
Tome of the Damned is a dark top-down roguelike. You are undead. Slay the castle guards, upgrade your weapons and spells, and wield enchanted arms and elemental grimoires across dozens of locations against merciless bosses. Die, adapt, try again.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Tome of the Damned is a dark and gripping top-down roguelike that tells the tragic story of a mage whose reckless experiments with forbidden magic ended in disaster. Once a powerful sorcerer, you are now a living corpse doomed to endless cycles of reincarnation, inhabiting the bodies of the dead. Your lair lies deep within the castle’s dungeons, surrounded by former allies and castle guards who are determined to keep you locked away to prevent your dark magic from escaping.
Your journey begins in the deepest, darkest corners of the castle. Step by step, you fight your way toward freedom, facing increasingly powerful foes-seasoned warriors, cunning mages, and relentless guards willing to give their lives to stop you.
These altars allow you to enhance your weapons, unlock powerful spells, and improve your attributes, offering countless paths to develop your abilities and adapt to the trials ahead.
Choose one of five enchanted weapons and one of four magical grimoires, then grind your enemies to dust. But don’t worry if you happen to die.
After all, you still have plenty of bodies left-you can simply take a new one.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 25reviews | 68% | — | $5.5K |
| $12.49 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Не плохая игра на вечер-два, для любителей жанра. Требует еще доработок, надеюсь автор не забросит.
技能判定极小,没有准星,远程攻击只能往角色面向发射,在这种情况下还完全没有辅助瞄准,远程打不到人,近战怪物攻击欲望极高没有僵直,一点都不好玩
If you play mouse and keyboard dont buy this game, the controls are so bad
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Simplified Chinese*, Korean*, Polish*, Russian*, Turkish*, Japanese*, Italian* +3 more
Hours played at review time, across 25 reviews with recorded playtime.
[h1]Tome of the Damned简评[/h1] [h2]个人游玩与体验[/h2] 这是一款玩着中规中矩的肉鸽游戏,游戏的画质一般偏复古的风格,各种战斗特效和UI的有些粗糙,游戏没有新手教程不过游戏本身的玩法就非常简单,即使没有新手教程一样可以快速上手,不过游戏的打击感一般,手柄没有适配震动,而且没有辅助瞄准的功能,玩法术这种需要瞄准的技能感觉非常不方便,游戏里面肉鸽的给东西也一般没有什么特色,就算一些重复的数值,战斗也是比较重复,boss战基本上就单纯的背板。 游戏的优点就是内容上面还算丰富,局外有不同的武器和魔法秘典可以选择,每一个都有不同的攻击方式和不同局内效果,适合喜欢一直战斗打怪的玩家,这个游戏优化还是不错的。 游戏玩下来没有太大的惊喜,希望后面能优化一下战斗手感和局内的随机肉鸽词条,让游戏更有趣味性,推荐给喜欢这种复古画质和这种战斗类型的肉鸽玩家去游玩体验一下吧。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
Игра неплохая, но для данного жанра ощущается сырой, я зашёл в игру без каких либо объяснений и пошёл в бой, и с этим же вышел из неё. игра только вышла в релиз, и сказать что она выглядит плохо или является плохой не могу. Однозначно стоит усовершенствовать прокачку персонажа(внедрить уж точно есть что), добавить панель где можно посмотреть какие перки были получены, хорошей идеей был бы простой инвентарь или возможность положить предметы в сумку, зелья регенерации и прочие ништяки смотрелись бы здорово. Отдельно хочу сказать про заклинания, механика их применения достаточно интересна, но сами заклинания также как и оружия будто одинаковы, я думаю будущие игроки увидят более доработанную версию , успехов в развитии проекта
