
Lead your elite team of Ghosts in this tactical third-person shooter. Explore a massive open world, infiltrate and destroy the deadly Santa Blanca cartel, and save Bolivia and its people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #37, worst UK #90 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
快一个小时了就卡在logo界面 能不能行育碧
certified hood classic
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.4M | 77.3K | 65% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $687.9K | 6.2K | 71% | $4.99 | |
| $70.6M | 63.2K | 91% | $59.99 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $3.4M | 13.7K | 76% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Aug 7 → 546.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese*, Dutch, Polish +4 more
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, that's my last Ubisoft game until they learn how to make everything around the game actually work and not be hostile to the player.
nat e minha pomba ubisoft
A action fulled tale of something VERY real
Ghost Recon Wildlands é um jogo bom e divertido no começo, principalmente pela ideia de dar “liberdade” para escolher como fazer as missões. Só que essa liberdade não funciona tão bem na prática. Você começa tentando jogar no stealth, se escondendo e planejando, até que algum NPC te vê de longe e alerta todo mundo. Aí não tem jeito: é trocar de tática e virar o Rambo. Isso acaba deixando o jogo repetitivo e cansativo com o tempo. Na maior dificuldade, a experiência é ainda mais frustrante. A IA companheira é burra e atrapalha mais do que ajuda, enquanto a IA inimiga é punitiva demais. Os inimigos são verdadeiras esponjas de bala, aguentam tiros de helicóptero, granadas e até mísseis sem cair. Isso quebra totalmente a sensação de realismo e torna o combate desbalanceado. Outro problema são os bugs. Várias vezes precisei resetar o jogo porque algo travava o progresso. E os checkpoints são péssimos: quando você falha, pode renascer quilômetros longe do objetivo ou até na cara dos inimigos, o que desanima qualquer tentativa de jogar de forma mais realista. Apesar de tudo isso, o jogo pode ser divertido com amigos. Jogar em coop compensa parte das falhas da IA e rende boas risadas, mas sozinho a experiência enjoa rápido. Por fim, tive diversos problemas com as conquistas. Completei 100% da campanha principal e várias simplesmente não desbloquearam. Isso me chateou bastante e acabou tirando a vontade de jogar as DLCs por enquanto. Eu recomendo o jogo, mas é importante saber que ele tem esses problemas. Ao jogar, você provavelmente vai passar por essas situações — então é bom entrar já preparado para lidar com elas.
Broken game, won't launc!
Me encanta matar bolivianos
wtf is wrong withe the auto shoulder swapping ? you guys still didn't fncking fix this damn $hit
Play how you want. Can be very tactical and plenty of weapon and gear options. Fun game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.