
Build the Deck That Saves Tokyo! Tokyo Valkyries is a roguelite deckbuilder where players craft a deck and strategize to defeat the enemies that stand in their way and progress through the map. Construct your deck and wield it to defend Tokyo from the Underworld invasion!
Modeled estimate, not a reported figure. How we estimate →
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About
※All characters involved in sexual content are over the age of 18.
Tokyo Valkyries is a roguelite deckbuilder where players craft a deck and strategize to defeat the enemies that stand in their way and progress through the map.
—One day, an alternate world invading our reality, an Underworld, appears in Tokyo.
Only a set of chosen girls can stand against this anomaly.
By day, they lead their daily lives as regular university students; by night, they venture into the Underworld as warriors, fighting to protect the city of Tokyo.
Can this band of girls leading double lives stop the encroaching threat...?
Construct your deck and wield it to defend Tokyo from the Underworld invasion!
Grand Earth, a world of swords and magic, was trampled at the hands of Belzebia, a dark spirit wielding unfathomable power.
In time, the shadow of her conquest began to creep towards even our reality, where magic does not exist...
Unaware of such a threat, Haruka Fuchi, a university student in Tokyo, is led by a voice crying for help and steps into a strange space.
Where she ended up was an Underworld, a space in between Grand Earth and our world, created by Belzebia.
In this Underworld, replete with the presence of darkness, Haruka meets a girl who introduces herself as Artesia.
If the Underworld is not sealed and Belzebia stopped, the world will be led into annihilation...
Now aware of the threat facing her world, Haruka would venture into the abyss of darkness with her allies.
Combat gameplay is comprised of turn-based card battles, where you fight with a deck you craft yourself! Each playable character has one of four Attributes—Resolve, Courage, Hope, and Dawn—and will take action when a card corresponding to their Attribute is played.
During your turn, enemy characters' intended actions will be displayed to you. Based on this, the decision of whether to attack or harden your defenses becomes critical.
Understanding your opponent's actions to counter with your offensive and defensive capabilities is the key to victory.
While engaged in a run, Players will encounter seven types of tiles on the map: Battles (fight regular enemies), Elites (challenge powerful enemies), Shops (purchase cards and items), Cafes (restore stamina or boost cards), Lockers (obtain random cards or items), Anomalies (encounter various events), and Bosses (defenders of the Cursed Swords).
The decision to take or skip the cards you see through battles and events is key.
Craft your own unique deck and venture into the depths to defeat bosses!
In order to seal an Underworld its Cursed Sword, the source of its power, must be pulled out to purify the world. Follow Artesia's instructions to pull on the Cursed Swords and stop the Underworld's invasion.
These rituals are only for purification purposes, so don't get any wrong ideas and make sure your imagination (among other things) doesn't get inflated!
When you pull out a Cursed Sword, its power can greatly strengthen one of your girls. The selected party member will gain one additional attribute and can be chosen as your party's leader!
Girls chosen as leaders gain access to a super powerful special skill.
The combination of your party composition and deck building is the key to victory!
・Haruka Fuchi (CV:Yuki Nakashima)
・Artesia (CV:Moe Kakara)
・Tsubasa Hikami (CV:Mano Ayumi)
・Anna Keijima (CV:Eri Suzuki)
・Mamika Kanesaki (CV:Hikaru Iida)
・Raimu Shirogane (CV:Rika Abe)
・Suzuno Kosaka (CV:Yuuka Aisaka)
・Tamaki Tamagoe (CV:Hana Tamegai)
・Karin Mikado (CV:Yuina Misuki)
and others
・Character Design:MIZU,Waon Inui
・Scenario:inkedbrain Inc.
・Producer:Yujiro Usuda
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 75 reviews with recorded playtime.
