
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.8Kreviews | 93% | — | $23.3M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果你是一个日式rpg爱好者,你会喜欢这游戏 如果你是一个jdm文化爱好者,你会喜欢这游戏 如果你最爱的竞速游戏是fh6,那还是算了吧
Mann, only Genki could get away with this. Just doesn't have the swag or style of the older games; technically I think the Xbox 360 version from yesteryear is still a better game. Everything in this version feels quite dead; Car sounds; dead; world; dead; music; dead. Cut-scenes; dead. I really expected more; I expected an improvement over the previous ideation at-least. Also the grind is real; I expect many of you will be picking the 86 as your first car as it’s the most iconic; but man you better love that car because the grind to unlock cars is real slow. You can’t just save up and go buy a skyline or supra; you have to unlock the entire Toyota or Nissan tree of slower cars before you can get something like that. Also the AI is severely undercooked; they are VERY “rammy” and will always ram or even go for pit maneuver on you; this is very un- Shutokō imo. It becomes the same game of either dusting your opponent; or if they are ahead have them turn in on you and ram you; you push back; get past and hold them off because they will just try the same move over and over. It’s good to have Daikoku PA and the Bayshore and Yokohane Line return to the series have not driven these roads since the PS2 days but it feels really little too late; these lines are very long with no PA’s and very sparse rivals; so it leads to a-lot of ‘empty’ driving. This leads to another issue; oil and water temp; many times you go out for a night you can only do 3 races tops before needing to head back to garage. This is with the stage one cooling; and unlocking stage two seems to be another serious grind. My poor little 86 is dying after going down Bayshore line just once; but I can’t upgrade it until I beat all the rivals along this route? Damm what a slog. Also pretty much all the assests from the Xbox 360 version are the same here all the decals and designs from 10 years ago are just re-used with nothing new added; no new ways to customize your car: I understand Genki is a smaller studio that specialize in “this” but they have seriously been left behind at this point. At this stage if you love this game series and have been with this franchise since the PS2 or Xbox 360 era; you can skip this one; the memory of the 360 version is better than the realization of playing this game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tediously linear.
Best single player offline arcade game. The graphics are simple yet beautiful, the handling is quite good when you finally figure it out. The concept of changing into a better car rather than upgrading existing car is a realistic yet fun way to immerse into the world of street racing at the safety of your home through gaming.
It is a very cool game I really enjoyed the first few hours of it, the graphics are great, the AI is decent, many different japanease cars to pick from, alot of upgrades etc however I must give it a negative score because there is no variety at all the whole game is all about you trying to drive fast enough away from the opponent until their SP score reaches 0 , thats it, thats the game, there are a few different types of opponents but the race are the same and its fun in the beginning but after 10plus hours its just not fun anymore.
ギリギリだけどノートPCでもなんとかできた。ファンの音はめっちゃうるさいけど。あとスカイライン2000GTとかスバル360とかの古すぎる車やフェラーリやPorscheなどの外車が出てこなかったのは残念。まあまだ、GT7じゃないだけマシか
After 80 hours over some months, I honestly cannot recommend this game. Don't get me wrong - driving around, tuning, etc - it all feels and works fine. But, unfortunately, the gameplay balance is complete and utter dogwater. I expect, and want, a challenge (TXR3 veteran here), but having a rival literally have a smokescreen is utter ♥♥♥♥♥♥♥♥♥. Couple that with extreme rubberbanding, giving your rivals unlimited NOS, and the game being willing to straight-up break the rules (both of the physics and the gameplay mechanics themselves) to ensure that your rival wins, and it removes ay potential for fun at highest levels of the game. I recommend just downloading an emulator and playing TXR3. The physics are worse, but it's a vastly more enjoyable experience. If you are deadset on playing this iteration, it's greatly improved with the limited mod support that exists.
アーリーアクセス時に衝動買いしてそのままだったのをつい最近になってプレイ開始。そのままエンディングまで走り抜けました。(まだ裏ボスが残っている状況) レースゲームに昔ながらのJRPG的成長要素をプラス、数多の個性的なライバルと1on1(例外あり)の叩き合いで戦っていき、首都高最速の漢を目指すゲーム。 概ねやってる事はポ⚫︎モンです。 ♪鍛えたマシンで勝ちまくり、マシンを増やして次の道へ(マッ)です。 ♪ああ あこがれの 首都高最速に なりたいな ならなくちゃ 絶対なってやる〜〜ッ! です。 時速300km超のスピードで中央分離帯や銀座の橋脚に正面から激突しても傷ひとつない事からも、主人公がスーパーマサラ人の近縁であることは疑いようもありません。[spoiler]というかシナリオのメインキャラたちもどこかポ⚫︎モンのキャラっぽい性格してませんか?[/spoiler] 終盤につれてマシンパワーが凄まじいインフレを起こして行き、最終的には「こちらがその時点で手に入る最高のマシンに最高のチューンを仕上げてブッ千切るか、それが足りずにブッ千切られるか」という少々大味気味のバトル展開になってしまうのもなんだか「昔ながらのRPG」感がありますね。 まあ、この場合アザーカーとの接触=ほぼ負け確定(相手側にも同じ事が言えます)でもあるので、それはそれで辛うじてレースゲームらしい緊張感は保てております。 難点を挙げるとしたら、その大味なバトルのせいでせっかくの各ボス固有のテーマ曲(どれも名曲です)を戦いの中で聴く事がままならない点。勝つにせよ負けるにせよ30秒持てば良い方という具合なので…。 各ライバルにはそれぞれ実名、職業、人となりといったプロフィールがしっかり記載されており、更に過去作品からの時代の変遷も反映されているため、物語としての厚みがあります。 走りに情熱を燃やす人々の人生に時にクスリとしたり時にホロリとなったりします。私のお気に入りはハイドロドリフト忍者とニンジャ・グリーンのやりとりです。 総じて、異次元のスピードでリアルな高速道路をブッ飛ばすという独特の快感を味わいたい人、JRPG風の成長システムによって徐々に強くなっていく瞬間が好きな人、キャラクターの関係性にハマれる人、ポ⚫︎モンの中でも剣盾が刺さった人などにオススメです。
Very simplistic and repetitive racing experience. Definitely not what the highly positive reviews suggest, I should have read the negative ones which are pretty spot on. Only consider if you want an Arcade-like racing experience.
Truly something special that brings tears to my eyes. If you played the old Xtreme Racer games, this feels like an absolute perfect modern recreation. It feels nostalgic but polished and new at the same time. A majority of my gaming time on the PS2 as a child were racing games, in particular the Tokyo Xtreme Racer series. Being able to experience it all again for what feels like the first time -- the music, exploration, nightime cruising through a city full of lights, discovering rivals that almost have some kind of mysterious or supernatural vibe to them even though they're literally just cars cruising the highways -- no game has reconnected me with my childhood like this one has and its an incredible feeling. Even if this is your first time playing an Xtreme Racer game, it's a fantastic modern arcade racer from clearly passionate developers. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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