
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 41.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
está bien chicle bomba
Bem vindo ao TDAH simulator. Você não pode ficar em paz por 2 segundos, pois aparece mais evento aleatório aqui do que no metrô de São Paulo em pleno Carnaval. Prepare-se para ouvir o corno do narrador repetir "Civis em risco" umas 150x. De resto o jogo é legalzinho, o combate é daora. A história ta cobrindo cota e a progressão parece de jogo de celular. Mas cumpre bem os requisitos minimos para se tornar um jogo divertido 6/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #52, worst US #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bom jogo
фывфывфывфыв
steam买了标准版,如何购买dlc?
I lost my kids & wife due to this game. Thats how good it is.
.
Sorry irgendwann ist mal gut. Ich hab das Spiel echt mal gemocht aber hier muss ich einfach jetzt maleine Rezession schreiben. Ihr macht einen Eskalations-Modus wo man Stundenlang Tokens farmen kann, nur um dann höhrere Ränge spielen zu können. Das Problem ist nur das diese Delta Error mittlerweile so oft vorkommen das ich genau heute 160 Tokens nur durch einfach Server Abbrüche verloren habe. Sozusagen Stundenlang gefarmt für nichts und wieder nichts. Warum führt ihr nicht einfach mal ein das man nicht sinnlos Tokens verliert wenn eure beschissenen Server mal wieder nicht laufen?
After coming back to this game since 2019. It's worth it if you find it on a deal.
游戏玩起来倒是不错,就是育碧这个烂到爆炸的私人服务器给我恶心坏了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 6 | 17% | $49.99 | |
| $0 | 0 | 47% | Free | |
| $1.3M | 6.2K | 78% | $9.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $532.5K | 1K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 6.3K | 92% | $14.99 | |
| $1.5M | 3.4K | 91% | $24.99 | |
| $1.5M | 1.5K | 58% | $49.99 | |
| $1.5M | 3.6K | 85% | $12.99 | |
| $1.5M | 2.1K | 86% | $19.99 | |
| $1.5M | 11.6K | 59% | $4.99 |