
Rogue Girl is a roguelike game that will immerse you in an exciting adventure, where you will play as a beautiful devil girl called upon to fight an army of sinister zombies. Your path of progress depends on your decisions. Various types of enemies, random rooms, and skills.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2]Hot succubus slicing up ugly zombies.[/h2] I've recently been addicted to roguelikes, I really like how everything is randomly generated, a simple mistake can make you lose everything you've achieved so far. I was therefore very interested in Rogue Girl. I don't know why, but it has the style of Yet Another Zombie Defense, one that I really enjoyed to the point of getting all the achievements. The game looks good on the surface, but unfortunately it disappointed me a little, I really wanted to like it, but it's difficult... But even so, I'll leave this review on a positive note, so if you're too lazy to read, you can skip to the conclusion. The developer has updated the game, and I'm lazy as heck to update some parts of the review, so jump to the conclusion/verdict for more info. [quote] This review was submitted for [url=https://store.steampowered.com/curator/44762845/][i]Arcane Burajiru™[/i][/url] [i]Analise em Português [url=https://steamcommunity.com/groups/ArcaneBrazil/discussions/0/4364625713983600499/#c4361249459071296071]aqui[/url][/i]. [/quote] [b][u]Story[/u][/b] There isn't really a story in here. You're a demon girl who's been summoned by someone(?) to face hordes of zombies. [b][u]Gameplay[/u][/b] This is where most of the problems I hated about the game lie. The movement is bad... I could stop here and move on to the next topic, but I'll tell you in a bit of detail why I thought it was bad... You stand still while you attack, you can't move. This is bad because the zombies don't stop for anything, you attack them with a huge ass sword, but there's no impact. There is a sequence of attacks, but it's pretty useless since it doesn't deal any extra damage, and considering all this with the fact that healing is rare, there's no reason to use it. You attack and retreat the whole game. You can dodge, but I feel it's very poorly done for several reasons. You have no way of controlling exactly which direction you're going to dodge, since your character doesn't follow the mouse cursor, he's loose all the time, so she dodges in the same direction as you attack. This doesn't change, if you dodge once and keep dodging, it will keep going in the same direction, you have to stop for a second for it to return to normal, so you can choose which direction she will dodge. There are times when the dodge is repeated twice, I usually clicked twice as there seemed to be a delay every time I tried to dodge so that can be overlooked, but this shouldn't happen. The only use I've noticed is when you're surrounded by enemies, since you don't take damage when you roll. The enemies in the game are very simple, they go after you and attack when they're close, there's no variation or impact when you attack or are attacked. Another big reason why dodging is useless in the middle of combat is that you can attack from a distance and run. This doesn't work with fast enemies like zombie dogs, so with them you'll always lose a bit of life. I don't think the skills help that much, except for those that increase damage, recover life. I didn't really notice much change like the abilities to increase stamina, attack speed, etc. There was a big lack of a merchant who sells items, healing potions that you could use in the middle of battle, or other little things. [b][u]Graphics[/u][/b] One of the reasons I was so interested in Rogue Girl. I really liked the theme of the environment and the atmosphere itself. It's not well constructed since even in different rooms, everything looks very much the same, but it was something I really liked. The medieval theme was what stood out for me. There was an attempt to make the environment unique and different, but it all seems very generic. There could have been special rooms where there were piles of zombie corpses or a place where someone was trying to summon a demon, or something like that to make everything less bland. There's not much to say about the animation or the enemies. What was a little disappointing was the demon girl's lack of expression, something that doesn't have much priority, but could have been improved. [b][u]Audio[/u][/b] The audio was something I wanted to stand out together with the graphics, but unfortunately it didn't shine as much as I'd hoped. Does it match? Quite a lot, but it's not something that enhances or makes the game better. The music and sound effects are pretty standard, they don't stand out, but they did their job well. [b][u]Verdict[/u][/b] You know, even though I said bad things in most of my review, I had a lot of fun, I really liked the theme, as well as the cute demon girl. It's not one of the best games I've