
Synthwave Burnout is an atmospheric arcade racing experience set on neon-soaked tracks. Take control of a futuristic supercar, build up speed, generate energy, and battle physics-driven rivals—all to the pulse of a powerful synthwave soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.25/day in the week to Aug 3 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Synthwave Burnout is an atmospheric arcade racing game inspired by classic science fiction and the unmistakable neon aesthetics of the 1980s.
Take control of a futuristic supercar, build up speed, and race along neon-soaked highways. Music, motion, and visuals merge into one continuous experience, with every road flowing to the rhythm of synthwave.
But you are no longer alone on the track.
Your opponents are now fully fledged participants in every race. Their vehicles physically interact with the road, your car, and one another. Rivals can block overtaking attempts, push you off your racing line, trigger dangerous collisions, and turn every run into an unpredictable battle for control of the track.
In Synthwave Burnout, movement is about more than simply reaching the finish line.
Your supercar is equipped with a unique generator that draws energy from the surrounding world while the vehicle is in motion. The better you control the car and the longer you maintain your speed, the stronger the connection between the vehicle, the road, and the music becomes.
Learn to read the track, avoid dangerous collisions, and preserve your momentum—even during the most intense moments of the race.
Your rivals are no longer simple scripted obstacles.
Every opponent exists as a physical presence on the track. Their vehicles react to collisions, alter your trajectory, interfere with overtaking attempts, and can even crash into one another.
Thanks to the completely reworked opponent movement system:
Collisions feel more natural and impactful
Races are tighter and more dynamic
Opponent behaviour is less predictable
Every mistake can change the outcome of a race
Player vehicle physics and stability have been improved
Even a familiar track can unfold in a completely different way every time you race.
Once your supercar reaches full speed, the neon highway and the music begin to flow as one.
A powerful retro-wave and synthwave soundtrack accompanies every race, heightening the sensation of speed and placing you inside a classic 1980s science-fiction movie.
The music is more than background sound. It becomes part of the road, the movement, and the rhythm of the entire experience.
Leave the noise of everyday life behind.
Ahead of you lie futuristic roads, glowing neon lights, roaring engines, and seemingly endless highways. Watch the world rush past as your supercar takes on sharp turns and battles other racers for every metre of the track.
6 neon locations with unique tracks, environments, and visual styles
Futuristic high-speed highways
Classic science-fiction atmosphere and 1980s neon aesthetics
Physics-driven AI opponents
Dynamic and unpredictable collisions
Improved vehicle physics and stability
An energy system tied to speed and movement
Accessible arcade-style handling
An original retro-wave and synthwave soundtrack
Build up speed, feel the music, and become part of an endless neon race.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 802reviews | 70% | — | $240.8K |
| $0.99−90% | 81ratings | 52% | — | not modelled | |
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A pink sunset, 80s music, and you’re cruising in cool cars along a straight road, just vibing to the chill tunes—then you earn money and level up.
Not as good as Retrowave. Better than Synthwave Driver, which is not saying much. Probably because more to do. I bought the first available car. Replayed level one several times. Gave me enough credits to unlock all levels. Got to the end of each level. Objectives only count towards credits earned. Played level two once. Played level three once. Played level four once. Played level five once. Game 100%, easily done. Game will show on profile showcases. Uninstalled, did not try level six. [i]Enough is enough. Save your money.[/i]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese
| $2.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Synthwave Burnout — это атмосферный аркадный релакс-гонщик в стиле 80-х, где вы садитесь в футуристический суперкар и просто мчитесь по неоновым дорогам. Управление простое и приятное, основная механика — доехать первым и не врезаться. Доехать у вас не получится без крутой музыки которая сливается с дорогой, превращая поездку в настоящее медитативное удовольствие. Визуально игра выглядит потрясающе благодаря ярким фонарям, присутствует небольшой прогресс где вы можете купить себе более крутую тачку и открывать новые трассы для гонок. Оптимизация хорошая, поддержка контроллеров есть, а общая атмосфера работает как настоящий антидепрессант для тех, кто любит ретро-футуризм. Итог: отличный выбор для расслабленного времяпрепровождения, особенно на скидке, если вам не нужны сложные гонки и глупые соревнования.
ㅤ🦝ㅤ
30 EUROS??? Thats criminal, game finished in 0.7 hours and every car drives the same its just one big pile of ultra overpriced ♥♥♥♥
Вечера на хуторе близ Диканьки в неоновой версии! Глава 2.
It’s good — to pass the time. It’s good — to remember the races from the 2000s. It’s good — to get achievements.
nice style and super addictiv gameplay.
Synthwave Burnout is straight‑up awesome! The neon vibes and retro synth soundtrack hit so hard — it’s like a love letter to the 80s. Racing through those glowing tracks feels super intense, and the car controls are super responsive. Each run is a total adrenaline rush, and I can’t stop coming back for more. If you’re into chill aesthetics and fast‑paced action, this game is a must‑play. Totally worth every second — 10/10, would burn out again!
I remember when almost all schoolchildren used to play Rider. But that game was 2D and featured a motorcycle, whereas here, there are cars.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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