
Time Warpers is the evolution of the popular incremental game Time Clickers. With features like gun customization, optional permadeath & co-op with friends, it combines a first person shooter with the seemingly endless progression & upgrades of a clicker game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 10.8/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
time clickers if it was gooder
it's OK.
My time has thoroughly been warped.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Clicker Game, Interesting parkour through levels, Small but nice community
This game is abandoned by the Devs its still playable but there is hardly anyone on this game anymore so once i get all the achievments im going to stop playing it
My only regret is showing up to this game too late to take advantage of the super cool online features. This game slaps. As someone who loves incremental games this is peak fun. I only have 15 hours now but I'm certain by the time I'm done with this game that number will easily be in the hundreds if not over 1000. Can't wait to see more from this extremely talented dev team!!!
At a certain point (zone 300), the math for doing runs to collect timecubes (upgrade currency) fails. the amount of timecubes required for upgrades outpaces any benefit the upgrades give, and you are stuck doing the same bunny-hop run through 290 to 299 over and over for 266 cubes. Going to a new zone is much slower and gives less that 400 cubes, I'm told that you unlock crazy buffs and teleports in the 1000+ zones, but seeing the levels just loop and repeat, naw, I'm done. Not bad for $5 on sale for 20 hours of play, but the fun ended there.
This game is fun... at first.; And then you'll get to a point where you realize, that while the developer says it's feature complete with 100's of hours of game play, it's really just unfinished as a concept. E.g. Card deck feature has flavor text for multiple decks and when you max out, more on this later, you can complete 2 full decks and less than half of a 3rd. You max out well before you can complete the final zone in any meaningful way and have to slog through the game to get to the end (that's where the 100's of hours comes in). There is no NG+ for beating the final boss which will (should) unlock more stuff. Basically the Canadian developer from Calgary, Alberta, Canada, got butt hurt that people got mad at him for using AI art in a different game and doesn't have the emotional/mental maturity to overcome the haters.; The studio is no longer making games as a result. I imagine that this someone of technical skill can reverse engineer in Unity, or a different engine, to polish what's lacking for a complete game. Since there is no maybe button, this gets a no from me, but I did get my money's worth (because I bought it on sale). Unity games are vulnerable to Cheat Engine and this game's anti-cheat system only monitors gross changes in speed, so, if you feel so inclined to try the game out, you can cheat engine through the rushed slog content that makes this game "feature complete". Don't be mad at the Canadian developer because Canada is now a country where everyone is butt hurt over anything to do with feelings or not do with feelings and it's a real shame that the country decided to change society from proud, strong, people, into sissies and pansies.
There are folks saying this eventually gets drab and repetitive... NO ♥♥♥♥... that's literally what these games are about. It's an Idle game and for what it is it's good at. If you like Idle games. You'll like this.
Ок.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 63 | 83% | Free | |
| $565.6K | 871 | 50% | $19.99 | |
| $6.5K | 17 | 88% | $9.99 | |
| $5.9K | 21 | 48% | $9.99 | |
| $0 | 0 | 86% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $389.1K | 2.1K | 94% | $6.74 | |
| $389K | 528 | 81% | $17.49 | |
| $389.3K | 1.1K | 84% | $9.99 | |
| $389.5K | 1.3K | 77% | $9.99 | |
| $389.5K | 1.4K | 86% | $7.99 | |
| $389.5K | 1.1K | 89% | $14.99 |