the rock-paper-scissors system to the unit types. It is a game I can unwind to. It's challenging while not being stressful. It has the perfect balance of wins and losses to make me feel pushed but not overwhelmed. I love it and will always keep coming back to it. Remastered has just improved the graphics and the AI and added Merchants to make gathering income faster, but it is still the game I adore at its core.
Během 5 hodin 4x spadla, poslední pád zapříčinil zničení uložené pozice, kampaň je tak v ženském pohlavním ústrojí. Bez dalšího komentáře
Peak
VERY GOOD REMASTER, with the steam workshop availabe
Exellent Game
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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