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我玩过同类型的黄油, 在同样不怎么好玩的前提下, 你穿的是最多的。
デッキ構築ローグライクのゲームとして見るなら、 これ系のゲームをまともに攻略したことない人が作った様なめちゃくちゃ雑なバランス。 というかまともにバランス調整してないと思う。 これ系のゲームを既プレイの人はすぐに攻略法は思いつくだろう。 ダンジョンはいくつかあるけど、正直違いがわからない。 カードの種類も少ない。 レリックの種類は他のデッキ構築ローグライク並にはあるけど、どれもどこかで見たような性能をとりあえず実装しました感が強い。 システム的には3人のパーティーを組んで編成するのだが、各キャラ4種の属性が2個(赤+赤とかもあり)割り当てられており、 赤赤のキャラは赤のカードを使うと2回使う、3人PTで赤の要素が4つあると赤のカードは4回発動される。 このシステムはかなりやばくて、基本2属性の3+3で組むか、3属性の4+1+1で組む事になる。 属性別でシナジーがあるかと言われるとほぼ無さそう(大体自分の属性で完結してるしカード種類も各属性25くらい) 強キャラや強属性、強カード辺りがはっきりしておりボスはそこまで目立ったギミックは無し。 ただしゲームの作り自体は結構丁寧で、システム周りのUI(操作系は別)や土台は◯。 ちゃんと作れば割と良さげなゲームなだけにその辺りは残念ポイント。 あっち方面の要素はかなり頑張ってると思うけどミニゲームは飛ばさせて欲しい。
Update 1* - Eh, story quite short, only 4 chapters ? Just recruit -> awaken -> final boss ? Also with no replaybility as a roguelike game ? really ? I thought story is just for unlock the main game, but story is the real main game bruh lol ( Just beat ch.2 when reiviewing, maybe a lot of story still waiting for me ) New waifu roguelike game from qureate ! Game itself have a nice foundation but still lack of qol, and many things but it's a nice entry for them as a first roguelike game ;) + Cute waifu + roguelike deckbuilding ( the difficulty is quite challenging ) + lewd minigame & CG ( but only once time for each character, CG kinda too short and few, I think it almost don't have lewd thing except once time mini-game ) + full voice story ! ( story is kind of wholesome friendship, some funny ) + Dialogue for both story & lewd cg story is quite nice, no western censored like other JRPG nowaday + Controller support ( Play smoothly on steamdeck ) As I'm not sure, is it gonna have new mode or something after story or this is all the game will give it to me. It's all my opinion. = Roguelike no randomness, everything is static ( map, event, monster, etc. ) = Speed up only able to activate with holding battle while waiting for combat animation. = Still not sure about content after story ending as price quite high for this kind of gameplay with no replaybility. Thank you for a nice game, hope this game give more after the story ending as game itself really interesting ! Hope it sell well enough to earn sequel or any future updates also ! Looking forward to it ;)
デッキ構築型ローグライトというゲームにあまり馴染みがありません。 実際に触れてみてとても頭を使うゲームだとわかりました。 プレイ前から頭の中が99%別のことでいっぱいなため、難解で正直楽しめていません。 しかし私はこの作品をおすすめにします。 理由はお分かりですね。 99%が満たされたからです。
[b] Finally, a new fanservice game on Steam! It's nice to see that not all Japanese developers have caved in to the filthy leftists. [/b]
Whatever you except on the tin, it's literally that. I will update this review later as I play, I just wanted to leave a positive review cause I can tell I will put decent hours into this and I'd like more games like this. So far the plot seems very simple and the girls seem very one note. They have nice personalities and are pleasant, but are not very interesting. The gameplay isn't reinventing the card battling wheel. If you like these sorts of games, which I do, than you'll find something to enjoy here, which I did. I'm not expecting to be blown away by this game, and I don't think you should either. Though I do find it enjoyable, that's seems to be all it is. Really, I just like Ecchi games and I want to support devs who put in the effort to make them fun too. That being said, don't fight the elite in the locker early game. You're going to get stomped out, you're going to see the Grimm Reaper. Her hands will be cold and she will not have big nattys to comfort you either.