[u] 评分3/5 [/u] 作为一款rougelike游戏,我认为《Tome of the Damned》是不够合格的。 当我刚进入游戏时,我发现除了身边的武器和法术外,对于整个游戏故事背景一无所知,虽然rouge类游戏的叙事性通常不做强调,但好的rouge游戏对于叙事往往更为重视。从steam的游戏介绍可以得知,主人公是一名尝试禁忌魔法却失败了的法师,对禁忌魔法的贸然试错使他最终变成了一具不停死去而又不断复活的活尸,你需要击败城堡地牢外试图封锁你的守卫,最终得以逃出。这些故事背景完全可以通过在游戏开始前添加动画,又或者拆分成不同线索放在不同关卡的房间里,这样让游戏整体的完整度得以提高。 在游戏本身的战斗方面,虽然目前游戏拥有五把可以陆续解锁的武器,但武器的同质化问题依然严重。除了第一把细剑以外,后续的巨剑,法杖,截棍,镰刀,虽然外型不一,但都是同样笨重的手感,制作组为何不考虑考虑匕首一类高攻速低单伤的轻武器呢?另一方面游戏内的怪物很明显没有做区分硬直,细剑攻速较高,打怪能一直触发硬直,而重武器本身攻速慢,怪物对于轻重武器受击的硬直又是一样的,经常拿着重武器硬吃战损,严重影响了游戏体验。 游戏的法术方面比武器丰富很多,限制法术本身的只有冷却,局内的三选一加成也有降低法术冷却的可选项,这让法术系统的可开发性非常高。但游戏对于键鼠控制的优化存在较大问题,在使用法术时需要靠wasd键位转向,转向速度太慢导致键鼠很难操控法术的释放。 游戏的整体难度在rougelike游戏中不算很高,主要难度来源在于低容错带来的构筑不合理。游戏一共五层,我打完前三层,遇到的加成只有加攻速、减少法术冷却、减少冲刺冷却、加伤害、增加新法术、改变护盾和回血(改变护盾那个选项是不是存在bug,我选了以后没有显示变化)。制作组可以考虑把增加血上限、减少所受伤害,增加武器攻击范围等等增加容错的增益一起加进来,对于游戏体验有较大帮助。 除了以上讲述的缺陷和不足,游戏本身的优化非常不错,特效偏多但流畅,steamdeck绿标完美运行。游戏的画风偏向魔幻写实风格,地牢的总体设计融洽,装饰和障碍物也符合各个关卡的设计,较为丰富的法术搭配也是这款游戏的核心要素,制作组后续可以考虑围绕法术的搭配和构筑来完善游戏的整体玩法。总之,游戏框架没问题,但细节各个方面缺失太多太多,目前游玩体验不行。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
It's a good game, nice
нашол баг , (возможно тока у меня ) что с последной книжкой нету кулдауна тоесть таймера на заклинания что неочень юзабельно . хилок мало после босов (skill issue наверно у меня ) но я люблю всякие хардкори играть , но по сравнению с етой игрой даже с лутшими екипировкой очень сложно для меня , (я постоянно сливался на 3 боссе , или раньше) опять же skill issue . ищо очень маленький hpbar врагов , за стенами пусто було б круто если чтото било , а так игра класная , задумка крутая , надеюсь чо чтото указал что хорошо повлияєт на игру . КСТАТИ Я ИЗ ВАШЕГО КУРСА ПО ЮНИТИ С# ,спасибо ,
Great roguelike! Nice atmosphere and combat. It's a bit like Hades... A nice way have a good time.
When people are saying this game sucks and that the controls are the worst, they are not joking or being picky AT ALL. I swear...in my whole nearly 40 years of gaming...I have NEVER seen such terrible controls in my life. First of all...you can't change the controls. Secondly, you use keyboard to control the char's mov and the mouse to attack and cast spells. I like this kind of set up, but the problem is that in this one you CAN'T aim with the mouse. Your character won't face where the mouse is pointing, it's fully controlled by the keyboard. So...you have no ♥♥♥♥♥♥♥ idea to where the char is aiming the spells that doesn't have the cast indicator. And to make everything worse...the character takes 365 days to turn around. It's so ♥♥♥♥♥♥♥ slow. It's not even near fast as these videos are indicating. And there are so much problems in your movement and dash...probably glitches. Your dash doesn't cancel your attacks and is consumed without dashing if you try to cancel atttack and spell animations, it enters on cooldown without dashing. There are TONS of collision issues. The attacks visually hit the enemies, but it actually doesn't connect at all. It's the first time I strongly recommend people to NOT buy a game if the dev insist with this mess and don't address to thesse HUGE problems.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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