
Experience the mysterious, timeless world of Toren, the first adventure game from Brazilian indie developer Swordtales. You are Moonchild, destined to climb the tower (known as Toren) on a hauntingly solitary journey to find your purpose.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
TL,RT: Carino ma non eccezionale, da comprare solo se in saldo. Fortemente indecisa se mettere una recensione positiva o negativa. Alla fine mi sono divertita abbastanza da mettere un "Sì", però: -i controlli sono faticosi, abbastanza da rendere l'esperienza a volte frustrante ed è sicuramente il difetto più grave. Ho giocato con mouse e tastiera e di solito mi trovo benissimo. Qui la regola dei controlli è "direzione assoluta", intendo che se premi "Sinistra" la protagonista va verso la sinistra dello schermo e non alla sua sinistra, e questo vuol dire che la direzione in cui va dipende molto fortemente da com'è posizionata la telecamera in quel momento. Il numero di volte in cui sono caduta o sono saltata nel vuoto per sbaglio è impressionante. Mi piacciono i giochi in cui i percorsi sono difficili, ma deve essere il percorso, il tempismo, il punto da cui saltare, non così. Do il beneficio del dubbio che col controller potrebbe essere meglio (ad esempio con i tasti andare a "45° gradi" credo sia più difficile). -è corto, a me è durato 3 ore. Ho visto online che ho saltato qualche "secret", ma non ho voglia di rifarlo (vedi punto successivo) per trovarli -è spesso lento e fin troppo facile, tanto da risultare un po' noioso. PRO: Nel complesso è divertente, l'atmosfera è ben riuscita, i paesaggi interessanti, le musiche piacevoli e la storia affascinante (anche se non giuro di averla capita bene), perciò a posteriori non mi sono pentita di averlo acquistato.
такое себе корявенькое
I've played this back by the end of 2015. Then, the game was highly praised by... something i don't even remember, but there was a lot of talk and recommendation (reason i gave it a chance) Turno out the game is BORING - B O R I N G!!!!! I can't really express how much this game bored me while i tried to play it for a bit longer than half an hour. Yeah, other say the game is not much longer - 2 to 2 n half hours - but i could not stand to play this longer.
ruim, bem ruim. nofurthercomments
3/10 weak wenigstens nur 2 stunden playtime
Honestly not a bad game, just very rough around the edges. It feels like a conversation about how the game got made could be more interesting, and occupy more time, than the game itself does. Will add more about the story as I have time to write my way around the spoilers but the general premise of what is functionally a time loop or reincarnation cycle is pretty well established. The central problem is that the way it is executed is not particularly fun. Add in some real problems with level readability and what would have otherwise have been a janky but interesting little game becomes a real slog.
https://youtu.be/la_CUEjJBI0 Starting off featuring art direction that stands out but quickly stumbles when it comes to level design and character interactions.
É um jogo bonito e só. Você joga ele pra passar um tempinho. Fiquei encantado com a trilha sonora que lembra muito Sotc, porem é isso. Na parte artística é muito legal, como um jogo é triste. Vale a pena se ele estiver no meio de um monte de jogo ou muito baratinho. tipo uns 90% de desconto, seria nice.
Easy and short indie game. If you're an achievement hunter, easy game to get 100% in two hours. You can easily get all the achievements in one playthrough. Just use a guide and you'll be A okay! Happy hunting!
Not really sure what genre the game is, but it is more of a walking sim than anything. - Buggy. Worst issues are the bugs. No outright crashes, but plenty that require a restart. - Strange "stylistic" art that seems like an attempt to put multiple generations of Zelda into one game. - Kind of boring. There's really not much to do and only some things to look at. - Not a lot going on with the story. There seems to have been some seeds of effort and good ideas, but they never really bloom into anything interesting. -/+ Music. The music is ok. Not overbearing. Not interesting. It's there. Someone else might like it more. + The only true positive the game has is it's final (and basically only) fight. For a nothing-burger game to finish off with a cool boss mechanic feels... kind of good? If you can trudge through the rest of the game and just enjoy a moment for the way it looks and feels right then, then the boss fight makes the rest worth it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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