Modeled estimate, not a reported figure. How we estimate →
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About
explore atmospheric dreams of vagrant but familiar memories.
... no game. you walk around and explore brutalist but also dream-like environments.
... a dedicated sit [C] and howl [H] button because wolfgirls are super cool
move : [ WASD ] : [↑ ← ↓ →]
run : [ CTRL ] : [SHIFT]
jump : [ SPACE ]
interact : [ F ] : [Z] : [ENTER] : [Left Click]
pause : [ P ] : [ESC]
(additionally, a camera can be accessed through the pause menu [ ESC ] allowing you to take pictures with…)
notice: while this program does not contain conventional “horror” elements, themes of liminality, isolation and escapism may still evoke unsettling feelings or generally be difficult topics to some so please, explore with caution.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра.. ощущается так словно она должна оторвать тебя от твоей реальности, и украсть в другие миры всего на 1 час, полностью, погрузив в них, ведь эти миры достойны внимания и в них видна душа. Но.. единственное что я вынес с этой игры, это разочарование, разочарование в себе за то что я практически ни чего не ощутил играя в эту игру. Понимаете? Мне 27, я играю и, вижу в этой игре что то близкое с моим детством, что то далёкое, как из снов, эта игра будто пытается напомнить мне как мир ощущался когда мне было лет 10, но я ни чего не ощущаю! Лишь иногда что то слегка, проснётся на мгновение внутри меня и тут же умрёт. Это довольно грустно..
Я кошкодевочка, брожу по каким-то заброшкам, ничего не понимаю.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Russian, German, Japanese
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No originality in the map design. No dreamlike sense of connection between areas. A completely linear structure. No landmark or focal point worth aiming for. No meaningful gameplay decisions. Not even the bare minimum of a goal. Literally, sh1t.
Maybe you'll get something out of this. I did.
В память о Шарлотте / burntfishie Люди жестоки, и порой так глупы.
a game that asks the brave question of "what if yume nikki was 3d and also creatively bankrupt?" in my experience, most of the areas youll go to youll get the gist of in 10 seconds then spend the remaining however-long trying to figure out how to get the hell out of there, a shockingly infuriating task most of the time buy at your own discretion if youre really desperate to play one of these walking around games but other than that dont waste your time
[h1]🐺✨🐺Don't think. Feel.🐺✨🐺[/h1] 1.ゲームをプレイしましょう。ネタバレはみないほうが楽しめると思います。 2.🐺少女がかわいので、写真を撮りましょう。 3.ゲームをクリアしたらコミュニティで写真を共有しましょう。気がつくとファンアートを描かれている方もいるようです。 日本語対応、体験版(デモ)あり [h3]もう一歩先の楽しみ方[/h3] マップ生成は[spoiler]規則性とランダムが居り混じっているためSpeed RUNとしても楽しめます。[/spoiler] 写真のフォルダを開くと[spoiler]そのフォルダの近くに .ini ファイルがあるようです。[/spoiler]おや?
Its a very good game if you just want to look around and find all the different areas. 9/10 I think it just needs more areas. Also we NEED more games with this old ps1 look to it, it would be epic.
This game is closer to an experience than a game itself, you don't have much of an objective other than to find doors in order to progress, but despite that ,the fascinating scenery in nophenia is what makes it remarkable; it's simple and really short, you can finish it in less than an hour. Although it isn't really conventional it's a beautiful experience you should definitely try. 10/10
Пустая, но заполненная игра
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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