
Survive in a post-apocalyptic open-world sandbox alone or with friends. Explore a procedural wasteland scorched by heat and chaos. Build a base, develop skills, craft tools and weapons, trade for what you need, complete deadly quests, earn faction reputation, or take part in faction wars.
Modeled estimate, not a reported figure. How we estimate →
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About
The sun is your deadliest enemy.
In Plains of Pain, you fight extreme heat, thirst, toxic air, and ruthless enemies in a vast post-apocalyptic wasteland.
Build bases and settlements, trade with NPCs, craft gear and anti-gravity hover vehicles, and use them to move faster across the desert.
Outposts are constantly fought over by factions. Survive solo or with friends and decide where you stand.
Humanity stood at the peak of technological achievement when it all went wrong. For reasons no one could explain, the sun began unleashing colossal solar flares—so powerful they vaporized Mercury and Venus within days. Earth was next. The heat rose, fast and merciless. Panic spread like wildfire.
The world’s leaders didn’t save anyone. They saved themselves. In a secret evacuation project, the powerful and the wealthy abandoned Earth, leaving the rest behind to face the inferno. Civilization cracked, then crumbled. What was once a thriving world fragmented into chaos and dust.
The land is now a scorched wasteland. Blistering heat and relentless drought have drained the planet dry. Most of the remaining survivors lost their minds long ago—wandering the deadlands in search of scraps of food or drops of water.
Two factions now fight to bring some semblance of order to the madness. Each claims to be humanity's last hope—but they have very different visions of what the future should look like. If you don't have reputation with them, you're nothing. Just another ghost in the heat.
And this is where your story begins.
You're no one. No past, no protection—just the will to live. Survive however you can. Earn trust from the factions... or walk your own path. Stay neutral, or pick a side. There are no easy choices. Trade, build, explore. Dig into the ruins of the world and decide for yourself who’s right, who’s wrong—and who’s already lost.

Survive your way—solo or with others. Plains of Pain offers full singleplayer, co-op with friends, and online play on official or community servers. Prefer local play? Host or join a game over LAN. Whether you're a lone survivor or part of a crew, the wasteland is waiting.
Build your home, your base—or an entire settlement. Use modular pieces for total creative freedom. Set up stations to purify water, craft materials, and survive. Grow into an outpost with barracks, sniper towers, and a Grand Shack that supports wastelanders—if you can supply food and water. Find blueprints in the wasteland, trade for them, or loot them off the dead.
Traverse the wasteland in advanced hovering vehicles built with future tech. Craft them from blueprints found or bought, fuel them up, and hit the dust. Each vehicle comes with storage, a fuel tank, and unique fuel types. Upgrade speed, acceleration, armor, durability, and more. If you want to explore the far reaches of the world—you're gonna need a ride.
The wasteland doesn’t forgive. Learn to manage thirst, hunger, heat stress, radiation, biohazards, and fatigue—or die trying. Face off against deadly enemies, loot their bodies, and decide what’s worth carrying. Deal with Overheat events, meteor showers, and brutal bandits. Choose your allies, find traders, upgrade your gear. There’s no single way to survive—only what works. For now.
The wasteland’s outposts hold rare and vital resources—and the factions want them all. Their forces fight to claim and defend each one. As a lone survivor, you can tip the scales. With enough reputation, you can capture outposts for a faction of your choice, shifting power across the land. No outpost stays safe for long.
Begin with intro quests that teach you the basics—but the real journey starts when you explore. The wasteland is filled with NPCs offering hidden tasks, challenges, and rewards. Some quests are key to increasing your skill caps, letting you grow stronger. Bigger, story-driven missions are coming later—but even now, there’s no shortage of quests. You just have to find them.
Customize your survivor with a bunch of unique skills that shape how you play. Earn experience points (XPs) by eliminating enemies, building, trading, looting, or completing quests. Each level grants a Skill Point to spend—boost your health, regeneration, melee damage, or fine-tune your stealth, critical hits, trader prices, firearm accuracy, and more. Every choice makes a difference in the wasteland.
Craft to survive. Build melee weapons, firearms, ammo, armor, and gear like backpacks or shoulder plates. Cook food, assemble vehicle parts, or make containers for precious liquids. In the wasteland, crafting isn’t a choice—it’s your lifeline.
Traders are scattered across the wasteland—in camps, settlements, and hidden corners. Each one belongs to a faction, and trading with them boosts your reputation. Most deal in Rusty Nuts, the common currency, offering everything from random goods to specialized gear. Some even offer cargo delivery jobs for a solid profit—turning you into a wasteland courier. Buy what you need, sell what you don’t. In a world this harsh, trading can keep you alive.
Build and supply settlements to shape life in the wasteland. Bring food and water to attract wastelanders and grow the population. As your settlement expands, it activates production buildings that generate useful items—and defending units to fight off waves of mad lowlifes and ruthless bandits. The bigger the population, the tougher the attacks. But with strong defenses and smart support, your settlement becomes a lifeline—and even draws in traders to keep it thriving.
