
Demonolition is a co-op shooter where you and your friends fight endless waves of demons. Kill enemies, earn cash, unlock weapons and perks, and explore new areas. The longer you survive, the crazier it gets. How long can you last against the monster onslaught?
Modeled estimate, not a reported figure. How we estimate →
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About
A co-op first-person action shooter for 1–4 players, where you battle endless waves of demons, undead, and monsters using an arsenal of weapons, magical abilities, and unique perks.
Each wave gets crazier. More enemies, tougher enemies, and less time to breathe. You’ll need to adapt fast, build on the fly, and constantly switch up tactics — or be crushed by the chaos of the oncoming darkness.

Fight alone or shoulder to shoulder with up to four players in co-op. Every session turns up the heat — it’s not just about surviving, it’s about holding back the chaos: mix weapons with spells, pick perks, share ammo, and cover each other when things get wild.

Hordes of enemies
Endless waves of demons for you to mow down. The further you go — the thicker the meat.
A wide arsenal for every playstyle
From classic shotguns to enchanted weapons. Mix and match combat styles to fit how you play.
Up to 4-player co-op
Play online with friends. Share resources, save each other, and hold the line together.
Progression and perk system
Create builds with unique perks. Adapt your playstyle and experiment with new ability combos.
Replayability and variety
No two runs are the same thanks to randomized enemies, locations, and bonus effects.

This is a fast, intense game about holding your ground and adapting to chaos. There’s no promise of salvation — but you’ll get explosions, hordes, tactical carnage, and slow-mo-worthy moments.
Fight to the end. And bring extra ammo.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +18 more
Reviews
This metal inspired wave-based arena FPS is too much of a mess to recommend. The field of vision is ridiculously small so you're constantly bumping into objects and enemies you couldn't see. Or worse, getting stuck in corners and dying almost instantly. There are a lot of settings here, which is nice, but they barely seem to do anything. For instance, on controller you can set any key you want to sprint but none will work. With KB/M, you can adjust the mouse aim sensitivity all the way from 0 to 100 but it's a barely noticeable difference. There aren't near enough different guns in a game where you're pretty much just shooting clumsy, low-detail enemies in a tiny arena and nothing else. The game also runs quite poorly at 4K with either DLSS or XeSS, or no upscaler. FSR saves the day though and it runs well for me (4070ti) through there. These generic little wave-based FPSes have been flooding Steam by the hundreds for 10+ years now, but at least most of them have the good sense to be a buck or two. $13? For two levels? You gotta be kidding me. If you're at all interested in this game, wait until it's $2.
Esse jogo tem muito potencial, espero que continue recebendo atualizações, me lembra muito o cod zombies
It's got potential but it also needs more time in the oven. Let me explain: It's obviously inspired by CoD Zombies and it already does a good job at not wasting your time with easter eggs or "restoring the power". Enemies and the overall art direction have a spark of substance and it seems the devs KNOW what they're aiming for. However, that's just it. The vision is there and I DO hope the game becomes a lot bigger than it currently is. In this state it feels like Early Access despite not being labelled as such. So what's wrong with it? Well, the levels are small and sadly it doesn't just stop at the levels. Enemy variety despite being there is just "some are smaller, others are slightly faster, one is big" and that's where it stops. They all work essentially the same. The weapons suffer from a similar issue: the variety is there but shotguns outshine every single one of them by a mile. There's no reason to experiment or pick an automatic gun over shotguns especially since bullet spread and ADS is wonky. Movement is clunky but functional, not much wrong there. I am not giving this a negative review because I know the intent is there and I don't want the potential to go to waste. I wish the devs the best and hope they never stop working on this game. You got it started now make it big.
Purchased this game without playing the demo and I have to say while this was challenging (I only made it past 4 waves in a 10 wave game setup), it was fun to play and would be even better with a few buddies. The waves are unforgiving (in a good way). The weapons are so-so balanced. I had much better luck with the starting pistol compared to any of the auto types. The mini gun was fantastic and the desert eagle was great too. The others ehhhh not so much. For a new release, this was a pretty fun experience.
Very very well game. I suggest buy this game
Цыганские пушки и мясорубка. Только кооператив!
Поиграл 4 часа в игру, до этого играл в демку и прошел все 40 волн, плюс все очивки собрал. Играли вдвоем. В полной игре понравилось то, что добавили гранаты, которые очень выручают, поставили лавовый сундук откуда можно покупать золотые пушки. Добавили новые локации. Конечно не хватает стрельбы с двух рук, как в Крутом Сэме 4. Также добавили бы локации большие и разнообразие противников, ну там, чтобы стреляющие были, взрывающиеся, плюющиеся, боссов, тяжелые пушки и было бы еще круче. Оптимизация, как и в демке хорошая.Игру можно советовать к покупке, особенно для тех, кто любит вечером придти с работы и по разбивать пачки демонам в компании корешей или вместе со своей девчонкой. Да, минусы в игре есть, но плюсов больше и, если разрабы добавят новые локи, оружие, противников, то думаю будет отличное мочилово по типу Крутого Сэма и Пейнкиллера, только онлайн. В общем игре и разрабам плюсик и желаю удачи, у игры есть потенциал и все это можно развивать.
cool game yo
.
Game of the year contender, too bad all the spots on the game awards are bought 10/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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