
Tomb Raider explores the intense origin story of Lara Croft and her ascent from a young woman to a hardened survivor.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Traditional Chinese, Russian*, Polish*, Dutch, Czech, Portuguese - Brazil +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 882 reviews with recorded playtime.
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
神
Fun game that has a nice linear story line to pick up if you're looking for an easy game to play
good game
id dont know whats wrong, but the this game is not for me. Graphics is not the best and I LOVE GOOD GRAPHICS, and the enemies, characters are not that good except for Lara, hopefully the ROTTR and SOTTR would be better than this.
牛逼
在我心里这款游戏可以和生化危机4重置在同一个级别战斗系统很爽基本不缺弹药解密对于我来说有一点点难我玩了16小时一档进度%70碰到了bug不知道咋解决就算了这个价格里面这款游戏的剧情和体验感绝对顶尖
Highly recommended. I don't need to say anymore because it's already a well received game and the whole experience is a blast.
好玩,但玩起来很憋屈。 解谜由于线性的缘故,很多地方会卡关,这时候怀疑自己并尝试很多方法,依旧过不去,因为答案只有一种,往往还都是第一次运气不好错过了。 画面很晃,真的会晕。 剧情沉浸感特别足,哪怕莫名其妙在某个解谜死了,也会暂时忽略,迫切的看剧情。 当然死多了就烦了。 总之这是一款适合每天玩一个小时的游戏,烦了就下机,过一段时间又会想要体验剧情了。 再补充一点,这款游戏极其适合作为人生第一款3A游玩,操作简单,反馈优秀。
good game 👍
W
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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