The wasteland is never quiet. It breathes, it moves—and it hunts. Massive hordes of Lowlifes roam the scorched lands, drawn to movement, noise, and any sign of life. Camps, outposts, and settlements are like beacons to them. These heat-crazed madmen don’t think—they swarm. If you're caught unprepared, they’ll overwhelm you in seconds. Survive long enough, and you’ll learn: it’s not a question of if the horde comes. Only when.
Every choice counts in the wasteland. Barter, complete quests, or eliminate faction targets to earn reputation with the factions. Higher reputation unlocks access to special outposts, better trading options, and unique production opportunities. You can fight in faction wars anytime—but only with enough reputation will a faction trust you to claim outposts in their name.
Wherever The Network’s signal reaches, you can call in cargo—vehicles, fuel barrels, even faction battle drones. Your order is delivered by flying transport straight to your location. But be smart about where you call it in—enemy factions can spot the drop and shoot it down before it reaches you. In the wasteland, every delivery is a risk.
No two journeys are the same. Each world is shaped by a unique seed, creating endless variations in terrain, enemy spawns, trader inventory, and loot. Biomes offer distinct challenges—extreme heat, radiation, oxygen loss, or rare enemies and resources. Some offer better shade, others hide deadly threats. Choose your world size—up to 26x26 km—and dive into a wasteland that’s always changing.
This world doesn’t just kill—you have to outthink it. Global events like Overheat and Meteor Showers can wipe you out in seconds. When the Overheat hits, your only chance is shade. When the sky rains fire, find cover fast and learn where it’s coming from. These events are brutal, unpredictable, and always deadly. Surviving them means paying attention—or paying the price.

We don’t follow a rigid roadmap—our development is flexible, shaped by player feedback, our own ideas, and the evolving vision of Plains of Pain. But make no mistake: we know where we’re heading. More vehicles, weapons, and blueprints. Expanded settlement systems. New enemies, biomes, and extreme events. Storyline quests, deeper NPCs, and more locations to explore. Whether you prefer PvE or PvP, there’s a lot on the way—and we’re just getting started.

Plains of Pain is in Early Access—and your voice matters. We're building this world with the community, listening to your feedback, suggestions, and experiences. At the same time, we have a strong vision of where the game is headed: a brutal, immersive survival experience set in a world that doesn’t hold your hand. Join us on the journey. Help shape the wasteland, one update at a time.

We’re Cobra Byte Digital—just three people with a big vision and a love for brutal survival games. Plains of Pain is our passion project, and no matter what, we’re committed to reaching full release. After that, we’re not stopping. As long as we have ideas—and as long as the community sticks with us—we’ll keep the wasteland alive and evolving.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Spanish - Spain, Portuguese - Brazil, German, French, Ukrainian, Korean, Polish, Japanese, Russian, Simplified Chinese
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Concept is great but lacks a cohesive menu system. There's a ton of unrealized potential.
Needs a lot of work. Bugs and glitches are common, the combat is clunky, and things like objects clipping through the terrain to the point where you can't interact with them are commonplace. Performance is mediocre to poor, and framerates tend to bounce around a lot. The setting is neat and with more work it could really shine, but it's not there yet. Give it more time in the oven before buying.
A cool idea but very rough around the edges. The idea of building up communities and having reputation factions is cool but seems to lead nowhere. The ultimate failing is the AI being braindead. The allied NPCs are just as dangerous if not more so than the enemies.
In general, this is a good game in the post-apoc survival crafter genre. However, in the version that is public as of this date (20260703, v0.8.10.17.0), there are several bugs/nitpicks that impact multiplayer dedicated servers. If/when these bugs are fixed, I'll switch the review to positive. - you cannot set a password on a LAN server. There is no place to enter a password to connect to a LAN server. As a consequence, LAN servers cannot have passwords. - you cannot change the default listening port to something other than 7777 on a LAN server. There is no port value to select to connect, so, if you DO change it in the .json config of the server, the client will attempt to connect forever, without throwing any error or timeout. It will simply be stuck, forever in this attempting to connect state. - LAN servers cannot be connected to without a 'world hash' value, which is impossible to determine unless the server is first created on a windows client. Particularly egregious bug for Linux dedicated LAN server owners. - In order for a server to be visible on the global server list, both query port and listening port must be port forwarded, rather than just the listening port. This is not the case with almost every other dedicated server in the genre. Normally this wouldn't be a problem but the above issues with LAN servers makes this quite a bad bug. I can't have my server be PRIVATE [b]and[/b] have a password. - There are no server favorites, nor is there a 'connect to the last server' functionality, when connecting from the global server list. - When typing a password to 'unlock' a global server (this just means entering the password), typing the password is not the default UI location, and enter does not submit the password. You have click into the field, type the password, then click connect, like it's 2005 again. Very anti-QoL. - server passwords are not saved locally, either per server or in a favorite. So, unlike most/all/many/other/some dedicated servers in the genre, you must manually interact every. single. time. you want to connect to a server, rather than just press 'connect to last server'. - There are 15 seconds of unskippable movies/splash screens at loading time, and there are no options or hacks to disable this. Seriously, it's 2026, we don't need this. Just either make them movie files we can rename, put in a persistent option in the client so that we can skip them after we've watched them, or add a CLI startup parameter like -nomovies so that after we press PLAY in steam, we're at the main menu as soon as possible. - the global server list cannot be sorted, filtered, or otherwise queried or limited. You can't sort by ping, name, players, locked/unlocked, version, nor anything else. Obviously, this is unacceptable, but is just another expected feature missing compared to similar games in the genre. - When the dedicated server under Linux is started, on the console, it starts playing the ambient background sounds, as an 'FMOD Audio' source. No other dedicated server (in the hundreds I've hosted) has ever done this, and it should not be doing this. Hopefully these bugs and missing features can be addressed in a timely fashion.