可愛い女の子がガワのスレ〇パ1 大きな違いはプレイヤーキャラを3人までパーティ編成できることと、それぞれのキャラやカードに属性が付与されていること この辺の独自性によってスレ〇パ1とは違ったゲーム体験を味わえる …というにはデッキ構築の部分があまり良くない まずカードプールが少ないから強い構築の再現性が高すぎる 種類が少ないが故に数戦でデッキの方向性も構築も決まるので、大体の報酬はスキップ安定となり戦闘がまあ面白くない 順当にレアカードがぶっ壊れてるとかならまだいいが、アンコモンくらいのカードが結構な比率でぶっ壊れてるので拾えないことはほとんどない 強カードだけにして爽快感を重視したゲーム性!だったら納得行くのだが、たまにあり得んくらい弱いカードが混じってるのでカード間バランスは悪い あとカード以外の部分だと、レリックやイベント等があまりにもスレ〇パ1すぎる 本家が続編で解消した不満点も含めてそのままなのが微妙だし、何よりこっちのオリジナリティと喧嘩してるのも良くない 3人パーティのゲームで行動予測から誰が狙われているか判断しなきゃいけないゲームなのに、 エナを得られる代わりに相手の行動予測が見れなくなるボスレリックとかそのまま持ってきたらダメだろ…! この辺はもっとオリジナル部分に合わせてちゃんと効果を調整してほしい それ以外だとダンジョンのルートにほぼ選択肢がないのもマイナスポイント エリートもショップも大体階層に1つしか出ないので、エリートを何体倒すか、休憩やショップをどこで挟むか、といった本家では重要な駆け引きは全くない あと地味な不満点としては、 ・レリックやカードアンロック時に効果を見れない ・カード取得時にUG後の性能を確認できない ・戦闘高速化のためにクリック長押ししているとカード選択や詳細表示が誤爆する 辺り ローグライクデッキ構築を楽しもうとするとガッカリするので、ゲーム性ではおすすめしないですが 邪剣をヌくシーンはバカゲー感あって凄く笑えたので個人的には好きです
简单玩了一下,开头的序章和第一章开始的第一关和支线任务,玩法就是杀戮尖塔,你可以看到黑发的女主是红战士,红头发的女主是小刀猎,粉头发的女主是打出血的( 然后流程就是有点像《子弹少女》,就过完关之后开始给你发福利(就他宣传的那个拔魔剑手冲,然后拔出来可以强化对应女主),福利就是极致的擦边,各种擦边但是就是没有本篇(谁叫这社团已经上岸了呢)。欸,然后我看了一眼成就,那大概还是和全面那个足球一样,图上的那些个女主一个人两三个cg吧,其实挺抠的 角色上可能更多的是美少女贴贴(能算轻百合嘛),不像足球那部是有个男主的,这一部主要还是这封面上一堆女主之间的故事和互动(至少我目前玩到的是这样的) 操作逻辑上可能更偏向手柄一点,所以用键鼠玩会有点难受,我举个例子就是我把鼠标挪到卡牌上不是会显示具体信息吗,但是我点进去之后我要返回的话只能去点那个返回键或者狂点旁边的空白区域才会有响应,没有自动关闭或者鼠标右键返回那种,响应很不灵敏(反正就是手柄操作逻辑,键鼠玩很别扭) 画风其实ai味道有点重,你们看女主的画风很显眼,大概就是拿ai图改的,这在前作那个魔法少女上也有体现,再之前那个足球的倒是没这种感觉,你们自己体会吧。 最后就是我是觉得毕竟有前人铺路,战斗上也几乎是和杀戮尖塔差不多(几乎一模一样)的卡牌效果,难度也比较适中吧,玩法上还是不错的,后期我也没玩下去我暂时也不好评价,反正就是合格分吧,毕竟这游戏也不便宜呢。 (玩到后面了,他那个拔魔剑强化都是固定的,不用担心最优搭配什么的了,反正他也没做。随便选自己喜欢的女主强化就行了)
Какой же это мусор , годится только для бесплатных раздач. Зашёл в надежде поиграть одной рукой , но никакой порнухи здесь нету , но есть намёки на неё) Как игру это вообще оценивать невозможно , анимации в 2 кадра которые вызывают брейн лаг , ультимейт ЦЕЛОЙ ПНГ КАРТИНКОЙ! Игра слишком лёгкая , баланс покинул чат(уж лучше поиграть в творение Аниты Саркисян 2) , видимо делалась что бы каждый мог пройти. Обучение вызывало искреннее раздражение , это для людей которые никогда не запускали видеоигры? За победу в игре , вас наградят сценкой , где тянка надрачивает дилдаки , которые могут кончить , но не вы.Ещё вот это тупорылое "Токио" в названии , просто х2 байт какой-то для самых лютых японофилов.
StSを6000時間以上プレイしていましたが、StSと比べても遜色ないくらい良いバランスをしていると思いました。 このゲームの主目的はストーリーを進めることであるため、過度にゲームを難しくするよりは強い馬鹿カードで無双できるくらいが適正だと考えています。 ストーリー進行段階では徐々に強いカードがアンロックされるため、何も考えずにプレイしているとそれなりに窮地に陥り、コンボが完成する中盤以降では無双できる(時短できる)ように設計されているので、ストレスなく遊べる良いゲームです。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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