
Physics sandbox game that uses a graphics card as a supercomputer. Change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings, experiment with evolution and AI.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 9 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its was good when i had an nvidia gpu the dev promised amd support back in 2020 and never delivered and now uses vibe coding said it himself in his own discord (he uses ai to fix the game now) its not working out
will not run on linux :(
I couldnt do anything without my game or i guess computer breaking, but it would be fun if you can run it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing you can simulate 9/11
doesn't function correctly/at all on AMD hardware
It is completely unpolished and unrefined. I have seen games with 100 times more particles that run 10 times better. UI elements: Bare bones Simulation: completely unoptimized Overall look of the game: like something that is to early to be released in "Early Access" Conclusion: 1/10 Attempt was made ( If you are making an engine from scratch, maybe get some help since it takes years to get even slight progress. That is why people usually use ready made engines like Unity. And incase you are wondering it used 10 % processor and 100% GPU and still ran badly (5fps on RTX 3060 setting). )
best physics game ever!
Very fun to play and never gets boring,10/10. Worth. the. price.
peak physic engine
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $389.1K | 2.1K | 94% | $8.99 | |
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| $388.7K | 240 | 82% | $54.99 | |
| $389.3K | 1.1K | 84% | $9.99 | |
| $389.5K | 1.3K | 77% | $9.99 | |
| $388.6K | 502 | 82% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 9.8K | 97% | $14.99 | |
| $896.6K | 1.3K | 88% | $14.39 | |
| $581.3K |
| 544 |
| 67% |
| $29.99 |
| $33.2K | 17 | 82% | $49.69 |
| $28.7K | 49 | 84% | $14.99 |
| $8.4K | 44 | 64% | $4.99 |