This game is truly something unique. Its everything you need to fullfill that wasteland survivor vibe you have been looking for. Factions, base building, zombie ooops i mean low lifes an regressed humans..lol. Bandits an a power struggle you can either choose to stay nuetral in an grow or pick a side an cause some carnage. Multiple hover landspeeder vehicles that are upgradeable, different biomes, hunting an tonnes of traders selling everything from cans of dog food to radio drops for top tier gear. 141 hrs in an i am discovering new things still an loving this game. The game itself is not particularly difficult to work out, just read throught the menu's, the guide is a simple tutorial that you can either choose to follow then an there or at a later date. Certain progression levels are locked behind simple missions quests. The vehicle insurance is great it stops others from grabbing your vehicle an allows you to simply recover it an place it where-ever you wish to place it, if it gets destroyed. If you find another vehicle in the wasteland that is unclaimed you can claim it with an insurance part. Thern destroy the vehilce an simply recover it back at your base if you already have a vehilce with you. The map is huge an factions are reactive to your reputaion with them. The recent update is superb, the dev team is active, listens to the community an responds. You will not work out this game in a few hours of gameplay..it takes a rational an logical approach to gameplay an doesn't hold your hand. I have experienced 1 vehicle bug/glitch in over 140hrs..thats it...
Very difficult to pick up items. There is weight limits for backpacks, but even if you are under, you cannot pick up some items, like parts from cars. Run out of food too easily and combat is a joke. If you aggro an enemy, they will chase you until the end of time, so you can pretty much kite them to an npc for the npc to kill them for you. I got this, hoping some of the other reviews were off, but nah, this is not it. I'm over the 2 hour mark, so off to storage this goes.
Jogo muito bom de sobrevivência. Você pode configurar do jeito que te agrada mais, pode escolher entre pvp ou pve para servidores, solo ou online. Existe vários veículos e numa pegada bem mad max. Tem varias armas indo desde a um simples cano a uma sniper ou rifles de assalto. Você pode escolher se quer enfrentar hordas que atacam sua base ou não, se quer que haja uma chuva de meteoros ou não (sim pode cair um meteoro na sua cabeça), pode negociar com outros npcs pelo mundo, pode ajudar a reconstruir outros assentamentos e ganhar reputação em troca. E diferente de alguns outros devs que fazem o que esta na cabeça deles, esses aqui estão escutando a comunidade e tornando o jogo cada vez melhor para todos. Enfim, se quer um jogo de sobrevivência numa pegada mad max vale a pena dar uma conferida nesta joia bruta.
Solid survival game. Somewhat niche, but if you like the genre this is a must have IMO. Edit: Added a few more hours to my gametime and i'm impressed. It just keeps getting better. The map is already big but i can see DLC's in the future if the devs keep updating the game. The faction system is pretty awesome - the more i dive in the more i see what the devs envision for the game and i am on board. I would really love to see multiplayer fleshed out and more people playing because i can see this game obtaining a cult like following. Picture this I am wearing a bunch of gear - nothing looks new - all hand me down hand crafting from whatever was lying around to be functional - goggles and football helmet and oddly put together shoulder armor / pauldrons - rusted out weapons with random bonuses to keep you playing, looting, and searching for the best stat gear! Eating dogfood to survive! cockroaches and bugs, or sometimes feasting on goat ribs and steaks! The environment is bleak, beaten down, dusty, unforgiving, hot, smoldering heat, and lots of zombies to kill! New traders to find, and factions to grind reputation with or.... not! make enemies of everyone! Only upside from here. I truly hope the devs keep updating the game. I may host a multiplayer server here soon!
1) Игра не даёт понять что в ней делать 2) Разрабы переборщили с нейронками 3) Пустой мир 4) Топорный геймплей
Plains of Pain is a neat survival game, in the sense that its pretty unique. There are some other post apocalyptic style games out there, but they simply do not feel the same as PoP does to me. The developers are active and reply to me on Discord. They give us heads up on upcoming features, and content etc. This game is already good and will only get better with these devs. They even replied to an older Steam forum post I had, about a upcoming feature people had been asking about. The Steam price now is cheap its only 20 bucks while in early access, and well worth it if like me you enjoy survival games. If you like survival games but want something different from all the other 'copy and paste' survival games, try this game and catch it now while its on early access for the discount price.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
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