
In Ghost Recon Future Soldier join an elite team of highly trained, cut-throat special-ops soldiers. Armed to the teeth with unrivalled combat technology, Ghost Recon takes you to the globe’s most deadly warzones to hunt down the highest value targets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
still the best game in 2025 and still best graphics
its awesome
Couldn't finish game because of game breaking bug. Really disappointed.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 7 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Danish, Dutch, French*, German*, Italian*, Norwegian, Polish, Portuguese - Brazil, Spanish - Spain*, Swedish*languages with full audio support
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bom de fazer no modo elite.
One of the wonderful war games that simulate modern wars
well finished grfw on hardcore and apart from the usual ubisoft connect issues and game ending bugs well it was fun would recommend if on sale.............business as usual ghosts
A Great Stealth Military Shooter Game, One of my favorite Military shooter games
[h1] 推荐程度 8/10 [/h1] 美味的食物纵然再美味,年年吃月月吃日日吃,也难免会让人心生厌烦。 优点:1、这是我接触的第一部幽灵行动作品,所以对游戏中帅气的战术动作和优秀的战术配合感到非常的兴奋,实用性如何我不懂,但是动作的流畅性属实是让我大开眼界。 2、上一个有代入感这么强运镜的游戏还是使命召唤16及以后的作品,没想到这部更早的2012年的游戏居然能将画面的视觉冲击力做的如此有感觉,虽然画面会不断的抖动或切换,但是丝毫没有感到头晕。 3、主角除了可以射击以外,还有许多的战术武器装备能够使用,夜视仪、无人机、感应手雷、单兵导弹等等。惊喜的是,这并不是一股脑的硬塞给玩家,而是在每个关卡中在需要的环境时手把手的教玩家如何使用,让玩家在后续任务中能够在复杂的环境当中随时切换并熟练使用。 4、从大玩法来讲,本作既没有战术射击游戏的生硬感,也没有线性射击游戏的无脑感,而是将二者很好的融合在了一起,玩家又能在战术中体验到爽感,又能在线性中体验到“专业”感,这种感觉不是依靠所谓的宏大背景和氛围来衬托,而是依靠玩家操控的主角在进行任务中的“谨慎感”。 5、我非常讨厌生六的人物跑步视角,而在本作也同样也是跑步时第三人称拉近从下往上看主角的视角,但是我却没有感到任何不适感,反倒感觉很爽。因为制作组用了魔改升级版的雪人引擎,所以人物在跑动时的重力感和控制感都异常真实。 缺点:1、游戏背景设计在未来,所以诞生了一个叫视觉热感透视的装备。在前期任务夜晚时这个东西是我必不可少的装备,在中、后期所有的任务当中都能使用这个东西。但是游戏的绝大部分交火画面非常的混乱,我必须无时无刻都开启视觉热感,这是不得不依赖的装备,这样一来我基本有十个小时的时间都在看满屏幕的建筑线条和人物边框,地图细节和环境根本就想不起来..... 2、为了凸显出战场的激烈性,当玩家蹲在低矮障碍物后时敌人对玩家开火,画面会强制剧烈抖动,并且视角到最低,完全看不到低矮障碍物后的任何情况,就算玩家强行起身交火,剧烈的抖动也会让玩家白白浪费一个弹夹,这种强调过度真实而放弃游玩体验的设定很鸡肋。 3、强制潜行关卡过多!强制潜行关卡过多!强制潜行关卡过多!强制潜行关卡过多!一旦被发现就任务失败。 4、前五关的流程设计把我看笑了,每走不到几步就一个过场动画,简直是烦人。我从仓库里出来到达目的地,强制集合过场动画四个人一起开个门,开完门后跑步一百米又一个强制过场动画集合翻墙。 5、游戏BUG多,优化差,AI设计不合理。从BUG上说,这个游戏一个是声音设配落后,声音时不时大的和火车贴着你开过一样,时不时小的和蚊子在你耳旁飞一样。很多时候明明到了目标地点却一直不触发流程,还有队友一直呆傻在原地无法推进流程。然后从优化上来说,我的2060显卡虽然在现在也只是个入门卡,但是不至于玩个2012年的游戏都不能稳60帧吧?何况这游戏还强制锁60帧,有些场景会断崖式掉到20帧。最后是AI设计,敌人的子弹伤害简直高的吓人,一个不注意绕道玩家身后就是一梭子把玩家干倒地,而且敌人居然还会不断刷新在主角四面八方。 6、我上面说了许多的游戏优点,但是这些优点一直不断的重复在游戏里表现、播放、呈现,真的让我感到大脑和手部的双重劳累。 总的来说,幽灵行动未来战士整体确实是个非常不错的战术射击游戏,不错就不错在只要你是射击游戏玩家,其中不管你是喜欢潜行的还是射击的还是画质的还是剧情的还是战术的还是爽的都能乐在其中。
La nostalgie ! <3 Bon, le seul point négatif c'est que l'audio français est absent. Explication : "Sur la page Steam officielle, le jeu indique que l’audio français est supporté, mais Steam ne propose plus le dépôt audio séparé téléchargeable pour la version actuelle, d’où l’absence de depot_212633" ... Autrement, l'interface et tout le reste sont en français, je vais pas cracher sur le jeu pour ça. ^^ Edit : Problème de la langue audio résolu ! <3
Dislike that the online play is no longer an option.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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