played this year, but it's very promising, if the developer puts a bit of effort into it, I can see a great game being made here, so I'll leave a positive review hoping for the best. Improving the movement, the attack style and making the girl follow the cursor would improve the game a lot. I hope this doesn't happen, but if I come back here after a year and it's the same, I'll have to change my review to negative. [b]04/27/24:[/b] The game has been updated and it feels several times better than last time. Not just the dodge mechanic, but the movement as well, feels more fluid and not as rough as before. I have changed the score from 4.2 to 5 because of these changes. I can now recommend it if you want a fun, but casual roguelite with 1-2 hours of content. [b]Score:[/b] 5 [b]Strong Points:[/b] + Well-built environment. + Decent music that matches the game. + Achievements. + Cute demon girl :3 [b]Weak Points:[/b] - Strange and tedious movement. - No impact in combat. - Generic enemies with generic animation. - Skills don't seem to help as much as they should. - Finding a healing potion is very rare, making it almost impossible to move on. [b]Note:[/b] Some positive points do not affect the final score. Some have been placed here because they are not very important/necessary themselves. [b]Note²:[/b] The review has been translated from my original review written in Portuguese (Brazil). Even though I did my best to correct and convert some slangs used, I'm sorry if something looks sloppy or amiss. Here's a gameplay video of the game: https://youtu.be/kKhPGOiCfjM [i]As with all reviews, this is my opinion on what I thought of the game. If you find it interesting, I recommend you buy and play it to see if it's worth it or not youself.[/i] [quote] Follow our curator for more: [url=https://store.steampowered.com/curator/44762845/][i]Arcane Burajiru™[/i][/url] Check these out if you can: Youtube: https://www.youtube.com/c/Liphisbus Steam: https://steamcommunity.com/groups/NankainaBurajiru [/quote]
Has potential but the movement is bad, combat is bad, healing items are rare and you basically have to destroy ever barrel before moving on. Death is perma which is normal in rogue-likes but even with that being said, the skills dont really make you feel any stronger. Needs a lot of work but what can you expect for this price range. Also no nudity for anyone curious. Purchase if you're bored but there's better rogue-likes out there for this price range.
Wow, that's boring. There's 0 progress from run to run, you can't turn off the start cinematic, and I found no items. It's just melee-attacking all mobs
This is one of the worst roguelikes i played. There is an un-skippable 10 second cutscene which if you want to skip you can't. Combat is very janky and awful. Rolling in the game is useless since it just wastes stamina and usually does nothing for you. The best strategy is to hit once move back ,get into a position and attack once. It has a "rogue-like" tag yet i saw the same room layouts i dunno how many times. There is very few skills in game ,some feel useless but most of them don't make a good enough difference at times. Only life steal and crit are good skills rest is filler garbage. There is no upgrades system or anything. The game is meant to be infinite yet i don't really see it myself. It is one of the worst hack n slash games i played too as well. Lots of missing features that in the end this feels like a game that just released into early access and is planning to get better with updates and it does not feel like a full release at all. Just a few things like combat and rooms, with some skills thrown together into a playable game but not an enjoyable game. Skip this and spend your money elsewhere.
Meu amigo esse jogo é uma perda de tempo e dinheiro passe longe, não caia na laia da demonia peituda... O jogo é travado os ataques são lentos e tu ainda tem uma barra minuscula de stamina fora os ups que não fazem sentidos, em resumo nem de graça vale
Roguelike from a little-known indie developer. Overall not bad, but there is room for improvement! Good luck in developing the game!
Interesting game, great potential. Takes a while to immerse. Controls are good, similar to Hades / Elden Ring. I've reached room 12 so far, there are new difficult mobs. Nice achievement icons (can be used for profile design later)
Слишком однообразно. Из кучи подобного это игра ни чем не выделяется. Визуал и анимации среднечёк, музыка на том же уровне, геймлей дубовинький, сюжет и даже намёки отсутсвуют. За такую цену, да ещё и со скидкой если брать, с одной стороны многого и не ждёшь, а с другой стороны игра за 10 минут надоела... Проходняк. 4 из 10
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muito ruim, como colocam um inimigo que corre e ataca rapido contra um personagem lento e que usa espada? impossivel
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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